A school project on implementing some computational geometry algorithms. I picked OpenGL ES 2.0 and Android as an implementation environment.
...and:
The idea is to provide a way of executing some simple geometric algorithms implemented in Ruby in actual .rb files packed in the .apk file. Next step is to allow for editing these files on the fly on your handheld. The result would enable one to manipulate the OpenGL scene problematically wit Ruby on ones actual handheld device.