Exemple #1
0
  public static boolean questFinish(QuestCookie env, int reward) {
    Player player = env.getPlayer();
    synchronized (player) {
      int id = env.getQuestId();

      QuestState qs = player.getQuestStateList().getQuestState(id);
      if (qs == null || qs.getStatus() != QuestStatus.REWARD) return false;

      QuestTemplate template = questsData.getQuestById(id);
      Storage inventory = player.getInventory();

      BonusTemplate bonusTemplate = bonusData.getBonusInfoByQuestId(id);
      List<SimpleCheckItemBonus> appliedBonuses = null;

      if (bonusTemplate != null) {
        int failedChecks = 0;
        QuestTemplate questTemplate = questsData.getQuestById(env.getQuestId());
        // if collectItems not null, the bonus for SimpleCheckItemBonus classes
        // was already applied, then skip them.
        boolean useCheckItems = questTemplate.getCollectItems() == null;

        List<AbstractInventoryBonus> bi = bonusTemplate.getItemBonuses();

        for (int i = 0; i < bi.size(); i++) {
          AbstractInventoryBonus bonus = bi.get(i);
          HandlerResult result = QuestEngine.getInstance().onBonusApply(env, i, bonus);
          if (result == HandlerResult.FAILED)
            continue; // bonus can not be applied (reason: not that bonus or failed)

          if (bonus instanceof SimpleCheckItemBonus) {
            if (!useCheckItems) continue;

            SimpleCheckItemBonus scb = (SimpleCheckItemBonus) bonus;
            if (!scb.canApply(player, env.getQuestId())) {
              // inventory full or other reasons
              failedChecks++;
              break;
            }

            if (appliedBonuses == null) appliedBonuses = new ArrayList<SimpleCheckItemBonus>();
            appliedBonuses.add(scb);
          } else {
            bonus.apply(player, null);
          }
        }
        if (failedChecks > 0) return false;
        else if (appliedBonuses != null) {
          for (SimpleCheckItemBonus scb : appliedBonuses) {
            player.getInventory().removeFromBagByItemId(scb.getCheckedItemId(), scb.getCount());
            scb.apply(player, null);
          }
        }
      }

      Rewards rewards = null;
      if (reward < template.getRewards().size()) rewards = template.getRewards().get(reward);
      else rewards = new Rewards();

      Rewards extRewards = null;
      if (template.getExtRewards() != null
          && qs.getCompleteCount() == template.getMaxRepeatCount() - 1)
        extRewards = template.getExtRewards().get(0);

      List<QuestItems> questItems = new ArrayList<QuestItems>();
      questItems.addAll(rewards.getRewardItem());
      if (extRewards != null) questItems.addAll(extRewards.getRewardItem());

      int dialogId = env.getDialogId();
      if (dialogId != 17 && dialogId != 0) {
        if (template.isUseClassReward() == 1) {
          QuestItems classRewardItem = null;
          PlayerClass playerClass = player.getCommonData().getPlayerClass();
          switch (playerClass) {
            case ASSASSIN:
              classRewardItem = template.getAssassinSelectableReward().get(dialogId - 8);
              break;
            case CHANTER:
              classRewardItem = template.getChanterSelectableReward().get(dialogId - 8);
              break;
            case CLERIC:
              classRewardItem = template.getPriestSelectableReward().get(dialogId - 8);
              break;
            case GLADIATOR:
              classRewardItem = template.getFighterSelectableReward().get(dialogId - 8);
              break;
            case RANGER:
              classRewardItem = template.getRangerSelectableReward().get(dialogId - 8);
              break;
            case SORCERER:
              classRewardItem = template.getWizardSelectableReward().get(dialogId - 8);
              break;
            case SPIRIT_MASTER:
              classRewardItem = template.getElementalistSelectableReward().get(dialogId - 8);
              break;
            case TEMPLAR:
              classRewardItem = template.getKnightSelectableReward().get(dialogId - 8);
              break;
          }
          if (classRewardItem != null) questItems.add(classRewardItem);
        } else {
          QuestItems selectebleRewardItem = null;
          if (rewards != null && !rewards.getSelectableRewardItem().isEmpty()) {
            selectebleRewardItem = rewards.getSelectableRewardItem().get(dialogId - 8);
            if (selectebleRewardItem != null) questItems.add(selectebleRewardItem);
          }
          if (extRewards != null && !extRewards.getSelectableRewardItem().isEmpty()) {
            selectebleRewardItem = extRewards.getSelectableRewardItem().get(dialogId - 8);
            if (selectebleRewardItem != null) questItems.add(selectebleRewardItem);
          }
        }
      }
      if (ItemService.addItems(player, questItems)) {
        if (rewards.getGold() != null) {
          inventory.increaseKinah((player.getRates().getQuestKinahRate() * rewards.getGold()));
        }
        if (rewards.getExp() != null && !player.isNoExperienceGain()) {
          int rewardExp = (player.getRates().getQuestXpRate() * rewards.getExp());
          if (rewardExp > Integer.MAX_VALUE || rewardExp < 0) rewardExp = Integer.MAX_VALUE;
          player.getCommonData().addExp(rewardExp);
        }

        if (rewards.getTitle() != null) {
          player.getTitleList().addTitle(rewards.getTitle());
        }

        if (rewards.getRewardAbyssPoint() != null) {
          player.getCommonData().addAp(rewards.getRewardAbyssPoint());
        }

        if (rewards.getExtendInventory() != null) {
          if (rewards.getExtendInventory() == 1) CubeExpandService.expand(player);
          else if (rewards.getExtendInventory() == 2) WarehouseService.expand(player);
        }

        if (rewards.getExtendStigma() != null) {
          PlayerCommonData pcd = player.getCommonData();
          pcd.setAdvencedStigmaSlotSize(pcd.getAdvencedStigmaSlotSize() + 1);
          PacketSendUtility.sendPacket(
              player, new SM_CUBE_UPDATE(player, 6, pcd.getAdvencedStigmaSlotSize()));
        }

        if (extRewards != null) {
          if (extRewards.getGold() != null) {
            inventory.increaseKinah((player.getRates().getQuestKinahRate() * extRewards.getGold()));
          }
          if (extRewards.getExp() != null) {
            int rewardExp = (player.getRates().getQuestXpRate() * extRewards.getExp());
            player.getCommonData().addExp(rewardExp);
          }

          if (extRewards.getTitle() != null) {
            player.getTitleList().addTitle(extRewards.getTitle());
          }
        }

        // remove all worker list item if finished.
        QuestWorkItems qwi = questsData.getQuestById(id).getQuestWorkItems();

        if (qwi != null) {
          long count = 0;
          for (QuestItems qi : qwi.getQuestWorkItem()) {
            if (qi != null) {
              count = player.getInventory().getItemCountByItemId(qi.getItemId());
              if (count > 0)
                if (!player.getInventory().removeFromBagByItemId(qi.getItemId(), count))
                  return false;
            }
          }
        }

        QuestEngine.getInstance().onQuestFinish(env);
        qs.setStatus(QuestStatus.COMPLETE);
        // save the rewardNo which is used to check quest start conditions
        qs.setQuestVarById(0, reward + 1);
        qs.setCompliteCount(qs.getCompleteCount() + 1);
        qs.setQuestVarById(0, reward + 1);
        PacketSendUtility.sendPacket(
            player, new SM_QUEST_ACCEPTED(2, id, qs.getStatus(), qs.getQuestVars().getQuestVars()));
        player.getController().updateNearbyQuests();
        QuestEngine.getInstance().onLvlUp(env);
        GuildService.getInstance().deleteDaily(player, id);
        return true;
      }
      return true;
    }
  }
Exemple #2
0
  public static boolean collectItemCheck(QuestCookie env, boolean removeItem) {
    Player player = env.getPlayer();
    int id = env.getQuestId();
    QuestState qs = player.getQuestStateList().getQuestState(id);
    if (qs == null) return false;

    QuestTemplate template = questsData.getQuestById(env.getQuestId());
    CollectItems collectItems = template.getCollectItems();
    if (collectItems == null) return true;

    for (CollectItem collectItem : collectItems.getCollectItem()) {
      int itemId = collectItem.getItemId();
      long count =
          itemId == ItemId.KINAH.value()
              ? player.getInventory().getKinahCount()
              : player.getInventory().getItemCountByItemId(itemId);
      if (collectItem.getCount() > count) return false;
    }
    if (removeItem) {
      BonusTemplate bonusTemplate = bonusData.getBonusInfoByQuestId(id);
      List<SimpleCheckItemBonus> appliedBonuses = null;
      if (bonusTemplate != null) {
        List<AbstractInventoryBonus> bi = bonusTemplate.getItemBonuses();
        int checks = 0;
        for (int i = 0; i < bi.size(); i++) {
          AbstractInventoryBonus bonus = bi.get(i);
          if (!(bonus instanceof SimpleCheckItemBonus)) continue;
          checks++;
          SimpleCheckItemBonus scb = (SimpleCheckItemBonus) bonus;
          HandlerResult result = QuestEngine.getInstance().onBonusApply(env, i, bonus);
          if (result == HandlerResult.UNKNOWN) {
            if (scb.canApply(player, env.getQuestId())) {
              if (appliedBonuses == null) appliedBonuses = new ArrayList<SimpleCheckItemBonus>();
              appliedBonuses.add(scb);
            }
          } else if (result == HandlerResult.SUCCESS) {
            if (appliedBonuses == null) appliedBonuses = new ArrayList<SimpleCheckItemBonus>();
            appliedBonuses.add(scb);
          }
        }
        // If check constraints added (like in redeems), returns no bonus
        if (checks > 0 && appliedBonuses == null) return false;
      }

      for (CollectItem collectItem : collectItems.getCollectItem()) {
        if (collectItem.getItemId() == 182400001)
          player.getInventory().decreaseKinah(collectItem.getCount());
        else {
          boolean removeResult =
              player
                  .getInventory()
                  .removeFromBagByItemId(collectItem.getItemId(), collectItem.getCount());
          if (!removeResult) return false;
        }
      }

      if (appliedBonuses != null) {
        for (AbstractInventoryBonus bonus : appliedBonuses) {
          // TODO: we can not check if the inventory is full
          // when called from the script
          bonus.apply(player, null);
        }
      }
    }
    return true;
  }