protected void startApp() {
    try {
      GameAdState gameAdState = GameAdStateFactory.getInstance().getCurrentInstance();

      gameAdState.getAdvertisements().startAll();

      final String START_APP = "startApp";

      LogUtil.put(LogFactory.getInstance(CommonStrings.getInstance().START, this, START_APP));
      // PreLogUtil.put(CommonStrings.getInstance().START, this, START_APP);

      GameCanvasRunnableInterface gameCanvasRunnableInterface =
          this.allbinaryGameCanvasRunnableInterface;

      // If the first time/null then start demo or unpausing
      // thus start up only occurs one time ever otherwise this is just unpause
      if (gameCanvasRunnableInterface == null) {
        gameMidletStateFactory.setCurrentGameState(GameState.NO_GAME_STATE);
        this.setDemo();
      } else {
        LogUtil.put(
            LogFactory.getInstance("GameCanvasRunnableInterface is available", this, START_APP));

        // Starting midlet after a previous start means that we only unpause the
        // GameCanvasRunnableInterface if it is currently displayed
        if (gameCanvasRunnableInterface == this.getCurrentDisplayable()) {
          this.unPauseAppBackground(false);
        } else {
          LogUtil.put(
              LogFactory.getInstance(
                  "GameCanvasRunnableInterface is not current displayable", this, START_APP));
        }
      }
    } catch (Exception e) {
      LogUtil.put(
          LogFactory.getInstance(CommonStrings.getInstance().EXCEPTION, this, "startApp", e));
      destroyApp(false);
      // TWB - Only remove from context when multiple midlets share the same emulator
      notifyDestroyed();
    }
  }
  public synchronized void commandAction(Command command, Displayable displayable) {
    try {
      String displayableAsString = NO_DISPLAYABLE;
      if (displayable != null) {
        displayableAsString = displayable.toString();
      }

      String label = NO_COMMAND;
      if (command != null) {
        label = command.getLabel();
      }

      PreLogUtil.put(
          new StringMaker()
              .append(COMMAND_NAME)
              .append(label)
              .append(DISPLAYABLE)
              .append(displayableAsString)
              .toString(),
          this,
          this.COMMAND_ACTION);

      GameCommandsFactory gameCommandsFactory = GameCommandsFactory.getInstance();

      if (command == gameCommandsFactory.SHOW_GAME_CANVAS) {
        // TWB - If progress concurrency is a problem then this is probably the cause
        if (this.getDisplay().getCurrent() != this.allbinaryGameCanvasRunnableInterface) {
          this.setDisplay((Displayable) this.allbinaryGameCanvasRunnableInterface);
        }

        this.unPauseAppBackground(false);
      } else if (command == gameCommandsFactory.CLOSE_AND_SHOW_GAME_CANVAS) {
        // this.closeMenuListener();
        MenuListener menuListener = (MenuListener) displayable;
        menuListener.close();

        this.setDisplay((Displayable) this.allbinaryGameCanvasRunnableInterface);
        this.unPauseAppBackground(false);
      } else if (command == gameCommandsFactory.EXIT_COMMAND) {
        // TWB - Handle exit for android differently
        if (GameMidletEventHandler.getInstance().getEventListenerInterfaceList().size() == 0) {
          this.exit(true);
        }

        GameMidletEventHandler.getInstance().fireEvent(null);
      } else if (command == gameCommandsFactory.EXIT_WITHOUT_PROGRESS_COMMAND) {
        this.exit(false);
      } else if (command == gameCommandsFactory.START_COMMAND
          || command == gameCommandsFactory.RESTART_COMMAND
          || command == gameCommandsFactory.CONTINUE_COMMAND) {
        // GameState gameState = GameStateFactory.getInstance(command);
        if (gameMidletStateFactory.getCurrentGameState() != GameState.PLAYING_GAME_STATE
            || command == gameCommandsFactory.RESTART_COMMAND) {
          if (this.gameStartTimeHelper.isTime()) {
            this.createGame();
            gameMidletStateFactory.setCurrentGameState(GameState.PLAYING_GAME_STATE);
          } else {
            LogUtil.put(
                LogFactory.getInstance(
                    "Starting Game Too Often", this, MidletStrings.getInstance().COMMAND_ACTION));
          }

        } else {
          LogUtil.put(LogFactory.getInstance("Already in playing state", this, COMMAND_ACTION));
        }

      } else if (command == gameCommandsFactory.BUY_COMMAND) {
        InApplicationPurchaseFactory inApplicationPurchaseFactory =
            InApplicationPurchaseFactory.getInstance();

        final BasicArrayList list = LockableFeatureFactory.getInstance().getList();
        LockableFeature lockableFeature = (LockableFeature) list.get(0);

        if (list.size() > 0 && !inApplicationPurchaseFactory.isPurchased(lockableFeature)) {
          inApplicationPurchaseFactory.purchase(lockableFeature);
          // TextNotificationUtil.getInstance().fireSuccess("In Application Purchase Request");
        } else {
          TextNotificationUtil.getInstance().fireSuccess("Already Purchased");
        }
      } else if (command == gameCommandsFactory.QUIT_COMMAND) {
        if (this.gameStartTimeHelper.isTime()) {
          this.stopGameCanvasRunnableInterface();
          gameMidletStateFactory.setCurrentGameState(GameState.NO_GAME_STATE);
          this.setDemo();
        }
      } else if (command == MyCommandsFactory.getInstance().RESUME_COMMAND) {
        this.unPauseAppBackground(false);
      } else if (command == MyCommandsFactory.getInstance().PAUSE_COMMAND) {
        this.pauseAppBackground(false);
      } else if (command == MyCommandsFactory.getInstance().SET_DISPLAYABLE) {
        this.pauseAppBackground(false);

        this.setDisplay(displayable);
      } else if (command == gameCommandsFactory.SET_MENU_DISPLAYABLE) {
        this.pauseAppBackground(false);

        MenuListener menuListener = (MenuListener) displayable;
        menuListener.open();

        this.setDisplay(displayable);
      } else if (command == gameCommandsFactory.START_TRACE) {
        this.debugInterface.start();
        ((AllBinaryGameCanvas) this.allbinaryGameCanvasRunnableInterface)
            .addCommand(gameCommandsFactory.STOP_TRACE);
        ((AllBinaryGameCanvas) this.allbinaryGameCanvasRunnableInterface)
            .removeCommand(gameCommandsFactory.START_TRACE);
      } else if (command == gameCommandsFactory.STOP_TRACE) {
        this.pauseAppBackground(false);
        this.debugInterface.stop();
        this.unPauseAppBackground(false);
        ((AllBinaryGameCanvas) this.allbinaryGameCanvasRunnableInterface)
            .addCommand(gameCommandsFactory.START_TRACE);
        ((AllBinaryGameCanvas) this.allbinaryGameCanvasRunnableInterface)
            .removeCommand(gameCommandsFactory.STOP_TRACE);
      } else if (command == gameCommandsFactory.DEFAULT_OPTIONS) {
        Displayable tempDisplayable = displayable;
        if (tempDisplayable instanceof GameOptionsForm) {
          GameFeatureFormUtil.getInstance().setDefault((CommandForm) tempDisplayable);
        }
      } else if (command == GameInputMappingInstructionsCanvas.DISPLAY) {
        Displayable tempDisplayable = displayable;
        if (tempDisplayable instanceof GameInputMappingCanvas) {
          GameInputMappingCanvas gameInputMappingCanvas = (GameInputMappingCanvas) tempDisplayable;
          gameInputMappingCanvas.update();
        }

        this.commandAction(
            gameCommandsFactory.SET_MENU_DISPLAYABLE, this.getInputMappingInstructionsCanvas());

        // this.setDisplay((Displayable) this.getInputMappingInstructionsCanvas());
      } else if (HighScoreCommandsFactory.getInstance().isHighScoreCommand(command)) {
        Displayable tempDisplayable = displayable;
        if (tempDisplayable instanceof HighScoresCanvas) {
          HighScoresCanvas highScoresCanvas = (HighScoresCanvas) tempDisplayable;

          highScoresCanvas.updateCommand(command);
        }
      } else if (command == HighScoreCommands.getInstance().DISPLAY) {
        this.commandAction(gameCommandsFactory.SET_MENU_DISPLAYABLE, this.createHighScoresCanvas());
      } else if (command == GameInputMappingInstructionsCanvas.CLOSE) {
        MenuListener menuListener = (MenuListener) displayable;
        menuListener.close();

        this.commandAction(GameInputMappingCanvas.DISPLAY, null);
      } else if (command == GameInputMappingCanvas.DISPLAY) {
        // TWB - Called for HTML5 but not others?
        Features features = Features.getInstance();

        if (features.isDefault(HTMLFeatureFactory.getInstance().HTML)) {
          this.pauseAppBackground(false);
        }

        this.commandAction(gameCommandsFactory.SET_MENU_DISPLAYABLE, this.getInputMappingCanvas());

        // this.setDisplay((Displayable) this.getInputMappingCanvas());
      } else if (command == GameInputMappingCanvas.DEFAULT) {
        Displayable tempDisplayable = displayable;
        if (tempDisplayable instanceof GameInputMappingCanvas) {
          GameInputMappingCanvas gameInputMappingCanvas = (GameInputMappingCanvas) tempDisplayable;
          gameInputMappingCanvas.setDefault();
        }
      } else if (command == InGameOptionsForm.DISPLAY) {
        this.pauseAppBackground(false);

        ProgressCanvas progressCanvas = ProgressCanvasFactory.getInstance();

        progressCanvas.addPortion(50, "In Game Options");

        AllBinaryGameLayerManager layerManager = this.createGameLayerManager();

        InGameOptionsFormFactory.init(
            this,
            new InGameFeatures(),
            "Options In Game",
            layerManager.getBackgroundBasicColor(),
            layerManager.getForegroundBasicColor());

        InGameOptionsForm inGameOptionsForm = InGameOptionsFormFactory.getInstance();

        inGameOptionsForm.setItemStateListener(this.allbinaryGameCanvasRunnableInterface);

        this.commandAction(gameCommandsFactory.SET_MENU_DISPLAYABLE, inGameOptionsForm);
      } else if (command == InGameOptionsForm.DEFAULT) {
        GameFeatureFormUtil.getInstance().setDefault(InGameOptionsFormFactory.getInstance());
      } else if (command == gameCommandsFactory.DISPLAY_OPTIONS) {
        AllBinaryMediaManager.setMuted(true);
        this.stopAll();

        MainFeatureFactory mainFeatureFactory = MainFeatureFactory.getInstance();
        Features features = Features.getInstance();

        isFullScreen = features.isFeature(mainFeatureFactory.FULL_SCREEN);

        // PreLogUtil.put("Open isFullScreen: " + isFullScreen, this,
        // MidletStrings.getInstance().COMMAND_ACTION);

        ResizableListenerHandler.getInstance().fireEvent(true);

        this.setResized(false);

        this.commandAction(gameCommandsFactory.SET_MENU_DISPLAYABLE, this.getGameOptionsForm());
      } else if (command == gameCommandsFactory.CLOSE_OPTIONS) {
        // PreLogUtil.put("Close", this, MidletStrings.getInstance().COMMAND_ACTION);
        ResizableListenerHandler.getInstance().fireEvent(false);

        this.commandAction(gameCommandsFactory.CLOSE_AND_SHOW_GAME_CANVAS, displayable);

        StringMaker stringBuffer = new StringMaker();
        stringBuffer.append("Close isFullScreen/change: ");
        stringBuffer.append(isFullScreen);
        stringBuffer.append(FullScreenUtil.isScreenChange(isFullScreen));
        stringBuffer.append(" isResized: ");
        stringBuffer.append(this.isResized());

        PreLogUtil.put(stringBuffer.toString(), this, COMMAND_ACTION);

        // Restart canvas if screen change
        if (this.isResized() || FullScreenUtil.isScreenChange(isFullScreen)) {
          // PreLogUtil.put("Resized/Changed", this, MidletStrings.getInstance().COMMAND_ACTION);

          this.updateFullScreen();
        }

        AllBinaryMediaManager.setMuted(false);
      } else if (command == gameCommandsFactory.DISPLAY_LOAD_FORM) {
        this.pauseAppBackground(false);

        KeyValuePersistance keyValuePersistance = GamePersistanceSingleton.getInstance();

        keyValuePersistance.clear();
        keyValuePersistance.loadAll();

        if (this.getLoadGameForm() == null) {
          AllBinaryGameLayerManager layerManager = this.createGameLayerManager();

          this.setLoadGameForm(
              new LoadGameForm(
                  this,
                  "Load Game",
                  layerManager.getBackgroundBasicColor(),
                  layerManager.getForegroundBasicColor()));
        } else {
          this.getLoadGameForm().update();
        }

        this.commandAction(gameCommandsFactory.SET_MENU_DISPLAYABLE, this.getLoadGameForm());

        // this.setDisplay((Displayable) this.getLoadGameForm());
      } else if (command == gameCommandsFactory.LOAD_FILE) {
        int index = this.getLoadGameForm().getSelectedId();

        if (index != -1) {
          KeyValuePersistance keyValuePersistance = GamePersistanceSingleton.getInstance();

          this.setStartStateHashtable(keyValuePersistance.get(index));

          MenuListener menuListener = this.getLoadGameForm();
          menuListener.close();

          PreLogUtil.put(BasicMotionGesturesHandler.getInstance().toString(), this, COMMAND_ACTION);

          this.commandAction(gameCommandsFactory.START_COMMAND, null);

          PreLogUtil.put(BasicMotionGesturesHandler.getInstance().toString(), this, COMMAND_ACTION);
        }
      } else if (command == gameCommandsFactory.DELETE_FILE) {
        int index = this.getLoadGameForm().getSelectedText();

        if (index != -1) {
          KeyValuePersistance keyValuePersistance = GamePersistanceSingleton.getInstance();

          keyValuePersistance.delete(index);
          keyValuePersistance.clear();
          keyValuePersistance.loadAll(1);
          this.getLoadGameForm().update();
        }
      }
      /*
      else if (command == GameCommands.DISPLAY_SAVE_FORM)
      {
      this.pauseApp();
      this.setDisplay((Displayable) this.getSaveGameForm());
      }*/
      else if (command == gameCommandsFactory.SAVE) {
        KeyValuePersistance keyValuePersistance = GamePersistanceSingleton.getInstance();

        this.pauseAppBackground(false);
        // String name = ((SaveGameForm) this.getSaveGameForm()).getText();
        keyValuePersistance.save(this.getCurrentStateHashtable());

        // this.setDisplay((Displayable) allbinaryGameCanvasRunnableInterface);

        this.unPauseAppBackground(false);
      } else if (command == HighScoreTextBox.SUBMIT_TEXTBOX_COMMAND) {
        LogUtil.put(LogFactory.getInstance("Submitted Score", this, COMMAND_ACTION));

        this.allbinaryGameCanvasRunnableInterface.setHighScoreSubmitted(true);

        this.commandAction(gameCommandsFactory.CLOSE_AND_SHOW_GAME_CANVAS, displayable);
      } else if (command == gameCommandsFactory.DISPLAY_ABOUT) {
        this.commandAction(gameCommandsFactory.SET_MENU_DISPLAYABLE, this.getAboutCanvas());
      } else if (command == gameCommandsFactory.TOGGLE_KEYBOARD) {
        VirtualKeyboardEventHandler virtualKeyboardEventHandler =
            VirtualKeyboardEventHandler.getInstance();

        virtualKeyboardEventHandler.fireEvent(virtualKeyboardEventHandler.SHOW_EVENT);
      } else if (command.getLabel().compareTo(gameCommandsFactory.TOGGLE_FULLSCREEN.getLabel())
          == 0) {
        MainFeatureFactory mainFeatureFactory = MainFeatureFactory.getInstance();

        Features features = Features.getInstance();

        boolean isFullScreen = features.isFeature(mainFeatureFactory.FULL_SCREEN);

        if (isFullScreen) {
          features.removeDefault(mainFeatureFactory.FULL_SCREEN);
        } else {
          features.addDefault(mainFeatureFactory.FULL_SCREEN);
        }

        this.updateFullScreen();
      }

      // no else
      // if (command != gameCommandsFactory.START_COMMAND && command !=
      // gameCommandsFactory.RESTART_COMMAND)
      // {
      // gameMidletStateFactory.setCurrentGameState(GameState.NO_GAME_STATE);
      // }

    } catch (Exception e) {
      LogUtil.put(
          LogFactory.getInstance(
              CommonStrings.getInstance().EXCEPTION,
              this,
              MidletStrings.getInstance().COMMAND_ACTION,
              e));
      if (command != GameCommandsFactory.getInstance().EXIT_COMMAND) {
        this.exit(false);
      }
    }
  }
public class GameMidlet extends ProgressMidlet
    implements CommandListener // , GameMidletEventListener
{
  private final String DISPLAYABLE = " Displayable: ";
  private final String COMMAND_NAME = "command Name/Label: ";
  private final String NO_COMMAND = "No Command";
  private final String NO_DISPLAYABLE = "No Displayable";
  private final String COMMAND_ACTION = "GameMidlet::" + MidletStrings.getInstance().COMMAND_ACTION;

  private final GameMidletStateFactory gameMidletStateFactory =
      GameMidletStateFactory.getInstance();
  private final TimeDelayHelper gameStartTimeHelper = new TimeDelayHelper(2200);

  private final DebugInterface debugInterface;

  private GameCanvasRunnableInterface allbinaryGameCanvasRunnableInterface;
  private Thread thread;

  // Screens/Canvas
  // private CommandForm saveGameForm;
  private LoadGameForm loadGameForm;
  private boolean isFullScreen;
  private boolean resized;

  // private GameOptionsForm gameOptionsForm;

  public GameMidlet() {
    // LogUtil.put(LogFactory.getInstance(
    //      "GameMidlet::GameMidlet", this, CommonStrings.getInstance().CONSTRUCTOR));

    // For BB can be used for J2ME as well
    SmallIntegerSingletonFactory.getInstance().init(0x291, 6);
    // This can be used for J2ME but not BB
    // SmallIntegerSingletonFactory.init(0x101, 6);

    ProgressCanvasFactory.getInstance().init(this);

    GameFeatureEventHandler.getInstance().addListener(ChangedGameFeatureListener.getInstance());

    GamePersistanceSingleton.getInstance().clear();

    this.debugInterface = DebugFactory.getInstance();

    this.init();
  }

  protected void init() {}

  protected void setDemo() throws Exception {
    throw new Exception(NotImplemented.NAME);
  }

  protected void createGame() throws Exception {
    throw new Exception(NotImplemented.NAME);
  }

  protected void mediaShutdown() throws Exception {
    throw new Exception(NotImplemented.NAME);
  }

  public void stopAll() {}

  protected void pauseApp() {
    this.pauseAppBackground(true);

    GameAdState gameAdState = GameAdStateFactory.getInstance().getCurrentInstance();

    gameAdState.getAdvertisements().stopAll();
  }

  protected void pauseAppBackground(boolean background) {
    final String METHOD_NAME = "pauseAppBackground";
    LogUtil.put(LogFactory.getInstance(CommonStrings.getInstance().START, this, METHOD_NAME));
    // PreLogUtil.put(CommonStrings.getInstance().START, this, METHOD_NAME);

    if (allbinaryGameCanvasRunnableInterface != null) {
      allbinaryGameCanvasRunnableInterface.pause();
      /*
      if (!allbinaryGameCanvasRunnableInterface.isPaused())
      {
          allbinaryGameCanvasRunnableInterface.pause();
      }
       */
    } else {
      LogUtil.put(LogFactory.getInstance("<<<<<< Null", this, METHOD_NAME));
    }

    AllBinarySensorManager.getInstance().shutdown();
  }

  protected void unPauseApp() {
    this.unPauseAppBackground(true);

    GameAdState gameAdState = GameAdStateFactory.getInstance().getCurrentInstance();

    gameAdState.getAdvertisements().startAll();
  }

  protected void unPauseAppBackground(boolean background) {
    final String METHOD_NAME = "unPauseAppBackground";
    LogUtil.put(LogFactory.getInstance(CommonStrings.getInstance().START, this, METHOD_NAME));
    // PreLogUtil.put(CommonStrings.getInstance().START, this, METHOD_NAME);

    AllBinarySensorManager.getInstance().init();

    GameCanvasRunnableInterface gameCanvasRunnableInterface =
        this.allbinaryGameCanvasRunnableInterface;

    if (gameCanvasRunnableInterface != null) {
      gameCanvasRunnableInterface.unPause();
      /*
      if (gameCanvasRunnableInterface.isPaused())
      {
          gameCanvasRunnableInterface.unPause();
      }
      */
    } else {
      LogUtil.put(LogFactory.getInstance("<<<<<< Null", this, METHOD_NAME));
    }
  }

  protected void destroyApp(boolean unconditional, boolean isProgress) {
    ProgressCanvas progressCanvas = ProgressCanvasFactory.getInstance();

    if (isProgress) {
      progressCanvas.start();

      this.commandAction(MyCommandsFactory.getInstance().SET_DISPLAYABLE, progressCanvas);

      // progressCanvas.waitUntilDisplayed();
    }

    this.destroyApp(unconditional);

    if (isProgress) {
      progressCanvas.end();
    }
  }

  protected void destroyApp(boolean unconditional) {
    final String METHOD_NAME = "GameMidlet::destroyApp";
    try {
      PreLogUtil.put(AllGameStatisticsFactory.getInstance().toString(), this, METHOD_NAME);
      // LogUtil.put(LogFactory.getInstance(CommonStrings.getInstance().START, this, METHOD_NAME));

      GameAdState gameAdState = GameAdStateFactory.getInstance().getCurrentInstance();

      gameAdState.getAdvertisements().stopAll();

      if (!this.isDestroyed()) {
        this.stopGameCanvasRunnableInterface();
        this.setGameCanvasRunnableInterface(null);
        // if(!AppletUtil.isAppletLoader(this))
        // {
        this.mediaShutdown();
        // }
      } else {
        LogUtil.put(
            LogFactory.getInstance(
                "Midlet Managment Error: Midlet Should Only Be Destroyed Once", this, METHOD_NAME));
      }

      super.destroyApp(true);

      // LogUtil.put(LogFactory.getInstance(CommonStrings.getInstance().END, this, METHOD_NAME));
      PreLogUtil.put(CommonStrings.getInstance().END, this, METHOD_NAME);
    } catch (Exception e) {
      LogUtil.put(
          LogFactory.getInstance(CommonStrings.getInstance().EXCEPTION, this, METHOD_NAME, e));
    }
    LogUtil.put(LogFactory.getInstance(CommonStrings.getInstance().END, this, METHOD_NAME));
    PreLogUtil.put(CommonStrings.getInstance().END, this, METHOD_NAME);
  }

  protected void startApp() {
    try {
      GameAdState gameAdState = GameAdStateFactory.getInstance().getCurrentInstance();

      gameAdState.getAdvertisements().startAll();

      final String START_APP = "startApp";

      LogUtil.put(LogFactory.getInstance(CommonStrings.getInstance().START, this, START_APP));
      // PreLogUtil.put(CommonStrings.getInstance().START, this, START_APP);

      GameCanvasRunnableInterface gameCanvasRunnableInterface =
          this.allbinaryGameCanvasRunnableInterface;

      // If the first time/null then start demo or unpausing
      // thus start up only occurs one time ever otherwise this is just unpause
      if (gameCanvasRunnableInterface == null) {
        gameMidletStateFactory.setCurrentGameState(GameState.NO_GAME_STATE);
        this.setDemo();
      } else {
        LogUtil.put(
            LogFactory.getInstance("GameCanvasRunnableInterface is available", this, START_APP));

        // Starting midlet after a previous start means that we only unpause the
        // GameCanvasRunnableInterface if it is currently displayed
        if (gameCanvasRunnableInterface == this.getCurrentDisplayable()) {
          this.unPauseAppBackground(false);
        } else {
          LogUtil.put(
              LogFactory.getInstance(
                  "GameCanvasRunnableInterface is not current displayable", this, START_APP));
        }
      }
    } catch (Exception e) {
      LogUtil.put(
          LogFactory.getInstance(CommonStrings.getInstance().EXCEPTION, this, "startApp", e));
      destroyApp(false);
      // TWB - Only remove from context when multiple midlets share the same emulator
      notifyDestroyed();
    }
  }

  public synchronized void commandAction(Command command, Displayable displayable) {
    try {
      String displayableAsString = NO_DISPLAYABLE;
      if (displayable != null) {
        displayableAsString = displayable.toString();
      }

      String label = NO_COMMAND;
      if (command != null) {
        label = command.getLabel();
      }

      PreLogUtil.put(
          new StringMaker()
              .append(COMMAND_NAME)
              .append(label)
              .append(DISPLAYABLE)
              .append(displayableAsString)
              .toString(),
          this,
          this.COMMAND_ACTION);

      GameCommandsFactory gameCommandsFactory = GameCommandsFactory.getInstance();

      if (command == gameCommandsFactory.SHOW_GAME_CANVAS) {
        // TWB - If progress concurrency is a problem then this is probably the cause
        if (this.getDisplay().getCurrent() != this.allbinaryGameCanvasRunnableInterface) {
          this.setDisplay((Displayable) this.allbinaryGameCanvasRunnableInterface);
        }

        this.unPauseAppBackground(false);
      } else if (command == gameCommandsFactory.CLOSE_AND_SHOW_GAME_CANVAS) {
        // this.closeMenuListener();
        MenuListener menuListener = (MenuListener) displayable;
        menuListener.close();

        this.setDisplay((Displayable) this.allbinaryGameCanvasRunnableInterface);
        this.unPauseAppBackground(false);
      } else if (command == gameCommandsFactory.EXIT_COMMAND) {
        // TWB - Handle exit for android differently
        if (GameMidletEventHandler.getInstance().getEventListenerInterfaceList().size() == 0) {
          this.exit(true);
        }

        GameMidletEventHandler.getInstance().fireEvent(null);
      } else if (command == gameCommandsFactory.EXIT_WITHOUT_PROGRESS_COMMAND) {
        this.exit(false);
      } else if (command == gameCommandsFactory.START_COMMAND
          || command == gameCommandsFactory.RESTART_COMMAND
          || command == gameCommandsFactory.CONTINUE_COMMAND) {
        // GameState gameState = GameStateFactory.getInstance(command);
        if (gameMidletStateFactory.getCurrentGameState() != GameState.PLAYING_GAME_STATE
            || command == gameCommandsFactory.RESTART_COMMAND) {
          if (this.gameStartTimeHelper.isTime()) {
            this.createGame();
            gameMidletStateFactory.setCurrentGameState(GameState.PLAYING_GAME_STATE);
          } else {
            LogUtil.put(
                LogFactory.getInstance(
                    "Starting Game Too Often", this, MidletStrings.getInstance().COMMAND_ACTION));
          }

        } else {
          LogUtil.put(LogFactory.getInstance("Already in playing state", this, COMMAND_ACTION));
        }

      } else if (command == gameCommandsFactory.BUY_COMMAND) {
        InApplicationPurchaseFactory inApplicationPurchaseFactory =
            InApplicationPurchaseFactory.getInstance();

        final BasicArrayList list = LockableFeatureFactory.getInstance().getList();
        LockableFeature lockableFeature = (LockableFeature) list.get(0);

        if (list.size() > 0 && !inApplicationPurchaseFactory.isPurchased(lockableFeature)) {
          inApplicationPurchaseFactory.purchase(lockableFeature);
          // TextNotificationUtil.getInstance().fireSuccess("In Application Purchase Request");
        } else {
          TextNotificationUtil.getInstance().fireSuccess("Already Purchased");
        }
      } else if (command == gameCommandsFactory.QUIT_COMMAND) {
        if (this.gameStartTimeHelper.isTime()) {
          this.stopGameCanvasRunnableInterface();
          gameMidletStateFactory.setCurrentGameState(GameState.NO_GAME_STATE);
          this.setDemo();
        }
      } else if (command == MyCommandsFactory.getInstance().RESUME_COMMAND) {
        this.unPauseAppBackground(false);
      } else if (command == MyCommandsFactory.getInstance().PAUSE_COMMAND) {
        this.pauseAppBackground(false);
      } else if (command == MyCommandsFactory.getInstance().SET_DISPLAYABLE) {
        this.pauseAppBackground(false);

        this.setDisplay(displayable);
      } else if (command == gameCommandsFactory.SET_MENU_DISPLAYABLE) {
        this.pauseAppBackground(false);

        MenuListener menuListener = (MenuListener) displayable;
        menuListener.open();

        this.setDisplay(displayable);
      } else if (command == gameCommandsFactory.START_TRACE) {
        this.debugInterface.start();
        ((AllBinaryGameCanvas) this.allbinaryGameCanvasRunnableInterface)
            .addCommand(gameCommandsFactory.STOP_TRACE);
        ((AllBinaryGameCanvas) this.allbinaryGameCanvasRunnableInterface)
            .removeCommand(gameCommandsFactory.START_TRACE);
      } else if (command == gameCommandsFactory.STOP_TRACE) {
        this.pauseAppBackground(false);
        this.debugInterface.stop();
        this.unPauseAppBackground(false);
        ((AllBinaryGameCanvas) this.allbinaryGameCanvasRunnableInterface)
            .addCommand(gameCommandsFactory.START_TRACE);
        ((AllBinaryGameCanvas) this.allbinaryGameCanvasRunnableInterface)
            .removeCommand(gameCommandsFactory.STOP_TRACE);
      } else if (command == gameCommandsFactory.DEFAULT_OPTIONS) {
        Displayable tempDisplayable = displayable;
        if (tempDisplayable instanceof GameOptionsForm) {
          GameFeatureFormUtil.getInstance().setDefault((CommandForm) tempDisplayable);
        }
      } else if (command == GameInputMappingInstructionsCanvas.DISPLAY) {
        Displayable tempDisplayable = displayable;
        if (tempDisplayable instanceof GameInputMappingCanvas) {
          GameInputMappingCanvas gameInputMappingCanvas = (GameInputMappingCanvas) tempDisplayable;
          gameInputMappingCanvas.update();
        }

        this.commandAction(
            gameCommandsFactory.SET_MENU_DISPLAYABLE, this.getInputMappingInstructionsCanvas());

        // this.setDisplay((Displayable) this.getInputMappingInstructionsCanvas());
      } else if (HighScoreCommandsFactory.getInstance().isHighScoreCommand(command)) {
        Displayable tempDisplayable = displayable;
        if (tempDisplayable instanceof HighScoresCanvas) {
          HighScoresCanvas highScoresCanvas = (HighScoresCanvas) tempDisplayable;

          highScoresCanvas.updateCommand(command);
        }
      } else if (command == HighScoreCommands.getInstance().DISPLAY) {
        this.commandAction(gameCommandsFactory.SET_MENU_DISPLAYABLE, this.createHighScoresCanvas());
      } else if (command == GameInputMappingInstructionsCanvas.CLOSE) {
        MenuListener menuListener = (MenuListener) displayable;
        menuListener.close();

        this.commandAction(GameInputMappingCanvas.DISPLAY, null);
      } else if (command == GameInputMappingCanvas.DISPLAY) {
        // TWB - Called for HTML5 but not others?
        Features features = Features.getInstance();

        if (features.isDefault(HTMLFeatureFactory.getInstance().HTML)) {
          this.pauseAppBackground(false);
        }

        this.commandAction(gameCommandsFactory.SET_MENU_DISPLAYABLE, this.getInputMappingCanvas());

        // this.setDisplay((Displayable) this.getInputMappingCanvas());
      } else if (command == GameInputMappingCanvas.DEFAULT) {
        Displayable tempDisplayable = displayable;
        if (tempDisplayable instanceof GameInputMappingCanvas) {
          GameInputMappingCanvas gameInputMappingCanvas = (GameInputMappingCanvas) tempDisplayable;
          gameInputMappingCanvas.setDefault();
        }
      } else if (command == InGameOptionsForm.DISPLAY) {
        this.pauseAppBackground(false);

        ProgressCanvas progressCanvas = ProgressCanvasFactory.getInstance();

        progressCanvas.addPortion(50, "In Game Options");

        AllBinaryGameLayerManager layerManager = this.createGameLayerManager();

        InGameOptionsFormFactory.init(
            this,
            new InGameFeatures(),
            "Options In Game",
            layerManager.getBackgroundBasicColor(),
            layerManager.getForegroundBasicColor());

        InGameOptionsForm inGameOptionsForm = InGameOptionsFormFactory.getInstance();

        inGameOptionsForm.setItemStateListener(this.allbinaryGameCanvasRunnableInterface);

        this.commandAction(gameCommandsFactory.SET_MENU_DISPLAYABLE, inGameOptionsForm);
      } else if (command == InGameOptionsForm.DEFAULT) {
        GameFeatureFormUtil.getInstance().setDefault(InGameOptionsFormFactory.getInstance());
      } else if (command == gameCommandsFactory.DISPLAY_OPTIONS) {
        AllBinaryMediaManager.setMuted(true);
        this.stopAll();

        MainFeatureFactory mainFeatureFactory = MainFeatureFactory.getInstance();
        Features features = Features.getInstance();

        isFullScreen = features.isFeature(mainFeatureFactory.FULL_SCREEN);

        // PreLogUtil.put("Open isFullScreen: " + isFullScreen, this,
        // MidletStrings.getInstance().COMMAND_ACTION);

        ResizableListenerHandler.getInstance().fireEvent(true);

        this.setResized(false);

        this.commandAction(gameCommandsFactory.SET_MENU_DISPLAYABLE, this.getGameOptionsForm());
      } else if (command == gameCommandsFactory.CLOSE_OPTIONS) {
        // PreLogUtil.put("Close", this, MidletStrings.getInstance().COMMAND_ACTION);
        ResizableListenerHandler.getInstance().fireEvent(false);

        this.commandAction(gameCommandsFactory.CLOSE_AND_SHOW_GAME_CANVAS, displayable);

        StringMaker stringBuffer = new StringMaker();
        stringBuffer.append("Close isFullScreen/change: ");
        stringBuffer.append(isFullScreen);
        stringBuffer.append(FullScreenUtil.isScreenChange(isFullScreen));
        stringBuffer.append(" isResized: ");
        stringBuffer.append(this.isResized());

        PreLogUtil.put(stringBuffer.toString(), this, COMMAND_ACTION);

        // Restart canvas if screen change
        if (this.isResized() || FullScreenUtil.isScreenChange(isFullScreen)) {
          // PreLogUtil.put("Resized/Changed", this, MidletStrings.getInstance().COMMAND_ACTION);

          this.updateFullScreen();
        }

        AllBinaryMediaManager.setMuted(false);
      } else if (command == gameCommandsFactory.DISPLAY_LOAD_FORM) {
        this.pauseAppBackground(false);

        KeyValuePersistance keyValuePersistance = GamePersistanceSingleton.getInstance();

        keyValuePersistance.clear();
        keyValuePersistance.loadAll();

        if (this.getLoadGameForm() == null) {
          AllBinaryGameLayerManager layerManager = this.createGameLayerManager();

          this.setLoadGameForm(
              new LoadGameForm(
                  this,
                  "Load Game",
                  layerManager.getBackgroundBasicColor(),
                  layerManager.getForegroundBasicColor()));
        } else {
          this.getLoadGameForm().update();
        }

        this.commandAction(gameCommandsFactory.SET_MENU_DISPLAYABLE, this.getLoadGameForm());

        // this.setDisplay((Displayable) this.getLoadGameForm());
      } else if (command == gameCommandsFactory.LOAD_FILE) {
        int index = this.getLoadGameForm().getSelectedId();

        if (index != -1) {
          KeyValuePersistance keyValuePersistance = GamePersistanceSingleton.getInstance();

          this.setStartStateHashtable(keyValuePersistance.get(index));

          MenuListener menuListener = this.getLoadGameForm();
          menuListener.close();

          PreLogUtil.put(BasicMotionGesturesHandler.getInstance().toString(), this, COMMAND_ACTION);

          this.commandAction(gameCommandsFactory.START_COMMAND, null);

          PreLogUtil.put(BasicMotionGesturesHandler.getInstance().toString(), this, COMMAND_ACTION);
        }
      } else if (command == gameCommandsFactory.DELETE_FILE) {
        int index = this.getLoadGameForm().getSelectedText();

        if (index != -1) {
          KeyValuePersistance keyValuePersistance = GamePersistanceSingleton.getInstance();

          keyValuePersistance.delete(index);
          keyValuePersistance.clear();
          keyValuePersistance.loadAll(1);
          this.getLoadGameForm().update();
        }
      }
      /*
      else if (command == GameCommands.DISPLAY_SAVE_FORM)
      {
      this.pauseApp();
      this.setDisplay((Displayable) this.getSaveGameForm());
      }*/
      else if (command == gameCommandsFactory.SAVE) {
        KeyValuePersistance keyValuePersistance = GamePersistanceSingleton.getInstance();

        this.pauseAppBackground(false);
        // String name = ((SaveGameForm) this.getSaveGameForm()).getText();
        keyValuePersistance.save(this.getCurrentStateHashtable());

        // this.setDisplay((Displayable) allbinaryGameCanvasRunnableInterface);

        this.unPauseAppBackground(false);
      } else if (command == HighScoreTextBox.SUBMIT_TEXTBOX_COMMAND) {
        LogUtil.put(LogFactory.getInstance("Submitted Score", this, COMMAND_ACTION));

        this.allbinaryGameCanvasRunnableInterface.setHighScoreSubmitted(true);

        this.commandAction(gameCommandsFactory.CLOSE_AND_SHOW_GAME_CANVAS, displayable);
      } else if (command == gameCommandsFactory.DISPLAY_ABOUT) {
        this.commandAction(gameCommandsFactory.SET_MENU_DISPLAYABLE, this.getAboutCanvas());
      } else if (command == gameCommandsFactory.TOGGLE_KEYBOARD) {
        VirtualKeyboardEventHandler virtualKeyboardEventHandler =
            VirtualKeyboardEventHandler.getInstance();

        virtualKeyboardEventHandler.fireEvent(virtualKeyboardEventHandler.SHOW_EVENT);
      } else if (command.getLabel().compareTo(gameCommandsFactory.TOGGLE_FULLSCREEN.getLabel())
          == 0) {
        MainFeatureFactory mainFeatureFactory = MainFeatureFactory.getInstance();

        Features features = Features.getInstance();

        boolean isFullScreen = features.isFeature(mainFeatureFactory.FULL_SCREEN);

        if (isFullScreen) {
          features.removeDefault(mainFeatureFactory.FULL_SCREEN);
        } else {
          features.addDefault(mainFeatureFactory.FULL_SCREEN);
        }

        this.updateFullScreen();
      }

      // no else
      // if (command != gameCommandsFactory.START_COMMAND && command !=
      // gameCommandsFactory.RESTART_COMMAND)
      // {
      // gameMidletStateFactory.setCurrentGameState(GameState.NO_GAME_STATE);
      // }

    } catch (Exception e) {
      LogUtil.put(
          LogFactory.getInstance(
              CommonStrings.getInstance().EXCEPTION,
              this,
              MidletStrings.getInstance().COMMAND_ACTION,
              e));
      if (command != GameCommandsFactory.getInstance().EXIT_COMMAND) {
        this.exit(false);
      }
    }
  }

  private void updateFullScreen() {
    MainFeatureFactory mainFeatureFactory = MainFeatureFactory.getInstance();

    boolean isFullScreen = Features.getInstance().isFeature(mainFeatureFactory.FULL_SCREEN);

    // fire should be called in Canvas setFullScreenMode
    // ScreenListenerHandler.getInstance().fire(isFullScreen);

    Displayable displayable = this.getDisplay().getCurrent();

    if (displayable instanceof Canvas) {
      ((Canvas) displayable).setFullScreenMode(isFullScreen);
    }

    // this.commandAction(
    //      gameCommandsFactory.QUIT_COMMAND, displayable);
  }

  /*
  private void closeMenuListener() throws Exception
  {
  Display display = this.getDisplay();
  if(display != null)
  {
  Displayable displayable = display.getCurrent();
  if(displayable != null)
  {
  if(displayable instanceof GameCommandCanvas)
  {
  MenuListener menuListener = (MenuListener) displayable;
  menuListener.close();
  }
  }
  }
  }
   */

  public void onEvent(AllBinaryEventObject eventObject) {
    ForcedLogUtil.log(BasicEventHandler.PERFORMANCE_MESSAGE, this);
  }

  protected MyCanvas getInputMappingInstructionsCanvas() throws Exception {
    return new GameInputMappingInstructionsCanvas(this, this.createGameLayerManager());
  }

  protected MyCanvas getInputMappingCanvas() throws Exception {
    // Paintable[] paintableArray = {this.getHelpPaintable()};
    // return new BasicPaintablesCanvas(this, this.createGameLayerManager(), paintableArray);
    return new GameInputMappingCanvas(this, this.createGameLayerManager(), this.getHelpPaintable());
  }

  // You can override this with your own Canvas
  protected MyCanvas getAboutCanvas() throws Exception {
    final String INFO[] = {
      "This game was developed",
      "using the AllBinary",
      "Game Development Kit.",
      StringUtil.getInstance().EMPTY_STRING,
      // StringUtil.getInstance()
      // "More info at: http://"
      "Comments or Questions:",
      "*****@*****.**"
    };

    final String[] DEVELOPERS = {"Developed By:", "Travis Berthelot"};

    return new BasicPaintablesCanvas(
        this,
        this.createGameLayerManager(),
        AboutPaintable.getInstance(INFO, DEVELOPERS).getPaintableArrayInstance());
  }

  protected HelpPaintable getHelpPaintable() throws Exception {
    throw new Exception(NotImplemented.NAME);
  }

  protected HighScoresCanvas createHighScoresCanvas() throws Exception {
    throw new Exception(NotImplemented.NAME);
  }

  protected void startGameCanvasRunnableInterface() throws Exception {
    // LogUtil.put(LogFactory.getInstance(CommonStrings.getInstance().START, this,
    // "startGameCanvasRunnableInterface"));
    thread =
        thread =
            ThreadFactoryUtil.getInstance().getInstance(this.allbinaryGameCanvasRunnableInterface);

    LogUtil.put(
        LogFactory.getInstance(
            "Thread Priority: " + thread.getPriority(), this, "startGameCanvasRunnableInterface"));

    // canvasThread.setPriority(Thread.NORM_PRIORITY + 2);
    // thread.setPriority(Thread.MAX_PRIORITY);

    this.allbinaryGameCanvasRunnableInterface.setThread(thread);

    thread.start();
  }

  protected void stopGameCanvasRunnableInterface() throws Exception {
    LogUtil.put(
        LogFactory.getInstance(
            CommonStrings.getInstance().START, this, "stopGameCanvasRunnableInterface"));

    GameNotificationEventHandler.getInstance().removeAllListeners();
    ColorChangeEventHandler.getInstance().removeAllListeners();
    GameEventHandlerUtil.removeAllListeners();

    // TWB- Depends on the phone - emulators like it without but i think my
    // sprint phone needed a null canvas
    // this.setDisplay((Displayable) new ProgressCanvas(this));

    GameCanvasRunnableInterface gameCanvasRunnableInterface =
        this.allbinaryGameCanvasRunnableInterface;
    if (gameCanvasRunnableInterface != null) {
      LogUtil.put(
          LogFactory.getInstance("Set Running False", this, "stopGameCanvasRunnableInterface"));
      gameCanvasRunnableInterface.setRunning(false);
    } else {
      LogUtil.put(
          LogFactory.getInstance(
              "StopGame - Could Not Stop", this, "stopGameCanvasRunnableInterface"));
    }

    // Wait for the thread to end then continue
    ThreadUtil.getInstance().join(this.thread);

    if (Features.getInstance().isFeature(MainFeatureFactory.getInstance().LOAD_ALL)) {
      ProgressCanvasFactory.getInstance().addPortion(50, "Stopped Game Runnable");
    } else {
      ProgressCanvasFactory.getInstance().addPortion(50, "Stopped Main Runnable");
    }

    LogUtil.put(
        LogFactory.getInstance(
            CommonStrings.getInstance().END, this, "stopGameCanvasRunnableInterface"));
  }

  public GameCanvasRunnableInterface getGameCanvasRunnableInterface() {
    return allbinaryGameCanvasRunnableInterface;
  }

  protected void setGameCanvasRunnableInterface(GameCanvasRunnableInterface myGameCanvasInterface) {
    this.allbinaryGameCanvasRunnableInterface = myGameCanvasInterface;
  }

  protected AllBinaryGameLayerManager createGameLayerManager() {
    GameInfo gameInfo =
        new GameInfo(GameTypeFactory.getInstance().SINGLE_PLAYER, GameMode.SERVER, 1, 1);

    return new AllBinaryGameLayerManager(
        BasicColorFactory.getInstance().BLACK, BasicColorFactory.getInstance().WHITE, gameInfo);
  }

  // protected void setGameOptionsForm(GameOptionsForm gameOptionsForm)
  // {
  // this.gameOptionsForm = gameOptionsForm;
  // }

  protected CommandForm getGameOptionsForm() {
    AllBinaryGameLayerManager layerManager = this.createGameLayerManager();

    return GameOptionsFormFactory.getInstance()
        .init(
            this,
            "Game Options",
            layerManager.getBackgroundBasicColor(),
            layerManager.getForegroundBasicColor());
    // return GameOptionsForm.getInstance();
    // return gameOptionsForm;
  }

  public void save() throws Exception {
    LogUtil.put(LogFactory.getInstance(CommonStrings.getInstance().START, this, "save"));

    Hashtable hashtable = this.getCurrentStateHashtable();
    GamePersistanceSingleton.getInstance().save(hashtable);
  }

  public Hashtable getCurrentStateHashtable() throws Exception {
    LogUtil.put(
        LogFactory.getInstance(
            CommonStrings.getInstance().START, this, "getCurrentStateHashtable"));
    Hashtable hashtable = new Hashtable();

    if (this.allbinaryGameCanvasRunnableInterface != null) {
      Hashtable currentHashtable =
          this.allbinaryGameCanvasRunnableInterface.getCurrentStateHashtable();
      Enumeration enumeration = currentHashtable.keys();
      while (enumeration.hasMoreElements()) {
        Object key = enumeration.nextElement();
        hashtable.put(key, currentHashtable.get(key));
      }
    }

    return hashtable;
  }

  public void setLoadGameForm(LoadGameForm loadGameForm) {
    this.loadGameForm = loadGameForm;
  }

  public LoadGameForm getLoadGameForm() {
    return loadGameForm;
  }

  public void setResized(boolean resized) {
    this.resized = resized;
  }

  public boolean isResized() {
    return resized;
  }
}