Example #1
0
  public PowerGridNode getGridNode(UUID node_uuid) {
    for (PowerGridNode node : this.nodes) {
      if (node.getNodeUUID().equals(node_uuid)) return node;
    }

    return null;
  }
Example #2
0
  /**
   * This method checks to see if the power grid is working, that is, all the substations can
   * connect to each other via power lines. The substations don't have to be loaded for this to
   * work. If one substation can't route to its brothers, the grid won't work.
   */
  public void connectGrid() {
    PowerGridNode first_substation = null;

    // Get any node that's a substation, we'll use it as a starting point for finding everything
    for (PowerGridNode node : this.nodes) {
      if (node.isSubStation()) {
        first_substation = node;
        break;
      }
    }

    // No substations in the grid. This can occur if a player links a power line to a substation,
    // destroys the substation, then links another power line to the original power line.
    // Power lines don't use the isConnected boolean anyways
    if (first_substation == null) return;

    Set<PowerGridNode> visited_nodes = new LinkedHashSet<PowerGridNode>();
    Set<PowerGridNode> substations = new LinkedHashSet<PowerGridNode>();
    List<PowerGridNode> substations_in_grid = this.getSubStations();

    this.searchForConnectedSubStations(first_substation, substations, visited_nodes);

    int substation_count = substations_in_grid.size();
    int connected_substations = substations.size();
    this.is_connected = substation_count == connected_substations;

    PowerGridConnectionStateMessage m1 =
        new PowerGridConnectionStateMessage(this.getGridUUID(), this.is_connected);
    NetworkUtils.broadcastToWorld(this.world, m1);
  }
Example #3
0
  public List<PowerGridNode> getSubStations() {
    List<PowerGridNode> substations = new LinkedList<PowerGridNode>();

    for (PowerGridNode node : this.nodes) {
      if (node.isSubStation()) substations.add(node);
    }

    return substations;
  }
Example #4
0
  /**
   * This method recursively walks the network, looking for connected substations
   *
   * @param current_node The node that the walker is currently at
   * @param substations A set of found and connected substations
   * @param visited_nodes A set of all the nodes that have been visited
   */
  private void searchForConnectedSubStations(
      PowerGridNode current_node,
      Set<PowerGridNode> substations,
      Set<PowerGridNode> visited_nodes) {
    if (current_node.isSubStation()) substations.add(current_node);

    visited_nodes.add(current_node);

    for (PowerGridNode neighbour : current_node.getNeighbours()) {
      if (visited_nodes.contains(neighbour)) continue;

      searchForConnectedSubStations(neighbour, substations, visited_nodes);
    }
  }
Example #5
0
  public void disconnectGridNode(PowerGridNode node_to_remove) {
    for (PowerGridNode node : this.nodes) {
      if (node.equals(node_to_remove)) {
        this.nodes.remove(node);
        node.disconnect();
        this.storage.markDirty();

        if (this.nodes.size() == 0) {
          this.storage.removePowerGrid(this);

          return;
        }

        break;
      }
    }
  }
Example #6
0
  public void writeToNBT(NBTTagCompound nbt) {
    this.energy.writeToNBT(nbt);

    nbt.setString("grid-uuid", this.grid_uuid.toString());
    nbt.setBoolean("is-connected", this.isConnected());

    NBTTagList node_list = new NBTTagList();

    for (PowerGridNode node : this.nodes) {
      NBTTagCompound node_tag = new NBTTagCompound();

      node.writeToNBT(node_tag);

      node_list.appendTag(node_tag);
    }

    nbt.setTag("nodes", node_list);
  }
Example #7
0
  public void readFromNBT(NBTTagCompound nbt) {
    this.energy.readFromNBT(nbt);

    this.grid_uuid = UUID.fromString(nbt.getString("grid-uuid"));
    this.is_connected = nbt.getBoolean("is-connected");

    NBTTagList node_list = nbt.getTagList("nodes", 10);

    for (int i = 0; i < node_list.tagCount(); i++) {
      NBTTagCompound node_tag = node_list.getCompoundTagAt(i);

      PowerGridNode node = new PowerGridNode();
      node.readFromNBT(node_tag);

      this.nodes.add(node);
    }

    for (PowerGridNode node : this.nodes) {
      node.discoverNeighbours(this);
    }
  }