/** 将刷新数据获取数据的包放到下一个包中去 这样更能区分一个账户多个角色 */
 public void sendLoginSuccess(long playerID, Connection conn) {
   Message message = new Message(SocketTypeConstant.OUT_LOGIN_SUCCESS);
   LoginSuccessProtoMsg.Builder builder = LoginSuccessProtoMsg.newBuilder();
   builder.setPlayerID(playerID);
   message.setBody(builder.build().toByteArray());
   conn.writeMessage(message);
 }
 /**
  * 发送公共消息
  *
  * @param msgType
  * @param content
  * @param conn
  */
 public void sendCommonMessage(int msgType, String content, Connection conn) {
   Message message = new Message(SocketTypeConstant.OUT_COMMON_MESSAGE);
   CommonMessageProto.CommonMessageProtoMsg.Builder msg =
       CommonMessageProto.CommonMessageProtoMsg.newBuilder();
   msg.setContent(content);
   msg.setType(msgType);
   message.setBody(msg.build().toByteArray());
   conn.writeMessage(message);
 }