public void render(float delta) { Gdx.gl.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); camera.update(); stage.draw(); String moneyString = Integer.toString(TwoD.getPlayer().getMoney()); batch.begin(); font.draw(batch, moneyString, 110, 670); batch.end(); }
public boolean keyDown(int keycode) { if (keycode == Input.Keys.ESCAPE) { game.setScreen(TwoD.getMain()); } return false; }