public void render( EntityLivingBase entity, PartInfo info, double x, double y, double z, float partialTicks) { if (info.needsTextureCompile || info.getTexture() == null) { info.setTexture(TextureHelper.generateTexture(entity.getUniqueID(), info)); info.needsTextureCompile = false; } GL11.glPushMatrix(); IRenderHelper helper; // Support for Galacticraft as it adds its own EntityPlayer if (entity instanceof EntityPlayer) helper = getRenderHelper(EntityPlayer.class); else helper = getRenderHelper(entity.getClass()); if (helper != null) { helper.onPreRenderTail(entity, this, info, x, y, z); } this.doRender(entity, info, partialTicks); GL11.glPopMatrix(); }