University of New Orleans Software Design I Honors Project – Dungeon of New Orleans
Dungeon of New Orleans is a text-based mini-RPG starring the player taking a class in dungeoneering. The player must type responses in order to advance through randomly ordered levels. The game features a rock-paper-scissors combat system, engaging bosses, and lots of text.
This is my first Java program outside my Software Design class' course curriculum.
Enjoy this simple-yet-frustrating game!