@Override public final String onKill(L2Npc npc, L2PcInstance player, boolean isSummon) { final QuestState st = getQuestState(player, false); if (st == null) { return null; } for (int _gk[] : _gatekeepers) { if (npc.getId() == _gk[0]) { // Drop key npc.dropItem(player, _gk[1], 1); // Check if gatekeeper should open bridge, and open it if (_gk[2] > 0) { final InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(player.getInstanceId()); if (tmpworld instanceof NornilsWorld) { openDoor(_gk[2], tmpworld.getInstanceId()); } } } if (npc.getId() == 18355) { spawn2(npc); } } return super.onKill(npc, player, isSummon); }
@Override public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) { final ItemChanceHolder holder = MONSTERS.get(npc.getId()); if (getRandom(10000) <= holder.getChance()) { npc.dropItem(killer, holder); } return super.onKill(npc, killer, isSummon); }
private static final void dropHerb(L2Npc mob, L2PcInstance player, int[][] drop) { final int chance = getRandom(100); for (int[] element : drop) { if (chance < element[2]) { mob.dropItem(player, element[0], element[1]); } } }