@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final Room target = mob.location(); if (target == null) return false; if (target.fetchEffect(ID()) != null) { mob.tell(L("The aura of harm is already here.")); return false; } if (target.fetchEffect("Prayer_AuraHeal") != null) { target.fetchEffect("Prayer_AuraHeal").unInvoke(); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : L("^S<S-NAME> @x1 for all to feel pain.^?", prayWord(mob))); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); mob.location() .show(mob, null, CMMsg.MSG_OK_VISUAL, L("A harmful aura descends over the area!")); maliciousAffect(mob, target, asLevel, 0, -1); } } else return maliciousFizzle( mob, target, L( "<S-NAME> @x1 for an aura of harm, but <S-HIS-HER> plea is not answered.", prayWord(mob))); // return whether it worked return success; }
@Override public int castingQuality(MOB mob, Physical target) { if (mob != null) { final Room R = mob.location(); if ((R != null) && (!R.getArea().getClimateObj().canSeeTheMoon(R, null))) { if ((R.getArea().getTimeObj().getTODCode() != TimeClock.TimeOfDay.DUSK) && (R.getArea().getTimeObj().getTODCode() != TimeClock.TimeOfDay.NIGHT)) return Ability.QUALITY_INDIFFERENT; if ((R.domainType() & Room.INDOORS) > 0) return Ability.QUALITY_INDIFFERENT; if (R.fetchEffect(ID()) != null) return Ability.QUALITY_INDIFFERENT; return super.castingQuality(mob, target, Ability.QUALITY_BENEFICIAL_SELF); } } return super.castingQuality(mob, target); }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final Room target = mob.location(); if (target == null) return false; if ((target.getArea().getTimeObj().getTODCode() != TimeClock.TimeOfDay.DUSK) && (target.getArea().getTimeObj().getTODCode() != TimeClock.TimeOfDay.NIGHT)) { mob.tell(L("You can only start this chant at night.")); return false; } if ((target.domainType() & Room.INDOORS) > 0) { mob.tell(L("This chant only works outdoors.")); return false; } if (target.fetchEffect(ID()) != null) { mob.tell(L("This place is already under the piercing moon.")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { invoker = mob; final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : L("^S<S-NAME> chant(s) to the sky.^?")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (msg.value() <= 0) { if (!mob.location().getArea().getClimateObj().canSeeTheStars(mob.location())) mob.location() .showHappens(CMMsg.MSG_OK_VISUAL, L("The Moon pierces through the clouds!")); else mob.location().showHappens(CMMsg.MSG_OK_VISUAL, L("The Moon brightens!")); beneficialAffect(mob, target, asLevel, 0); } } } else return maliciousFizzle(mob, target, L("<S-NAME> chant(s) to the sky, but the magic fades.")); // return whether it worked return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final Room trapThis = mob.location(); Item resource = CMLib.materials().findMostOfMaterial(mob.location(), RawMaterial.MATERIAL_METAL); if (resource == null) resource = CMLib.materials().findMostOfMaterial(mob.location(), RawMaterial.MATERIAL_MITHRIL); int amount = 0; if (resource != null) amount = CMLib.materials().findNumberOfResource(mob.location(), resource.material()); if (amount < 100) { mob.tell(L("You need 100 pounds of raw metal to build this trap.")); return false; } if (mob.isInCombat()) { mob.tell(L("You are too busy to get that done right now.")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (resource != null) CMLib.materials().destroyResourcesValue(mob.location(), 100, resource.material(), -1, null); final CMMsg msg = CMClass.getMsg( mob, trapThis, this, auto ? CMMsg.MSG_OK_ACTION : CMMsg.MSG_THIEF_ACT, CMMsg.MASK_ALWAYS | CMMsg.MSG_DELICATE_HANDS_ACT, CMMsg.MSG_OK_ACTION, (auto ? L("@x1 begins to glow!", trapThis.name()) : L("<S-NAME> attempt(s) to lay a trap here."))); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (success) { mob.tell(L("You have set the trap.")); setTrap( mob, trapThis, mob.charStats().getClassLevel(mob.charStats().getCurrentClass()), (CMLib.ableMapper().qualifyingClassLevel(mob, this) - CMLib.ableMapper().lowestQualifyingLevel(ID())) + 1, false); final Thief_DeathTrap T = (Thief_DeathTrap) trapThis.fetchEffect(ID()); if (T != null) T.setMiscText(mob.Name()); } else { if (CMLib.dice().rollPercentage() > 50) { final Trap T = setTrap( mob, trapThis, mob.charStats().getClassLevel(mob.charStats().getCurrentClass()), (CMLib.ableMapper().qualifyingClassLevel(mob, this) - CMLib.ableMapper().lowestQualifyingLevel(ID())) + 1, false); mob.location() .show(mob, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> trigger(s) the trap on accident!")); T.spring(mob); } else { mob.tell(L("You fail in your attempt to set the death trap.")); } } } return success; }