@Override
 public void onGameStopped() {
   gdxFrame.setExtendedState(JFrame.ICONIFIED);
   //    	gdxFrame.setVisible(false);
   for (int i = 0; i < game.getAllTeams().size(); ++i) {
     game.getAllTeams().get(i).removeAllAgents();
   }
   game.getPlayerTeams().clear();
   settings.prepareForNewGame();
   logger.log(Level.INFO, "Reset settings");
   launcherInterface.setVisible(true);
   launcherInterface.revalidate();
   launcherInterface.repaint();
 }