Esempio n. 1
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 /**
  * Test whether a memory range is set to a given integer value
  *
  * @param start The address to start checking at
  * @param bytes The size of the region to check, in bytes
  * @param verbose If true, produce verbose output
  * @param value The value to which the memory should be set
  */
 private static boolean isSet(Address start, int bytes, boolean verbose, int value)
     /* Inlining this loop into the uninterruptible code can
      *  cause/encourage the GCP into moving a get_obj_tib into the
      * interruptible region where the tib is being installed via an
      * int_store
      */
     throws NoInlinePragma {
   if (Assert.VERIFY_ASSERTIONS) assertAligned(bytes);
   for (int i = 0; i < bytes; i += BYTES_IN_INT)
     if (start.loadInt(Offset.fromInt(i)) != value) {
       if (verbose) {
         Log.prependThreadId();
         Log.write("Memory range does not contain only value ");
         Log.writeln(value);
         Log.write("Non-zero range: ");
         Log.write(start);
         Log.write(" .. ");
         Log.writeln(start.add(bytes));
         Log.write("First bad value at ");
         Log.writeln(start.add(i));
         dumpMemory(start, 0, bytes);
       }
       return false;
     }
   return true;
 }
Esempio n. 2
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 @Override
 public TextPosition getPreTranslationPosition(TextPosition source) {
   // find the most recent change to the offset and add it to the
   // position
   Offset offset = null;
   if (offsetMap.containsKey(source)) { // offset change starts at the specified position
     offset = offsetMap.get(source);
   } else {
     SortedMap<TextPosition, Offset> headMap = offsetMap.headMap(source);
     if (headMap.isEmpty()) { // no offset change occurs before the position
       offset = new Offset(0, 0);
     } else { // offset change strictly precedes the position
       offset = headMap.get(headMap.lastKey());
     }
   }
   return offset.forwardOffset(source);
 }
Esempio n. 3
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 public static void init() {
   Add.init();
   Address.init();
   Align.init();
   Alloc.init();
   Anchor.init();
   And.init();
   Bad.init();
   Bitcast.init();
   Block.init();
   Builtin.init();
   Call.init();
   Cmp.init();
   Cond.init();
   Confirm.init();
   Const.init();
   Conv.init();
   CopyB.init();
   Deleted.init();
   Div.init();
   Dummy.init();
   End.init();
   Eor.init();
   Free.init();
   IJmp.init();
   Id.init();
   Jmp.init();
   Load.init();
   Member.init();
   Minus.init();
   Mod.init();
   Mul.init();
   Mulh.init();
   Mux.init();
   NoMem.init();
   Not.init();
   Offset.init();
   Or.init();
   Phi.init();
   Pin.init();
   Proj.init();
   Raise.init();
   Return.init();
   Sel.init();
   Shl.init();
   Shr.init();
   Shrs.init();
   Size.init();
   Start.init();
   Store.init();
   Sub.init();
   Switch.init();
   Sync.init();
   Tuple.init();
   Unknown.init();
 }
Esempio n. 4
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 /**
  * Trace a reference during GC. This involves determining which collection policy applies and
  * calling the appropriate <code>trace</code> method.
  *
  * @param target The object the interior edge points within.
  * @param slot The location of the interior edge.
  * @param root True if this is a root edge.
  */
 public final void processInteriorEdge(ObjectReference target, Address slot, boolean root) {
   Address interiorRef = slot.loadAddress();
   Offset offset = interiorRef.diff(target.toAddress());
   ObjectReference newTarget = traceObject(target, root);
   if (VM.VERIFY_ASSERTIONS) {
     if (offset.sLT(Offset.zero()) || offset.sGT(Offset.fromIntSignExtend(1 << 24))) {
       // There is probably no object this large
       Log.writeln("ERROR: Suspiciously large delta to interior pointer");
       Log.write("       object base = ");
       Log.writeln(target);
       Log.write("       interior reference = ");
       Log.writeln(interiorRef);
       Log.write("       delta = ");
       Log.writeln(offset);
       VM.assertions._assert(false);
     }
   }
   slot.store(newTarget.toAddress().plus(offset));
 }
Esempio n. 5
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  public UnioningOffset(Offset lhs, Offset rhs) {
    if (lhs.withinBounds()) {
      offsets[0] = lhs;
    }

    if (rhs.withinBounds()) {
      if (offsets[0] == null) {
        offsets[0] = rhs;
      } else {
        offsets[1] = rhs;
      }
    }

    if (offsets[0] != null) {
      offsetVals[0] = offsets[0].getOffset();
      if (offsets[1] != null) {
        offsetVals[1] = offsets[1].getOffset();
      }
    }
    figureOutNextValue();
  }
Esempio n. 6
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  /**
   * Compute the label's screen position from its geographic position.
   *
   * @param dc Current draw context.
   */
  protected void computeGeometry(DrawContext dc) {
    // Project the label position onto the viewport
    Position pos = this.getPosition();
    if (pos == null) return;

    this.placePoint = dc.computeTerrainPoint(pos.getLatitude(), pos.getLongitude(), 0);
    this.screenPlacePoint = dc.getView().project(this.placePoint);

    this.eyeDistance = this.placePoint.distanceTo3(dc.getView().getEyePoint());

    boolean orientationReversed = false;
    if (this.orientationPosition != null) {
      // Project the orientation point onto the screen
      Vec4 orientationPlacePoint =
          dc.computeTerrainPoint(
              this.orientationPosition.getLatitude(), this.orientationPosition.getLongitude(), 0);
      Vec4 orientationScreenPoint = dc.getView().project(orientationPlacePoint);

      this.rotation = this.computeRotation(this.screenPlacePoint, orientationScreenPoint);

      // The orientation is reversed if the orientation point falls to the right of the screen
      // point. Text is
      // never drawn upside down, so when the orientation is reversed the text flips vertically to
      // keep the text
      // right side up.
      orientationReversed = (orientationScreenPoint.x <= this.screenPlacePoint.x);
    }

    this.computeBoundsIfNeeded(dc);

    Offset offset = this.getOffset();
    Point2D offsetPoint =
        offset.computeOffset(this.bounds.getWidth(), this.bounds.getHeight(), null, null);

    // If a rotation is applied to the text, then rotate the offset as well. An offset in the x
    // direction
    // will move the text along the orientation line, and a offset in the y direction will move the
    // text
    // perpendicular to the orientation line.
    if (this.rotation != null) {
      double dy = offsetPoint.getY();

      // If the orientation is reversed we need to adjust the vertical offset to compensate for the
      // flipped
      // text. For example, if the offset normally aligns the top of the text with the place point
      // then without
      // this adjustment the bottom of the text would align with the place point when the
      // orientation is
      // reversed.
      if (orientationReversed) {
        dy = -(dy + this.bounds.getHeight());
      }

      Vec4 pOffset = new Vec4(offsetPoint.getX(), dy);
      Matrix rot = Matrix.fromRotationZ(this.rotation.multiply(-1));

      pOffset = pOffset.transformBy3(rot);

      offsetPoint = new Point((int) pOffset.getX(), (int) pOffset.getY());
    }

    int x = (int) (this.screenPlacePoint.x + offsetPoint.getX());
    int y = (int) (this.screenPlacePoint.y - offsetPoint.getY());

    this.screenPoint = new Point(x, y);
    this.screenExtent = this.computeTextExtent(x, y, this.rotation);
  }
Esempio n. 7
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 private static void confirmDoubleConvert(double doubleVal, int expected) {
   assertEquals(expected, Offset.convertDoubleToInt(doubleVal));
 }
Esempio n. 8
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 public static void kBiggest(Node root, int K) {
   Offset offset = new Offset();
   offset.offest = 0;
   kBiggest(root, K, offset);
 }