/** * use the index of each slot, together with constraints only one queen in each row from different * angle e.g for var at position [0][0] has index 0, bdd && (NOT0 v NOT1) && (NOT0 v NOT2) && * (NOT0 v NOT3) && (NOT0 v NOT4) horizontal && (NOT0 v NOT5) && (NOT0 v NOT10) && (NOT0 v NOT15) * && (NOT0 v NOT20) vertical && (NOT0 v NOT6) && (NOT0 v NOT12) && (NOT0 v NOT18) && (NOT0 v * NOT24) diagonal && one queen per row rule oneQueen * * @return BDD */ public BDD build() { BDD bdd = factory.one(); for (int x = 0; x < size; x++) { BDD oneQueen = factory.zero(); for (int y = 0; y < size; y++) { oneQueen.orWith(factory.ithVar(idx(x, y))); BDD var = factory.nithVar(idx(x, y)); // get negated index value // horizontal for (int i = (y + 1); i < size; i++) { bdd.andWith(var.or(factory.nithVar(idx(x, i)))); } // vertical for (int i = (x + 1); i < size; i++) { bdd.andWith(var.or(factory.nithVar(idx(i, y)))); } // diagonal for (int i = 1; (y + i) < size; i++) { if ((x - i) >= 0) { bdd.andWith(var.or(factory.nithVar(idx(x - i, y + i)))); } if ((x + i) < size) { bdd.andWith(var.or(factory.nithVar(idx(x + i, y + i)))); } } } bdd.andWith(oneQueen); // one row has to/only can have one queen } return bdd; }
private void buildBalancedOr() throws InterruptedException { BDD result = factory.zero(); // false for (BDD cube : cubes) { if (cube != null) { shutdownNotifier.shutdownIfNecessary(); result.orWith(cube); } } cubes.clear(); cubes.add(result); assert (cubes.size() == 1); }
@Override public void finishConjunction() { checkState(currentCube != null); for (int i = 0; i < cubes.size(); i++) { BDD cubeAtI = cubes.get(i); if (cubeAtI == null) { cubes.set(i, currentCube); currentCube = null; return; } else { currentCube.orWith(cubeAtI); cubes.set(i, null); } } if (currentCube != null) { cubes.add(currentCube); currentCube = null; } }