Cybergrany/HanfeldtWorkspace
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THIS README IS OUT OF DATE, UPDATE TO COME _ _ __ _ _ _ | | | | / _| | | | | | | |__| | __ _ _ __ | |_ ___| | __| | |_ | __ |/ _` | '_ \| _/ _ \ |/ _` | __| | | | | (_| | | | | || __/ | (_| | |_ |_|__|_|\__,_|_| |_|_|_\___|_|\__,_|\__| |___ / | | (_) / / ___ _ __ ___ | |__ _ ___ / / / _ \| '_ ` _ \| '_ \| |/ _ \ / /_| (_) | | | | | | |_) | | __/ /_____\___/|_| |_| |_|_.__/|_|\___| / ____| | | | | (___ | |__ ___ ___ | |_ ___ _ __ \___ \| '_ \ / _ \ / _ \| __/ _ \ '__| ____) | | | | (_) | (_) | || __/ | |_____/|_| |_|\___/ \___/ \__\___|_| ====A game by David Ofeldt and Ronan Hanley==== Version: Alpha 0.1.2 == About == Hanfeldt Zombie Shooter is a game that as of yet has no purpose, no function, but has a bangin' soundtrack. This will be updated once the authors decide on where this project is going. ==Controls== A and D to move Left/Right, W to jump. F3 to enter Developer Mode, and ESC to pause. M to mute. R to reload. ==Changelog== THIS IS OUT OF DATE, UPDATE TO COME a0.1.3 (893870b568376897f24a657a6628e9921b30cf35)- -Added reloading (press 'R') with sounds -Ammo crates now give 16 bullets when you jump ONTO them -Bullets now in correct position -Bullets now 4x previous speed -Made icon larger to remove smoothness in taskbar a0.1.2 (1650cc0081531e948a2de45ea08028da7ca4d5ce)- -You now proceed to the next level when you reach the end of the one you are on. -New texture for Zombie spawners -Fixed ammo display in HUD -Zombies jump -Added an icon -Added ammo boxes -Added crosshair (This will probably be removed) -New sounds a0.1.1 (1208381f5869f8eb7db6c207a3d286d2416c8ae)- -Added Guns -Zombies hurt you, chase you and do zombie things. a0.1.0 (65f510915cf2e082969252604f96da07ad4c8ada)- - Fixed collison detection - Player Dies upon falling out of map. - Added Music - Fresh new look for blocks. a0.0.1 (0a40373ff0a33194089a8ed3f03b6361a419ac45)- - Made the game.
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