@Override public void draw(Graphics2D g) { try { // g.drawImage(bg.getScaledInstance(GamePanel.WIDTH * GamePanel.SCALE, GamePanel.HEIGHT * // GamePanel.SCALE, 0), // 0, // 0, // null // ); if (paused) { pauseMenu.draw(g); } else { if (tileMap != null && player != null) { if (textEventListener != null && textEventListener.isPlaying()) { textEventListener.draw(g); } else { g.drawImage( bg.getScaledInstance( GamePanel.WIDTH * GamePanel.SCALE, GamePanel.HEIGHT * GamePanel.SCALE, 0), 0, 0, null); player.draw(g); tileMap.draw(g); } g.setColor(Color.BLACK); g.setFont(new Font("Times New Roman", Font.BOLD, 10)); g.drawString("Health", 60, 10); g.setColor(Color.RED); g.drawRect(75, 15, player.getMaxHealth() * 10, 10); g.fillRect(75, 15, player.getHealth() * 10, 10); g.drawImage(amulet, 0, 0, null); if (gsm.getFire()) g.drawImage(firePendant, 0, 0, null); if (gsm.getAir()) g.drawImage(airPendant, 0, 0, null); if (gsm.getWater()) g.drawImage(waterPendant, 0, 0, null); if (gsm.getEarth()) g.drawImage(earthPendant, 0, 0, null); } } if (player.isDead()) { g.setFont(new Font("Times New Roman", Font.BOLD, 30)); g.setColor(Color.RED); g.drawString("You are dead", 50, 50); } } catch (NullPointerException e) { System.out.println("Shit be null"); e.printStackTrace(); } catch (Exception e) { e.printStackTrace(); } }
@Override public void update() { if (textEventListener != null) { if (!textEventListener.isPlaying()) { textEventListener.playMessage( player.getX() / TileMap.tileSize, player.getY() / TileMap.tileSize); } else { textEventListener.update(); } } if (tileMap != null && player != null && !paused && !textEventListener.isPlaying()) { if (!player.isDead()) player.update(); tileMap.center(player.getX(), player.getY()); tileMap.update(player); } }
public void update() { player.update(); player.checkAttack(enemies); finish.update(); finish.checkGrab(player); System.out.println(player.getx()); System.out.println(player.gety()); bg.setPosition(tileMap.getx(), tileMap.gety()); tileMap.setPosition(GamePanel.WIDTH / 2 - player.getx(), GamePanel.HEIGHT / 2 - player.gety()); if (player.isDead()) { player.setPosition(130, 2375); player.revive(); player.reset(); restart(); } // for(int i = 0; i < drinks.size(); i++){ // Alcohol a = drinks.get(i); // a.update(); // if(a.shouldRemove()){ // drinks.remove(i); // i--; // } // } // for (int i = 0; i < enemies.size(); i++) { Enemy e = enemies.get(i); e.update(); if (player.isDrunk()) { e.kill(); } if (e.isDead()) { enemies.remove(i); e.addScore(Level2State.score); i--; } } bg.setPosition(tileMap.getx(), tileMap.gety()); }