This will become a cuby worms clone initially :D
Will be using LWJGL (OpenGL, OpenAL) and PNGDecoder (Loading Textures)
OpenGL:
I'll use Vertex Buffer Objects because it should be fast when done correctly ^.^
This project is supposed to learn me a lot about OpenGL so it wont be optimized or anything for a long time :D
Library:
LWJGL - http://www.lwjgl.org/
PNGDecoder - http://twl.l33tlabs.org/dist/PNGDecoder.jar
The reposity name? Github's idea :D