@Override public void render(Renderer renderer) { int subimageIndex = 0; if (angle > 337.5 || (angle >= 0 && angle <= 22.5)) subimageIndex = 0; else if (angle > 22.5 && angle <= 67.5) subimageIndex = 1; else if (angle > 67.5 && angle <= 112.5) subimageIndex = 2; else if (angle > 112.5 && angle <= 157.5) subimageIndex = 3; else if (angle > 157.5 && angle <= 202.5) subimageIndex = 4; else if (angle > 202.5 && angle <= 247.5) subimageIndex = 5; else if (angle > 247.5 && angle <= 292.5) subimageIndex = 6; else subimageIndex = 7; RGBImage img = rocketSheet.getSubImage(14 * subimageIndex, 0, 14, 14); renderer.DrawImage( img, -1, (int) (x - getXr()), (int) (y - getYr()), img.getWidth(), img.getHeight()); }