/** * Method sendOrderToMinions. * * @param actor NpcInstance */ private void sendOrderToMinions(NpcInstance actor) { if (!actor.isInCombat()) { _lastMinionsTargetRef = HardReferences.emptyRef(); return; } final MinionList ml = actor.getMinionList(); if ((ml == null) || !ml.hasMinions()) { _lastMinionsTargetRef = HardReferences.emptyRef(); return; } final long now = System.currentTimeMillis(); if ((_nextOrderTime > now) && (_lastMinionsTargetRef.get() != null)) { final Player old_target = _lastMinionsTargetRef.get(); if ((old_target != null) && !old_target.isAlikeDead()) { for (MinionInstance m : ml.getAliveMinions()) { if (!m.getAI().getAttackTarget().equals(old_target)) { m.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, old_target, 10000000); } } return; } } _nextOrderTime = now + 30000; final List<Player> pl = World.getAroundPlayers(actor); if (pl.isEmpty()) { _lastMinionsTargetRef = HardReferences.emptyRef(); return; } final List<Player> alive = new LazyArrayList<>(); for (Player p : pl) { if (!p.isAlikeDead()) { alive.add(p); } } if (alive.isEmpty()) { _lastMinionsTargetRef = HardReferences.emptyRef(); return; } final Player target = alive.get(Rnd.get(alive.size())); _lastMinionsTargetRef = target.getRef(); Functions.npcSay(actor, "You " + target.getName() + "! Attack them!"); for (MinionInstance m : ml.getAliveMinions()) { m.getAggroList().clear(); m.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, target, 10000000); } }
/** * @author Mobius * @version $Revision: 1.0 $ */ public final class Kama56Boss extends Fighter { private long _nextOrderTime = 0; private HardReference<Player> _lastMinionsTargetRef = HardReferences.emptyRef(); /** * Constructor for Kama56Boss. * * @param actor NpcInstance */ public Kama56Boss(NpcInstance actor) { super(actor); } /** * Method sendOrderToMinions. * * @param actor NpcInstance */ private void sendOrderToMinions(NpcInstance actor) { if (!actor.isInCombat()) { _lastMinionsTargetRef = HardReferences.emptyRef(); return; } final MinionList ml = actor.getMinionList(); if ((ml == null) || !ml.hasMinions()) { _lastMinionsTargetRef = HardReferences.emptyRef(); return; } final long now = System.currentTimeMillis(); if ((_nextOrderTime > now) && (_lastMinionsTargetRef.get() != null)) { final Player old_target = _lastMinionsTargetRef.get(); if ((old_target != null) && !old_target.isAlikeDead()) { for (MinionInstance m : ml.getAliveMinions()) { if (!m.getAI().getAttackTarget().equals(old_target)) { m.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, old_target, 10000000); } } return; } } _nextOrderTime = now + 30000; final List<Player> pl = World.getAroundPlayers(actor); if (pl.isEmpty()) { _lastMinionsTargetRef = HardReferences.emptyRef(); return; } final List<Player> alive = new LazyArrayList<>(); for (Player p : pl) { if (!p.isAlikeDead()) { alive.add(p); } } if (alive.isEmpty()) { _lastMinionsTargetRef = HardReferences.emptyRef(); return; } final Player target = alive.get(Rnd.get(alive.size())); _lastMinionsTargetRef = target.getRef(); Functions.npcSay(actor, "You " + target.getName() + "! Attack them!"); for (MinionInstance m : ml.getAliveMinions()) { m.getAggroList().clear(); m.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, target, 10000000); } } /** Method thinkAttack. */ @Override protected void thinkAttack() { final NpcInstance actor = getActor(); if (actor == null) { return; } sendOrderToMinions(actor); super.thinkAttack(); } }