public void createPickup(float x, float y) {
   Pickup pickUpDropped;
   if (random.nextInt(2) == 1) {
     pickUpDropped =
         new Pickup(
             WorldHandler.createPickup(stage.getWorld(), x, y, Constants.CURRENCY_PICKUP_ASSET_ID),
             Constants.CURRENCY_PICKUP_ASSET_ID);
   } else {
     pickUpDropped =
         new Pickup(
             WorldHandler.createPickup(stage.getWorld(), x, y, Constants.HP_PICKUP_ASSET_ID),
             Constants.HP_PICKUP_ASSET_ID);
   }
   pickUpDropped.getActorData().pickup = pickUpDropped;
   stage.addPickup(pickUpDropped);
 }