Esempio n. 1
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 public void actionPerformed(ActionEvent arg0) {
   map.updateMap();
   repaint();
   if (map.getHomeFood() + map.getLostFood() >= FOOD - FOOD_ERROR && running) {
     System.out.println("All food has been collected!");
     running = false;
   }
 }
Esempio n. 2
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 /**
  * Creates a Pathfinder object
  *
  * @param map Map to pathfind in
  */
 public PathFinder(Map map) {
   this.tiles = new boolean[map.getWidth()][map.getHeight()];
   this.graph = new Node[map.getWidth()][map.getHeight()];
   this.tileMap = map.getMap();
   for (int x = 0; x < tiles.length; x++) {
     for (int y = 0; y < tiles[0].length; y++) {
       this.tiles[y][x] = ((this.tileMap[x][y] & (1 << 14)) != 0);
       this.graph[x][y] = new Node(y, x);
     }
   }
 }
Esempio n. 3
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 public void paintComponent(Graphics g) {
   super.paintComponent(g);
   for (int y = 0; y < map.getHeight(); y++) {
     for (int x = 0; x < map.getWidth(); x++) {
       Point p = new Point(x, y);
       Food f = map.getFood(p);
       float foodval = (f == null ? 0.0f : f.getRemaining());
       g.setColor(getPherColour(map.getPher(p), map.getNumAnts(p), foodval));
       g.fillRect(x * TILESIZE, y * TILESIZE, TILESIZE, TILESIZE);
     }
   }
 }
Esempio n. 4
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 @Test
 public void testGetTile() {
   for (int row = 0; row < 5; row++) {
     for (int col = 0; col < 9; col++) {
       // Check null for town
       if (row == 2 && col == 4) {
         assertTrue(map.getTile(col * 67, row * 80) == right[row][col]);
       } else {
         assertTrue(map.getTile(col * 67, row * 80).getX() == right[row][col].getX());
         assertTrue(map.getTile(col * 67, row * 80).getY() == right[row][col].getY());
       }
     }
   }
 }
Esempio n. 5
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 /** Moves leader to a new location */
 public void moveTo(int x, int y) {
   // only move there if it's a valid location
   leader.move(x, y);
   if (leader.getX() == x && leader.getY() == y) {
     currentTerrain = map.getTerrain(x, y);
     if (currentTerrain != null) encounterNum += currentTerrain.getRate();
     if (encounterNum > 100)
       if (currentTerrain.getFormations().size() > 0) {
         encounterNum = 0;
         Formation f = currentTerrain.getRandomFormation();
         Engine.getInstance().changeToBattle(f, currentTerrain.getBackground());
       }
     // interact with event if stepped on
     if (map.getEventMap().get(x + " " + y) != null) map.getEventMap().get(x + " " + y).interact();
   }
 }
Esempio n. 6
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 @Before
 public void setUp() {
   map = new Map();
   final int rowLength = 9;
   final int columnLength = 5;
   this.right = new Tile[columnLength][rowLength];
   System.out.println(map.getMap()[1][1].getY());
   for (int row = 0; row < columnLength; row++) {
     for (int col = 0; col < rowLength; col++) {
       if ((col == 2 && row == 0) || (col == 8 && row == 2) || (col == 1 && row == 1)) {
         right[row][col] = new Tile(Terrain.MOUNTAIN1, col * WIDE, row * TALL);
       } else if ((row == 3 && (col == 1 || col == 6)) || (row == 4 && (col == 2 || col == 8))) {
         right[row][col] = new Tile(Terrain.MOUNTAIN2, col * WIDE, row * TALL);
       } else if ((row == 0 && col == 6) || (row == 1 && col == 8) || (row == 2 && col == 0)) {
         right[row][col] = new Tile(Terrain.MOUNTAIN3, col * WIDE, row * TALL);
       } else if (col == 4 && (row == 0 || row == 1 || row == 3 || row == 4)) {
         right[row][col] = new Tile(Terrain.RIVER, col * WIDE, row * TALL);
       } else if (!(row == 2 && col == 4)) {
         right[row][col] = new Tile(Terrain.PLAIN, col * WIDE, row * TALL);
       }
     }
   }
 }