public static void flyingMoveLogic(EntityLiving entity, float f, float f1) { if (entity.M()) { entity.a(f, f1, 0.02F); entity.move(entity.motX, entity.motY, entity.motZ); entity.motX *= 0.800000011920929D; entity.motY *= 0.800000011920929D; entity.motZ *= 0.800000011920929D; } else if (entity.P()) { entity.a(f, f1, 0.02F); entity.move(entity.motX, entity.motY, entity.motZ); entity.motX *= 0.5D; entity.motY *= 0.5D; entity.motZ *= 0.5D; } else { float f2 = 0.91F; if (entity.onGround) { f2 = entity.world.getType( MathHelper.floor(entity.locX), MathHelper.floor(entity.boundingBox.b) - 1, MathHelper.floor(entity.locZ)) .frictionFactor * 0.91F; } float f3 = 0.16277136F / (f2 * f2 * f2); entity.a(f, f1, entity.onGround ? 0.1F * f3 : 0.02F); f2 = 0.91F; if (entity.onGround) { f2 = entity.world.getType( MathHelper.floor(entity.locX), MathHelper.floor(entity.boundingBox.b) - 1, MathHelper.floor(entity.locZ)) .frictionFactor * 0.91F; } entity.move(entity.motX, entity.motY, entity.motZ); entity.motX *= f2; entity.motY *= f2; entity.motZ *= f2; } entity.aF = entity.aG; double d0 = entity.locX - entity.lastX; double d1 = entity.locZ - entity.lastZ; float f4 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F; if (f4 > 1.0F) { f4 = 1.0F; } entity.aG += (f4 - entity.aG) * 0.4F; entity.aH += entity.aG; }
public static List getBlockBBsInBB(World world, AxisAlignedBB axisalignedbb) { UnsafeList unsafeList = new UnsafeList(); int minX = MathHelper.floor(axisalignedbb.a); int maxX = MathHelper.floor(axisalignedbb.d + 1.0D); int minY = MathHelper.floor(axisalignedbb.b); int maxY = MathHelper.floor(axisalignedbb.e + 1.0D); int minZ = MathHelper.floor(axisalignedbb.c); int maxZ = MathHelper.floor(axisalignedbb.f + 1.0D); for (int x = minX; x < maxX; x++) { for (int z = minZ; z < maxZ; z++) { if (world.isChunkLoaded(x, z)) { for (int y = minY - 1; y < maxY; y++) { Block block = Block.e(world.getBlockAt(x, y, z).getTypeId()); if (block != null) { block.a(((CraftWorld) world).getHandle(), x, y, z, axisalignedbb, unsafeList, null); } } } } } return unsafeList; }
@Override public boolean update() { EntityHuman passenger = (EntityHuman) this.getEntityHandle().passenger; EntityLiving entity = this.getEntityHandle(); float f = MathHelper.g(passenger.yaw - entity.yaw) * 0.5f; if (f > 5) f = 5; if (f < -5) f = -5; entity.yaw = MathHelper.g(entity.yaw + f); if (this.m_currentSpeed < this.m_maxSpeed) this.m_currentSpeed += (this.m_maxSpeed - this.m_currentSpeed) * 0.01; if (this.m_currentSpeed > this.m_maxSpeed) this.m_currentSpeed = this.m_maxSpeed; int x = MathHelper.floor(entity.locX); int y = MathHelper.floor(entity.locY); int z = MathHelper.floor(entity.locZ); float speed = this.m_currentSpeed; if (this.m_speedBoosted) { if (this.m_speedBoostTime++ > this.m_maxSpeedBoostTime) this.m_speedBoosted = false; speed += speed * 1.15 * MathHelper.sin( (float) (this.m_speedBoostTime / this.m_maxSpeedBoostTime * Math.PI)); } float f2 = 0.91f; if (entity.onGround) { f2 = 0.54600006F; Block block = entity.world.getType(MathHelper.d(x), MathHelper.d(y) - 1, MathHelper.d(z)); if (block.getMaterial() != Material.AIR) f2 = block.frictionFactor * 0.91f; } float f3 = 0.16277136F / (f2 * f2 * f2); float f4 = MathHelper.sin(entity.yaw * 3.1415927F / 180.0F); float f5 = MathHelper.cos(entity.yaw * 3.1415927F / 180.0F); float f6 = entity.bl() * f3; float f7 = Math.max(speed, 1.0F); f7 = f6 / f7; float f8 = speed * f7; float f9 = -(f8 * f4); float f10 = f8 * f5; if (MathHelper.abs(f9) > MathHelper.abs(f10)) { if (f9 < 0.0F) { f9 -= entity.width / 2.0F; } if (f9 > 0.0F) { f9 += entity.width / 2.0F; } f10 = 0.0F; } else { f9 = 0.0F; if (f10 < 0.0F) { f10 -= entity.width / 2.0F; } if (f10 > 0.0F) { f10 += entity.width / 2.0F; } } int nextX = MathHelper.floor(entity.locX + f9); int nextZ = MathHelper.floor(entity.locZ + f10); PathPoint point = new PathPoint( MathHelper.d(entity.width + 1), MathHelper.d(entity.length + passenger.length + 1), MathHelper.d(entity.width + 1)); if (x != nextX || z != nextZ) { Block type1 = entity.world.getType(x, y, z); Block type2 = entity.world.getType(x, y - 1, z); boolean isStep = this.isStep(type1) || type1 == null && this.isStep(type2); if (!isStep && Pathfinder.a(entity, nextX, y, nextZ, point, false, false, true) == 0 && Pathfinder.a(entity, x, y + 1, z, point, false, false, true) == 1 && Pathfinder.a(entity, nextX, y + 1, nextZ, point, false, false, true) == 1) NMSUtil.getControllerLook(entity).a(); } if (!passenger.abilities.canInstantlyBuild && this.m_currentSpeed >= this.m_maxSpeed * 0.5 && entity.aI().nextFloat() < 0.006f && !this.m_speedBoosted) { ItemStack item = passenger.be(); if (item != null && item.getItem() == Items.CARROT_STICK) { item.damage(1, passenger); if (item.count == 0) { ItemStack newItem = new ItemStack(Items.FISHING_ROD); newItem.setTag(item.tag); passenger.inventory.items[passenger.inventory.itemInHandIndex] = newItem; } } } entity.e(0, speed); return true; }