Example #1
0
  /**
   * Generates reference serial data for testing.
   *
   * @return
   */
  public static Map<String, Object> generateTestSerialData() {
    Map<String, Object> serial = new LinkedHashMap<String, Object>();

    serial.put("id", ID);
    serial.put("owner", PLAYER.getName());
    serial.put("timestamp", TIMESTAMP);
    serial.put("parent", PARENT_ID);
    serial.put("status", "open");

    // In the real world, Bukkit has deserialized this automatically
    serial.put("items", ITEMS);

    return serial;
  }
Example #2
0
  @Test
  public void test() throws InterruptedException {
    final TestAuthenticationManager am = new TestAuthenticationManager(null, null);
    final TestServerStateManager sm = new TestServerStateManager(null);

    GoBoard board = new GoBoard(10);
    try {
      board.makeMove(new BoardLocation(1, 0), StoneColor.BLACK);
      board.makeMove(new BoardLocation(2, 2), StoneColor.WHITE);
      board.makeMove(new BoardLocation(1, 1), StoneColor.BLACK);
    } catch (IllegalMoveException e) {
      // TODO Auto-generated catch block
      e.printStackTrace();
    }

    sm.addUnfinishedGame(
        new UnfinishedGame(
            "TestGameReconnect",
            board,
            MessageFactory.createClientInfo("TestPlayer0", MessageProtocol.TYPE_MACHINE),
            MessageFactory.createClientInfo("TestPlayer1", MessageProtocol.TYPE_MACHINE),
            60,
            0));

    final GameServer server =
        new GameServer(
            "edu.berkeley.cs.cs162.Test.one-game-server-test.db",
            100,
            5,
            new PrintStream(System.out),
            am,
            sm);
    Thread t =
        new Thread() {
          public void run() {
            try {
              server.waitForConnectionsOnPort(TEST_PORT, InetAddress.getByName("localhost"));
            } catch (UnknownHostException e) {
              throw new AssertionError(e);
            }
          }
        };

    t.start();
    while (!server.isReady()) {
      Thread.sleep(10); // waits until server is ready;
    }

    ReaderWriterLock lock = new ReaderWriterLock();
    List<Thread> threads = new ArrayList<Thread>();
    AtomicInteger sharedCount = new AtomicInteger(0);
    for (int i = 0; i < NUM_PLAYERS; i++) {
      List<Message> moves =
          Arrays.asList(
              MessageFactory.createGetMoveStatusOkMessage(
                  MessageProtocol.MOVE_PASS, MessageFactory.createLocationInfo(0, 0)));
      System.out.println(">>>> STARTING TestPlayer" + i + ".");
      threads.add(
          TestPlayer.runInstance(
              "TestPlayer" + i, MessageProtocol.TYPE_MACHINE, moves, TEST_PORT, lock, sharedCount));
    }

    for (Thread thread : threads) {
      thread.join();
    }

    assertEquals(sharedCount.get(), NUM_PLAYERS);
    Thread.sleep(100);
    System.out.println("Auth:");
    System.out.println(am.baos.toString());
    System.out.println("State:");
    // String stateString = sm.baos.toString();
    System.out.println(sm.baos.toString());
  }