Esempio n. 1
0
  private static double computePo(
      final IScope scope,
      final IAgentFilter filter,
      final Map<Object, Integer> categoriesId,
      final GamaMatrix<Double> fuzzytransitions,
      final Double distance,
      final IList<Object> valsInit,
      final IList<Object> valsObs,
      final IList<Object> valsSim,
      final IAddressableContainer<Integer, IAgent, Integer, IAgent> agents,
      final int nbCat,
      final int nb,
      final IList<Double> similarities,
      final IList<Object> weights) {
    Map<IAgent, Integer> agsId = new TOrderedHashMap<IAgent, Integer>();
    for (int i = 0; i < agents.length(scope); i++) {
      agsId.put(agents.get(scope, i), i);
    }

    for (int i = 0; i < nb; i++) {
      Object valObs = valsObs.get(i);
      Object valSim = valsSim.get(i);
      Object valInit = valsInit.get(i);
      int valObsId = categoriesId.get(valObs);
      int valSimId = categoriesId.get(valSim);
      int valInitId = categoriesId.get(valInit);
      IAgent agent = agents.get(scope, i);
      double[] XaXs =
          computeXaXs(
              scope,
              filter,
              categoriesId,
              agsId,
              valObsId,
              valSimId,
              valInitId,
              fuzzytransitions,
              distance,
              agent,
              valsInit,
              valsObs,
              valsSim,
              agents,
              nbCat);
      similarities.add(FastMath.min(XaXs[0], XaXs[1]));
    }
    double meanSimilarity = 0;
    double total = 0;
    for (int i = 0; i < nb; i++) {
      double weight = weights == null ? 1.0 : Cast.asFloat(scope, weights.get(i));
      double val = weight * similarities.get(i);
      total += weight;
      meanSimilarity += val;
    }
    meanSimilarity /= total;
    return meanSimilarity;
  }
Esempio n. 2
0
  private static double computeSimilarity(
      final IScope scope,
      final IAgentFilter filter,
      final Double distance,
      final IList<Object> vals1,
      final IList<Object> vals2,
      final IAddressableContainer<Integer, IAgent, Integer, IAgent> agents,
      final int nbCat,
      final int nb,
      final double[][] crispVector1,
      final double[][] crispVector2,
      final boolean[] sim,
      final double[][] fuzzyVector1,
      final double[][] fuzzyVector2,
      final IList<Double> similarities,
      final IList<Object> weights) {
    Map<IAgent, Integer> agsId = new TOrderedHashMap<IAgent, Integer>();
    for (int i = 0; i < agents.length(scope); i++) {
      agsId.put(agents.get(scope, i), i);
    }

    for (int i = 0; i < nb; i++) {
      if (sim[i]) {
        similarities.add(1.0);
      } else {
        IAgent agent = agents.get(scope, i);
        // double sizeNorm = agent.getPerimeter() / 4.0;
        double sizeNorm = FastMath.sqrt(agent.getEnvelope().getArea());
        List<IAgent> neighbors =
            distance == 0 || filter == null
                ? new ArrayList<IAgent>()
                : new ArrayList<IAgent>(
                    scope.getTopology().getNeighborsOf(scope, agent, distance, filter));

        Map<IAgent, Double> distancesCoeff = new TOrderedHashMap<IAgent, Double>();
        distancesCoeff.put(agent, 1.0);
        for (IAgent ag : neighbors) {
          double euclidDist = agent.getLocation().euclidianDistanceTo(ag.getLocation());
          distancesCoeff.put(ag, 1 / (1.0 + euclidDist / sizeNorm));
        }
        for (int j = 0; j < nbCat; j++) {
          double max1 = 0.0;
          double max2 = 0.0;
          for (IAgent ag : neighbors) {
            int id = agsId.get(ag);
            double val1 = crispVector1[id][j] * distancesCoeff.get(ag);
            double val2 = crispVector2[id][j] * distancesCoeff.get(ag);

            if (val1 > max1) {
              max1 = val1;
            }
            if (val2 > max2) {
              max2 = val2;
            }
          }
          fuzzyVector1[i][j] = max1;
          fuzzyVector2[i][j] = max2;
        }
        double s1Max = -1 * Double.MAX_VALUE;
        double s2Max = -1 * Double.MAX_VALUE;

        for (int j = 0; j < nbCat; j++) {
          double s1 = FastMath.min(fuzzyVector1[i][j], crispVector2[i][j]);
          double s2 = FastMath.min(fuzzyVector2[i][j], crispVector1[i][j]);
          if (s1 > s1Max) {
            s1Max = s1;
          }
          if (s2 > s2Max) {
            s2Max = s2;
          }
        }
        similarities.add(FastMath.min(s1Max, s2Max));
      }
    }
    double meanSimilarity = 0;
    double total = 0;
    for (int i = 0; i < nb; i++) {
      double weight = weights == null ? 1.0 : Cast.asFloat(scope, weights.get(i));
      double val = weight * similarities.get(i);
      total += weight;
      meanSimilarity += val;
    }
    meanSimilarity /= total;
    return meanSimilarity;
  }