/**
   * Act - do whatever the Capitan wants to do. This method is called whenever the 'Act' or 'Run'
   * button gets pressed in the environment.
   */
  public void act() {
    if (!pasoAlJugador()) {
      super.act();
      rebota();
    } else {
      Escenario e = (Escenario) getWorld();
      Batman i = e.getBatman();
      // i.restaSalud(i.getSalud()/2);

      e.restaNumEnemigos();

      getWorld().removeObject(this);
    }
  }