OpenGL and Java (JOGL) based Object-Oriented Visualization library for OpenGL 3.0+ with GLSL shader support.
The eSight library aims to make it easy for users to create OpenGL 3.0+ based visualizations in Java. This is especially needed in cases where programmable shaders can make a significant difference in performance. This ensures that the resulting visualization can be interactive, where it otherwise would need to be pre-rendered to achieve the same visual quality.
The library assumes hardware that can support OpenGL 3.0 or greater. It is also written for Java 1.6+. This limits the use of this library for both Desktop and mobile devices, except through remote rendering (for which direct support will be implemented at a later date).
Compile/export all files in the src, doc, lib, images and fonts directories into "dist/eSight.jar". Place eSight.jar in the lib directory of your choice. Implementations on top of this library should extend at least the classes:
- ESightGLEventListener
- EsightNewtWindow
An annotated as-complete-as-possible example implementation can be found in the examples directory.
An example implementation can be found in the examples directory. It consists of 5 classes, of which ESightExample is the main class.
Details of the latest version can be found on the eSight library web site at:
https://github.com/NLeSC/eSight
The javadoc of eSight library is available in "doc/index.html".
This software is licensed under the terms you may find in the file named "LICENSE" in this directory. The licence information can also be found at
http://www.apache.org/licenses/LICENSE-2.0