@Override public void buildShip(Integer colonyId) { Ship shipOnPlanet = null; Colony colony = colonyRepository.getColonyById(colonyId); Player player = colony.getPlayer(); Game game = player.getGame(); if (player.getCommandPoints() < BUILDSHIP_COST || player.isTurnEnded()) { throw new SpaceCrackNotAcceptableException( "Dear Sir or Lady, you have either run out of command points or your turn has ended, please wait for the other players to end their turn."); } for (Ship ship : player.getShips()) { if (ship.getPlanet().getName().equals(colony.getPlanet().getName())) { shipOnPlanet = ship; } } Ship ship; if (shipOnPlanet == null) { ship = new Ship(); ship.setStrength(NEW_SHIP_STRENGTH); ship.setPlayer(player); ship.setPlanet(colony.getPlanet()); } else { shipOnPlanet.setStrength(shipOnPlanet.getStrength() + NEW_SHIP_STRENGTH); } player.setCommandPoints(player.getCommandPoints() - BUILDSHIP_COST); gameSynchronizer.updateGame(game); }
@Override public Planet getShipLocationByShipId(int shipId) { Ship shipDb = shipRepository.getShipByShipId(shipId); return shipDb.getPlanet(); }