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Galaxy-Mayhem-for-Android-and-Desktop

This is my first Java project using the LibGdx Framework. I created this project in March 2014 and finished it in July 2014. This version of code is updated to disable Google Play Game Services and just to show my coding implementation. LibGdx allows users to create games and export to various platforms. For more information please check : https://libgdx.badlogicgames.com/

The code will be updated frequently with comments, refactored variables, and explanations of LibGdx elements. The original name for the game was Space Havoc and thus you will see some packages in com.shy.spacehavoc format

If you want to see my implementations please go to:

core/src

If you wish to download and play the game, feel free to do so.

Desktop

You can play Desktop version by launching 'DesktopLauncher' class located in:

desktop/src/com.shy.spacehavoc.desktop/

Use Keyboards W,A,S,D to move around.

Android

WARNING : FOR OPTIMAL EXPERIENCE, please open in devices/simulators with 1280x720 resolution.

Minimum SDK version : 16 (Jelly Bean)

You can play Android version by launching 'AndroidLauncher' class located in:

android/src/com.shy.spacehavoc.android/

Android version uses your device's Accelerometer as input. Please hold your phone flat before playing the game.

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My first project using LibGDX Java framework

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