@Override public void repaint(Graphics g) { if (tiles.size() >= 2) { g.setColor(new Color(255, 255, 255, 255)); Tile[] t = new Tile[tiles.size()]; tiles.toArray(t); Area a = new Area(t); for (int i = 0; i < a.getPolygon().npoints; i++) { Point p = new Point( tiles.get(i).matrix(ctx).bounds().xpoints[0], tiles.get(i).matrix(ctx).bounds().ypoints[0]); Point pp; if (i == a.getPolygon().npoints - 1) pp = new Point( tiles.get(0).matrix(ctx).bounds().xpoints[0], tiles.get(0).matrix(ctx).bounds().ypoints[0]); else pp = new Point( tiles.get(i + 1).matrix(ctx).bounds().xpoints[0], tiles.get(i + 1).matrix(ctx).bounds().ypoints[0]); g.drawLine(p.x, p.y, pp.x, pp.y); } g.drawPolygon(a.getPolygon()); if (a.contains(ctx.players.local())) { g.setColor(new Color(0, 255, 0, 100)); } else { g.setColor(new Color(255, 0, 0, 100)); } g.fillPolygon(ctx.players.local().tile().matrix(ctx).bounds()); } else { g.setColor(new Color(255, 0, 0, 100)); g.fillPolygon(ctx.players.local().tile().matrix(ctx).bounds()); } for (int i = 0; i < tiles.size(); i++) { if (i == gui.tileList.getSelectedIndex()) g.setColor(Color.yellow); else g.setColor(new Color(0, 0, 255, 150)); g.fillPolygon(tiles.get(i).matrix(ctx).bounds()); } }