@Test public void testDeclareWar_BranchCoverage() { Civilization enemy = this.getCivilizationConstructor("YOU"); civ.declareWar(enemy); assertTrue(civ.getEnemies().contains(enemy.getName())); // it is impossible to get 100% branch coverage here because there is no way to // make an ally }
@Test public void testGettersAndSetters_BranchCoverage() { assertTrue(civ.getAllies().isEmpty()); assertTrue(civ.getEnemies().isEmpty()); assertTrue(civ.getknownCivs().isEmpty()); civ.getName(); assertTrue(civ.getPop() == 100); civ.getRace().getName(); assertTrue(civ.getType().isEmpty()); civ.setName("DKSFJKLDS"); }