@Override public void jDraw() { if (m_result.pointCount > 0) { // draw collision point GL10 gl = Director.getInstance().gl; gl.glColor4f(1, 0, 0, 1); gl.glPointSize(5); Primitives.drawPoints(m_result.getPoints()); // draw normal Primitives.drawLine( m_result.points[0].x, m_result.points[0].y, m_result.points[0].x + m_result.normal.x * 50, m_result.points[0].y + m_result.normal.y * 50); gl.glColor4f(1, 1, 1, 1); } }