Esempio n. 1
0
public class ReferenceTextures {
  public static final String RESOURCE_PREFIX = Reference.MOD_ID.toLowerCase() + ":";
  public static final String GUI_SHEET_LOCATION = "textures/gui/";
  public static final String ITEM_SHEET_LOCATION = "textures/items/";
  public static final String MODEL_TEXTURE_LOCATION = "textures/models/";

  public static ResourceLocation getGuiTexture(String name) {
    return ResourceLocationHelper.getResourceLocation(GUI_SHEET_LOCATION + name + ".png");
  }

  public static String getTileName(String name) {
    return RESOURCE_PREFIX + name;
  }

  public static String getFluidName(String name) {
    return RESOURCE_PREFIX + "fluid." + name;
  }

  public static String getItemTextureName(String name) {
    return RESOURCE_PREFIX + name;
  }

  public static String getEntityTextureName(String name) {
    return RESOURCE_PREFIX + "textures/entity/entity." + name + ".png";
  }

  public static String getSlotBackgroundName(String itemName) {
    return RESOURCE_PREFIX + "gui/gui.slot.background." + itemName;
  }
}
Esempio n. 2
0
public class Textures {

  public static final String RESOURCE_PREFIX = Reference.MOD_ID.toLowerCase() + ":";

  public static final class Model {}

  public static final class GUI {}
}
Esempio n. 3
0
public class Resources {
  public static final String MOD_ID = Reference.MOD_ID.toLowerCase();
  public static final String GUI_SHEET_LOCATION = "textures/gui/";

  public static final ResourceLocation GUI_ICONS =
      new ResourceLocation(MOD_ID, GUI_SHEET_LOCATION + "icons.png");
  public static final ResourceLocation GUI_BUTTON_UPDATE =
      new ResourceLocation(MOD_ID, GUI_SHEET_LOCATION + "notify.png");
  public static final ResourceLocation GUI_LOGO =
      new ResourceLocation(MOD_ID, GUI_SHEET_LOCATION + "logo.png");
  public static final ResourceLocation GUI_WINDOW =
      new ResourceLocation(MOD_ID, GUI_SHEET_LOCATION + "window.png");
  public static final ResourceLocation GUI_BUTTON_TICK =
      new ResourceLocation(MOD_ID, GUI_SHEET_LOCATION + "tickButton.png");
  public static final ResourceLocation GUI_BUTTON_NEM =
      new ResourceLocation(MOD_ID, GUI_SHEET_LOCATION + "NEMButton.png");
  public static final ResourceLocation GUI_BUTTON_CURSE =
      new ResourceLocation(MOD_ID, GUI_SHEET_LOCATION + "curseButton.png");
}