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Voxel Engine

Simple manual

  • First off let's make new world (10x10) by typing "generate 10 10" on the console.
  • Now you can move around the newly generated world with either WASD or ZQSD
  • You can now set up the block you want to have in hand with the command "give [block type]"
  • You can also remove blocks by left clicking on one
  • To save the world you're in type "save [savename]"
  • To load a world you've previously saved, type "load [savename]
  • World are saved in "C:\User[you]\Vox"
  • You can release the mouse pointer by holding ALT

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Small Voxel Engine wrote in 2 weeks for a competition

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