Exemple #1
0
 private void drawDebugPoint(GameDrawer drawer, Vector2 dp, Color col) {
   if (dp.x != 0 || dp.y != 0) {
     float sz = myCam.getRealLineWidth() * 5;
     drawer.draw(drawer.debugWhiteTex, sz, sz, sz / 2, sz / 2, dp.x, dp.y, 0, col);
   }
 }