Esempio n. 1
0
  @CommandRequirements()
  @Command(
      aliases = "npc",
      usage = "create [name] (text)",
      desc = "create an NPC",
      modifiers = "create",
      min = 2)
  @CommandPermissions("basic.create")
  public static void create(CommandContext args, Player player, HumanNPC npc) {
    if (!PermissionManager.canCreate(player)) {
      player.sendMessage(MessageUtils.reachedNPCLimitMessage);
      return;
    }
    ArrayDeque<String> texts = new ArrayDeque<String>();
    String firstArg = args.getString(1);
    if (args.argsLength() >= 3) {
      texts.add(args.getJoinedStrings(2));
    }
    if (firstArg.length() > 16) {
      player.sendMessage(
          ChatColor.RED + "The name of this NPC will be truncated - max name length is 16.");
      firstArg = args.getString(1).substring(0, 16);
    }
    if (Economy.useEconPlugin()) {
      if (Economy.hasEnough(player, UtilityProperties.getPrice("basic.creation"))) {
        double paid = Economy.pay(player, UtilityProperties.getPrice("basic.creation"));
        if (paid > 0) {
          player.sendMessage(
              MessageUtils.getPaidMessage(
                  player, "basic", "basic.creation", firstArg.replace("/", " "), false));
        }
      } else {
        player.sendMessage(MessageUtils.getNoMoneyMessage(player, "basic.creation"));
        return;
      }
    }
    int UID =
        NPCManager.register(
            firstArg, player.getLocation(), player.getName(), NPCCreateReason.COMMAND);
    NPCDataManager.setText(UID, texts);

    HumanNPC created = NPCManager.get(UID);
    created.getNPCData().setOwner(player.getName());
    Messaging.send(player, created, Settings.getString("CreationMessage"));

    NPCDataManager.selectNPC(player, NPCManager.get(UID));
    Messaging.send(player, created, Settings.getString("SelectionMessage"));
  }
Esempio n. 2
0
 @Command(
     aliases = "npc",
     usage = "money (give|take) (amount)",
     desc = "control an npc's balance",
     modifiers = "money",
     min = 1,
     max = 3)
 public static void money(CommandContext args, Player player, HumanNPC npc) {
   switch (args.argsLength()) {
     case 1:
       if (PermissionManager.hasPermission(player, "citizens.basic.use.showmoney")) {
         player.sendMessage(
             StringUtils.wrap(npc.getName())
                 + " has "
                 + StringUtils.wrap(Economy.format(npc.getBalance()))
                 + ".");
       } else {
         player.sendMessage(MessageUtils.noPermissionsMessage);
       }
       break;
     case 3:
       if (!PermissionManager.hasPermission(player, "citizens.basic.modify.money")) {
         player.sendMessage(MessageUtils.noPermissionsMessage);
         return;
       }
       double amount;
       try {
         amount = Double.parseDouble(args.getString(2));
       } catch (NumberFormatException e) {
         Messaging.sendError(player, "Invalid balance change amount entered.");
         return;
       }
       String keyword = "Took ";
       if (args.getString(1).contains("g")) {
         if (Economy.hasEnough(player, amount)) {
           keyword = "Gave ";
           Economy.pay(npc, -amount);
           Economy.pay(player, amount);
         } else {
           player.sendMessage(
               ChatColor.RED
                   + "You don't have enough money for that! Need "
                   + StringUtils.wrap(
                       Economy.format(amount - Economy.getBalance(player.getName())),
                       ChatColor.RED)
                   + " more.");
           return;
         }
       } else if (args.getString(1).contains("t")) {
         if (Economy.hasEnough(npc, amount)) {
           Economy.pay(npc, amount);
           Economy.pay(player, -amount);
         } else {
           player.sendMessage(
               ChatColor.RED
                   + "The npc doesn't have enough money for that! It needs "
                   + StringUtils.wrap(Economy.format(amount - npc.getBalance()), ChatColor.RED)
                   + " more in its balance.");
           return;
         }
       } else {
         player.sendMessage(
             ChatColor.RED
                 + "Invalid argument type "
                 + StringUtils.wrap(args.getString(1), ChatColor.RED)
                 + ".");
         return;
       }
       player.sendMessage(
           ChatColor.GREEN
               + keyword
               + StringUtils.wrap(Economy.format(amount))
               + " to "
               + StringUtils.wrap(npc.getName())
               + ". Your balance is now "
               + StringUtils.wrap(Economy.getFormattedBalance(player.getName()))
               + ".");
       break;
     default:
       Messaging.sendError(player, "Incorrect syntax. See /npc help");
       break;
   }
 }