コード例 #1
0
ファイル: BGD.java プロジェクト: ramiromagalhaes/jfirn
  /**
   * Since the algorithm to calculate the CDF of a bivariate gaussian distribution fails with
   * infinity, we change infinity to the maximum value a Double can be. This allows the mentioned
   * algorithm to provide the appropriate answer.
   */
  private static double handleInfinity(double n) {
    if (Double.isInfinite(n)) {
      n = FastMath.copySign(Double.MAX_VALUE, n);
    }

    return n;
  }
コード例 #2
0
ファイル: Complex.java プロジェクト: mfwzan/astor
  /**
   * Compute the <a href="http://mathworld.wolfram.com/SquareRoot.html" TARGET="_top"> square
   * root</a> of this complex number. Implements the following algorithm to compute {@code sqrt(a +
   * bi)}:
   *
   * <ol>
   *   <li>Let {@code t = sqrt((|a| + |a + bi|) / 2)}
   *   <li>
   *       <pre>if {@code  a &#8805; 0} return {@code t + (b/2t)i}
   *  else return {@code |b|/2t + sign(b)t i }</pre>
   * </ol>
   *
   * where
   *
   * <ul>
   *   <li>{@code |a| = }{@link Math#abs}(a)
   *   <li>{@code |a + bi| = }{@link Complex#abs}(a + bi)
   *   <li>{@code sign(b) = }{@link FastMath#copySign(double,double) copySign(1d, b)}
   * </ul>
   *
   * <br>
   * Returns {@link Complex#NaN} if either real or imaginary part of the input argument is {@code
   * NaN}. <br>
   * Infinite values in real or imaginary parts of the input may result in infinite or NaN values
   * returned in parts of the result.
   *
   * <pre>
   *  Examples:
   *  <code>
   *   sqrt(1 &plusmn; INFINITY i) = INFINITY + NaN i
   *   sqrt(INFINITY + i) = INFINITY + 0i
   *   sqrt(-INFINITY + i) = 0 + INFINITY i
   *   sqrt(INFINITY &plusmn; INFINITY i) = INFINITY + NaN i
   *   sqrt(-INFINITY &plusmn; INFINITY i) = NaN &plusmn; INFINITY i
   *  </code>
   * </pre>
   *
   * @return the square root of {@code this}.
   * @since 1.2
   */
  public Complex sqrt() {
    if (isNaN) {
      return NaN;
    }

    if (real == 0.0 && imaginary == 0.0) {
      return createComplex(0.0, 0.0);
    }

    double t = FastMath.sqrt((FastMath.abs(real) + abs()) / 2.0);
    if (real >= 0.0) {
      return createComplex(t, imaginary / (2.0 * t));
    } else {
      return createComplex(
          FastMath.abs(imaginary) / (2.0 * t), FastMath.copySign(1d, imaginary) * t);
    }
  }