Example #1
0
 public void func_73848_b(Achievement p_73848_1_) {
   this.field_73852_d = StatCollector.func_74838_a(p_73848_1_.func_75970_i());
   this.field_73853_e = p_73848_1_.func_75989_e();
   this.field_73851_g = Minecraft.func_71386_F() - 2500L;
   this.field_73850_f = p_73848_1_;
   this.field_73857_j = true;
 }
Example #2
0
 /** Queue a information about a achievement to be displayed. */
 public void queueAchievementInformation(Achievement par1Achievement) {
   this.achievementGetLocalText = StatCollector.translateToLocal(par1Achievement.getName());
   this.achievementStatName = par1Achievement.getDescription();
   this.achievementTime = System.currentTimeMillis() - 2500L;
   this.theAchievement = par1Achievement;
   this.haveAchiement = true;
 }
 public void queueAchievementInformation(Achievement achievement) {
   achievementGetLocalText = achievement.statName;
   achievementStatName = achievement.getDescription();
   achievementTime = System.currentTimeMillis() - 2500L;
   theAchievement = achievement;
   haveAchiement = true;
 }
Example #4
0
 public void func_73846_a(Achievement p_73846_1_) {
   this.field_73852_d = StatCollector.func_74838_a("achievement.get");
   this.field_73853_e = StatCollector.func_74838_a(p_73846_1_.func_75970_i());
   this.field_73851_g = Minecraft.func_71386_F();
   this.field_73850_f = p_73846_1_;
   this.field_73857_j = false;
 }
Example #5
0
 /** Queue a taken achievement to be displayed. */
 public void queueTakenAchievement(Achievement par1Achievement) {
   this.achievementGetLocalText = StatCollector.translateToLocal("achievement.get");
   this.achievementStatName = StatCollector.translateToLocal(par1Achievement.getName());
   this.achievementTime = System.currentTimeMillis();
   this.theAchievement = par1Achievement;
   this.haveAchiement = false;
 }
Example #6
0
  protected void genAchievementBackground(int par1, int par2, float par3) {
    int i = MathHelper.floor_double(field_27116_m + (guiMapX - field_27116_m) * (double) par3);
    int j = MathHelper.floor_double(field_27115_n + (guiMapY - field_27115_n) * (double) par3);

    if (i < guiMapTop) {
      i = guiMapTop;
    }

    if (j < guiMapLeft) {
      j = guiMapLeft;
    }

    if (i >= guiMapBottom) {
      i = guiMapBottom - 1;
    }

    if (j >= guiMapRight) {
      j = guiMapRight - 1;
    }

    int k = mc.renderEngine.getTexture("/terrain.png");
    int l = mc.renderEngine.getTexture("/achievement/bg.png");
    int i1 = (width - achievementsPaneWidth) / 2;
    int j1 = (height - achievementsPaneHeight) / 2;
    int k1 = i1 + 16;
    int l1 = j1 + 17;
    zLevel = 0.0F;
    GL11.glDepthFunc(GL11.GL_GEQUAL);
    GL11.glPushMatrix();
    GL11.glTranslatef(0.0F, 0.0F, -200F);
    GL11.glEnable(GL11.GL_TEXTURE_2D);
    GL11.glDisable(GL11.GL_LIGHTING);
    GL11.glEnable(GL12.GL_RESCALE_NORMAL);
    GL11.glEnable(GL11.GL_COLOR_MATERIAL);
    mc.renderEngine.bindTexture(k);
    int i2 = i + 288 >> 4;
    int j2 = j + 288 >> 4;
    int k2 = (i + 288) % 16;
    int l2 = (j + 288) % 16;
    Random random = new Random();

    for (int i3 = 0; i3 * 16 - l2 < 155; i3++) {
      float f = 0.6F - ((float) (j2 + i3) / 25F) * 0.3F;
      GL11.glColor4f(f, f, f, 1.0F);

      for (int k3 = 0; k3 * 16 - k2 < 224; k3++) {
        random.setSeed(1234 + i2 + k3);
        random.nextInt();
        int j4 = random.nextInt(1 + j2 + i3) + (j2 + i3) / 2;
        int l4 = Block.sand.blockIndexInTexture;

        if (j4 > 37 || j2 + i3 == 35) {
          l4 = Block.bedrock.blockIndexInTexture;
        } else if (j4 == 22) {
          if (random.nextInt(2) == 0) {
            l4 = Block.oreDiamond.blockIndexInTexture;
          } else {
            l4 = Block.oreRedstone.blockIndexInTexture;
          }
        } else if (j4 == 10) {
          l4 = Block.oreIron.blockIndexInTexture;
        } else if (j4 == 8) {
          l4 = Block.oreCoal.blockIndexInTexture;
        } else if (j4 > 4) {
          l4 = Block.stone.blockIndexInTexture;
        } else if (j4 > 0) {
          l4 = Block.dirt.blockIndexInTexture;
        }

        drawTexturedModalRect(
            (k1 + k3 * 16) - k2, (l1 + i3 * 16) - l2, l4 % 16 << 4, (l4 >> 4) << 4, 16, 16);
      }
    }

    GL11.glEnable(GL11.GL_DEPTH_TEST);
    GL11.glDepthFunc(GL11.GL_LEQUAL);
    GL11.glDisable(GL11.GL_TEXTURE_2D);

    for (int j3 = 0; j3 < AchievementList.achievementList.size(); j3++) {
      Achievement achievement1 = (Achievement) AchievementList.achievementList.get(j3);

      if (achievement1.parentAchievement == null) {
        continue;
      }

      int l3 = (achievement1.displayColumn * 24 - i) + 11 + k1;
      int k4 = (achievement1.displayRow * 24 - j) + 11 + l1;
      int i5 = (achievement1.parentAchievement.displayColumn * 24 - i) + 11 + k1;
      int l5 = (achievement1.parentAchievement.displayRow * 24 - j) + 11 + l1;
      boolean flag = statFileWriter.hasAchievementUnlocked(achievement1);
      boolean flag1 = statFileWriter.canUnlockAchievement(achievement1);
      char c =
          Math.sin(((double) (System.currentTimeMillis() % 600L) / 600D) * Math.PI * 2D)
                  <= 0.59999999999999998D
              ? '\202'
              : '\377';
      int i8 = 0xff000000;

      if (flag) {
        i8 = 0xff707070;
      } else if (flag1) {
        i8 = 65280 + (c << 24);
      }

      drawHorizontalLine(l3, i5, k4, i8);
      drawVerticalLine(i5, k4, l5, i8);
    }

    Achievement achievement = null;
    RenderItem renderitem = new RenderItem();
    RenderHelper.enableGUIStandardItemLighting();
    GL11.glDisable(GL11.GL_LIGHTING);
    GL11.glEnable(GL12.GL_RESCALE_NORMAL);
    GL11.glEnable(GL11.GL_COLOR_MATERIAL);

    for (int i4 = 0; i4 < AchievementList.achievementList.size(); i4++) {
      Achievement achievement2 = (Achievement) AchievementList.achievementList.get(i4);
      int j5 = achievement2.displayColumn * 24 - i;
      int i6 = achievement2.displayRow * 24 - j;

      if (j5 < -24 || i6 < -24 || j5 > 224 || i6 > 155) {
        continue;
      }

      if (statFileWriter.hasAchievementUnlocked(achievement2)) {
        float f1 = 1.0F;
        GL11.glColor4f(f1, f1, f1, 1.0F);
      } else if (statFileWriter.canUnlockAchievement(achievement2)) {
        float f2 =
            Math.sin(((double) (System.currentTimeMillis() % 600L) / 600D) * Math.PI * 2D)
                    >= 0.59999999999999998D
                ? 0.8F
                : 0.6F;
        GL11.glColor4f(f2, f2, f2, 1.0F);
      } else {
        float f3 = 0.3F;
        GL11.glColor4f(f3, f3, f3, 1.0F);
      }

      mc.renderEngine.bindTexture(l);
      int k6 = k1 + j5;
      int j7 = l1 + i6;

      if (achievement2.getSpecial()) {
        drawTexturedModalRect(k6 - 2, j7 - 2, 26, 202, 26, 26);
      } else {
        drawTexturedModalRect(k6 - 2, j7 - 2, 0, 202, 26, 26);
      }

      if (!statFileWriter.canUnlockAchievement(achievement2)) {
        float f4 = 0.1F;
        GL11.glColor4f(f4, f4, f4, 1.0F);
        renderitem.field_27004_a = false;
      }

      GL11.glEnable(GL11.GL_LIGHTING);
      GL11.glEnable(GL11.GL_CULL_FACE);
      renderitem.renderItemIntoGUI(
          mc.fontRenderer, mc.renderEngine, achievement2.theItemStack, k6 + 3, j7 + 3);
      GL11.glDisable(GL11.GL_LIGHTING);

      if (!statFileWriter.canUnlockAchievement(achievement2)) {
        renderitem.field_27004_a = true;
      }

      GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);

      if (par1 >= k1
          && par2 >= l1
          && par1 < k1 + 224
          && par2 < l1 + 155
          && par1 >= k6
          && par1 <= k6 + 22
          && par2 >= j7
          && par2 <= j7 + 22) {
        achievement = achievement2;
      }
    }

    GL11.glDisable(GL11.GL_DEPTH_TEST);
    GL11.glEnable(GL11.GL_BLEND);
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    mc.renderEngine.bindTexture(l);
    drawTexturedModalRect(i1, j1, 0, 0, achievementsPaneWidth, achievementsPaneHeight);
    GL11.glPopMatrix();
    zLevel = 0.0F;
    GL11.glDepthFunc(GL11.GL_LEQUAL);
    GL11.glDisable(GL11.GL_DEPTH_TEST);
    GL11.glEnable(GL11.GL_TEXTURE_2D);
    super.drawScreen(par1, par2, par3);

    if (achievement != null) {
      String s = StatCollector.translateToLocal(achievement.getName());
      String s1 = achievement.getDescription();
      int k5 = par1 + 12;
      int j6 = par2 - 4;

      if (statFileWriter.canUnlockAchievement(achievement)) {
        int l6 = Math.max(fontRenderer.getStringWidth(s), 120);
        int k7 = fontRenderer.splitStringWidth(s1, l6);

        if (statFileWriter.hasAchievementUnlocked(achievement)) {
          k7 += 12;
        }

        drawGradientRect(k5 - 3, j6 - 3, k5 + l6 + 3, j6 + k7 + 3 + 12, 0xc0000000, 0xc0000000);
        fontRenderer.drawSplitString(s1, k5, j6 + 12, l6, 0xffa0a0a0);

        if (statFileWriter.hasAchievementUnlocked(achievement)) {
          fontRenderer.drawStringWithShadow(
              StatCollector.translateToLocal("achievement.taken"), k5, j6 + k7 + 4, 0xff9090ff);
        }
      } else {
        int i7 = Math.max(fontRenderer.getStringWidth(s), 120);
        String s2 =
            StatCollector.translateToLocalFormatted(
                "achievement.requires",
                new Object[] {
                  StatCollector.translateToLocal(achievement.parentAchievement.getName())
                });
        int l7 = fontRenderer.splitStringWidth(s2, i7);
        drawGradientRect(k5 - 3, j6 - 3, k5 + i7 + 3, j6 + l7 + 12 + 3, 0xc0000000, 0xc0000000);
        fontRenderer.drawSplitString(s2, k5, j6 + 12, i7, 0xff705050);
      }

      fontRenderer.drawStringWithShadow(
          s,
          k5,
          j6,
          statFileWriter.canUnlockAchievement(achievement)
              ? achievement.getSpecial() ? -128 : -1
              : achievement.getSpecial() ? 0xff808040 : 0xff808080);
    }

    GL11.glEnable(GL11.GL_DEPTH_TEST);
    GL11.glEnable(GL11.GL_LIGHTING);
    RenderHelper.disableStandardItemLighting();
  }
Example #7
0
 /**
  * Not used on the server.
  *
  * @param achievement
  * @param name
  * @param description
  */
 public static void addAchievementDesc(Achievement achievement, String name, String description) {
   String achName = achievement.getName();
   addLocalization(achName, name);
   addLocalization(achName + ".desc", description);
 }