private GameObject getGameObject() {

    return GameObjects.getNearest(
        new Filter<GameObject>() {

          @Override
          public boolean accept(GameObject object) {
            boolean a =
                Arrays.toString(InteractEither.this.interactable).contains(object.getName());
            boolean b =
                compareArrays(InteractEither.this.interactions, object.getActions()).length > 0;
            return a;
          }
        });
  }