Exemple #1
0
  public void getSavedLocations() {
    // System.out.println("inside getSavedLocations");				//CONSOLE * * * * * * * * * * * * *
    loc.clear(); // clear locations.  helps refresh the list when reprinting all the locations
    BufferedWriter f = null; // just in case file has not been created yet
    BufferedReader br = null;
    try {
      // attempt to open the locations file if it doesn't exist, create it
      f =
          new BufferedWriter(
              new FileWriter("savedLocations.txt", true)); // evaluated true if file does not exist
      br = new BufferedReader(new FileReader("savedLocations.txt"));

      String line; // each line is one index of the list
      loc.add("Saved Locations");
      // loop and read a line from the file as long as we don't get null
      while ((line = br.readLine()) != null)
        // add the read word to the wordList
        loc.add(line);
    } catch (IOException e) {
      e.printStackTrace();
    } finally {
      try {
        // attempt the close the file

        br.close(); // close bufferedwriter
      } catch (IOException ex) {
        ex.printStackTrace();
      }
    }
  }
Exemple #2
0
  /** If a key is pressed perform the respective actions */
  public void keyPressed() {

    // Add 'stems' to the balls
    if (keyCode == SHIFT) {
      stems = !stems;
      for (int i = 0; i < balls.size(); i++) {
        Ball b = (Ball) balls.get(i);
        b.STEM = stems;
      }
    }
    // toggle repaint background
    else if (key == 'b') REPAINT = !REPAINT;
    // Empty the ArrayList of Balls
    else if (key == 'x') balls.clear();
    // Add a ball
    else if (key == 'f') addBall();
  }
Exemple #3
0
 public void closeNetworking() {
   for (FixedTimer timer : timers) timer.stop();
   timers.clear();
   if (Global.connectingSocket != null) {
     try {
       Global.connectingSocket.close();
     } catch (IOException ex) {
     }
   }
   closeClient(mainServer);
   closeClient(bulletStream);
   closeClient(powerStream);
   closeClient(turretStream);
   closeClient(powerRemover);
   closeClient(chatLog);
   closeClient(fadeLog);
   closeClient(serverTime);
   if (playerByteStreams != null) {
     for (int i = 0; i < playerByteStreams.length; ++i) {
       closeClient(playerByteStreams[i]);
     }
   }
 }