@Command( name = "unclaim", permission = "mytown.cmd.assistant.unclaim", parentName = "mytown.cmd", syntax = "/town unclaim") public static CommandResponse unclaimCommand(ICommandSender sender, List<String> args) { EntityPlayer player = (EntityPlayer) sender; Resident res = MyTownUniverse.instance.getOrMakeResident(sender); TownBlock block = getBlockAtResident(res); Town town = getTownFromResident(res); if (town != block.getTown()) throw new MyTownCommandException("mytown.cmd.err.unclaim.notInTown"); if (block.isPointIn(town.getSpawn().getDim(), town.getSpawn().getX(), town.getSpawn().getZ())) throw new MyTownCommandException("mytown.cmd.err.unclaim.spawnPoint"); if (!checkNearby(block.getDim(), block.getX(), block.getZ(), town) && town.townBlocksContainer.size() <= 1) { throw new MyTownCommandException("mytown.cmd.err.unclaim.lastClaim"); } getDatasource().deleteBlock(block); res.sendMessage( getLocal() .getLocalization( "mytown.notification.block.removed", block.getX() << 4, block.getZ() << 4, block.getX() << 4 + 15, block.getZ() << 4 + 15, town.getName())); makeBankRefund(player, town, block.getPricePaid()); return CommandResponse.DONE; }
// Temporary here, might integrate in the methods protected static boolean checkNearby(int dim, int x, int z, Town town) { int[] dx = {1, 0, -1, 0}; int[] dz = {0, 1, 0, -1}; for (int i = 0; i < 4; i++) { TownBlock block = getUniverse().blocks.get(dim, x + dx[i], z + dz[i]); if (block != null && block.getTown() == town) { return true; } } return false; }
public static boolean hasPermission( Resident res, FlagType<Boolean> flagType, int dim, Volume volume) { boolean inWild = false; for (int townBlockX = volume.getMinX() >> 4; townBlockX <= volume.getMaxX() >> 4; townBlockX++) { for (int townBlockZ = volume.getMinZ() >> 4; townBlockZ <= volume.getMaxZ() >> 4; townBlockZ++) { TownBlock townBlock = MyTownUniverse.instance.blocks.get(dim, townBlockX, townBlockZ); if (townBlock == null) { inWild = true; continue; } Town town = townBlock.getTown(); Volume rangeBox = volume.intersect(townBlock.toVolume()); // If the range volume intersects the TownBlock, check Town/Plot permissions if (rangeBox != null) { int totalIntersectArea = 0; // Check every plot in the current TownBlock and sum all plot areas for (Plot plot : townBlock.plotsContainer) { Volume plotIntersection = volume.intersect(plot.toVolume()); if (plotIntersection != null) { if (!plot.hasPermission(res, flagType)) { return false; } totalIntersectArea += plotIntersection.getVolumeAmount(); } } // If plot area sum is not equal to range area, check town permission if (totalIntersectArea != rangeBox.getVolumeAmount()) { if (!town.hasPermission(res, flagType)) { return false; } } } } } if (inWild) { return Wild.instance.hasPermission(res, flagType); } return true; }
public TownBlockStatus getStatusCache(Player player, WorldCoord worldCoord) { // if (isTownyAdmin(player)) // return TownBlockStatus.ADMIN; if (!worldCoord.getWorld().isUsingTowny()) return TownBlockStatus.OFF_WORLD; // TownyUniverse universe = plugin.getTownyUniverse(); TownBlock townBlock; Town town; try { townBlock = worldCoord.getTownBlock(); town = townBlock.getTown(); if (townBlock.isLocked()) { // Push the TownBlock location to the queue for a snapshot (if it's not already in the // queue). if (town.getWorld().isUsingPlotManagementRevert() && (TownySettings.getPlotManagementSpeed() > 0)) { TownyRegenAPI.addWorldCoord(townBlock.getWorldCoord()); return TownBlockStatus.LOCKED; } townBlock.setLocked(false); } } catch (NotRegisteredException e) { // Unclaimed Zone switch rights return TownBlockStatus.UNCLAIMED_ZONE; } Resident resident; try { resident = TownyUniverse.getDataSource().getResident(player.getName()); } catch (TownyException e) { System.out.print("Failed to fetch resident: " + player.getName()); return TownBlockStatus.NOT_REGISTERED; } try { // War Time switch rights if (isWarTime()) { if (TownySettings.isAllowWarBlockGriefing()) { try { if (!resident.getTown().getNation().isNeutral() && !town.getNation().isNeutral()) return TownBlockStatus.WARZONE; } catch (NotRegisteredException e) { } } // If this town is not in a nation and we are set to non neutral status during war. if (!TownySettings.isWarTimeTownsNeutral() && !town.hasNation()) return TownBlockStatus.WARZONE; } // Town Owner Override try { if (townBlock.getTown().isMayor(resident) || townBlock.getTown().hasAssistant(resident)) return TownBlockStatus.TOWN_OWNER; } catch (NotRegisteredException e) { } // Resident Plot switch rights try { Resident owner = townBlock.getResident(); if (resident == owner) return TownBlockStatus.PLOT_OWNER; else if (owner.hasFriend(resident)) return TownBlockStatus.PLOT_FRIEND; else if (resident.hasTown() && isAlly(owner.getTown(), resident.getTown())) return TownBlockStatus.PLOT_ALLY; else // Exit out and use town permissions throw new TownyException(); } catch (NotRegisteredException x) { } catch (TownyException x) { } // Town resident destroy rights if (!resident.hasTown()) throw new TownyException(); if (resident.getTown() != town) { // Allied destroy rights if (isAlly(town, resident.getTown())) return TownBlockStatus.TOWN_ALLY; else if (isEnemy(resident.getTown(), town)) { if (townBlock.isWarZone()) return TownBlockStatus.WARZONE; else return TownBlockStatus.ENEMY; } else return TownBlockStatus.OUTSIDER; } else if (resident.isMayor() || resident.getTown().hasAssistant(resident)) return TownBlockStatus.TOWN_OWNER; else return TownBlockStatus.TOWN_RESIDENT; } catch (TownyException e) { // Outsider destroy rights return TownBlockStatus.OUTSIDER; } }