Beispiel #1
0
    @Override
    public void actionPerformed(ActionEvent e) {
      switch (e.getActionCommand()) {
        case "Cancel":
          screen.show("menu");
          break;

        case "Start game":
          Game startGame = null;
          // 1. if tjekker værdien af hvad der er valgt i comboBoxen og sammenligner med de spil som
          // for-loopet kører igennem
          // 2. if gør så hosten ikke kan joine sit eget spil
          for (Game g : games) {
            if (g.getName().equals(screen.getFindGamePanel().getSelectedGame())) {
              if (g.getHost().getId() != currentUser.getId()) startGame = g;
            }
          }
          if (startGame != null) {

            Gamer opponent = new Gamer();
            opponent.setId(currentUser.getId());
            opponent.setControls(screen.getFindGamePanel().getDirectionsTextfield());
            startGame.setOpponent(opponent);
            String joinGamemessage = api.joinGame(startGame);
            String startGamemessage = api.startGame(startGame);
            System.out.println(startGamemessage);
            String winnerName = "";

            for (User u : users) {

              try {

                if (u.getId() == Integer.parseInt(startGamemessage)) {
                  winnerName = u.getUsername();
                }
              } catch (NumberFormatException e1) {
                e1.printStackTrace();
              }
            }

            JOptionPane.showMessageDialog(
                screen, joinGamemessage + ". The winner was:" + winnerName);
          } else {
            JOptionPane.showMessageDialog(screen, "You can't join a game where you're the host");
          }
          break;
      }
    }
Beispiel #2
0
    @Override
    public void actionPerformed(ActionEvent e) {

      switch (e.getActionCommand()) {
        case "Cancel":
          screen.show("menu");
          break;

        case "Create":
          Game startGame = new Game();
          startGame.setName(screen.getStartGamePanel().getGameName());
          startGame.setMapSize(25);
          Gamer opponent = new Gamer();
          // For-loop kører brugerne igennem og viser dem i en comboBox
          // 1. if tjekker værdien af hvad der er valgt i comboBoxen og sammenligner med de brugere
          // som for-loopet kører igennem
          for (User u : users) {
            if (u.getUsername().equals(screen.getStartGamePanel().getSelectedUSer())) {
              opponent.setId(u.getId());
            }
          }
          // If tjekker om hosten vil udfordre sig selv og giver fejlmeddelelse og ellers er spillet
          // oprettet.
          if (opponent.getId() == currentUser.getId()) {
            JOptionPane.showMessageDialog(
                screen, "Error: You need to choose a different opponent than yourself");
          } else {
            Gamer host = new Gamer();
            host.setId(currentUser.getId());
            host.setControls(screen.getStartGamePanel().getControlsToSnake());
            startGame.setHost(host);

            startGame.setOpponent(opponent);
            String message = api.createGame(startGame);
            JOptionPane.showMessageDialog(screen, message);
            screen.show("menu");
          }
          break;
      }
    }
Beispiel #3
0
    @Override
    public void actionPerformed(ActionEvent e) {
      switch (e.getActionCommand()) {
        case "Cancel":
          screen.show("menu");
          break;

        case "Delete game":
          Game deleteGame = new Game();
          deleteGame.setName(screen.getDeleteGamePanel().getSelectedGame());
          for (Game g : deleteGames) {
            if (g.getName().equals(screen.getDeleteGamePanel().getSelectedGame())) {
              deleteGame = g;
            }
          }
          // Besked om at spillet er slettet
          String message = api.deleteGame(deleteGame.getGameId());
          JOptionPane.showMessageDialog(screen, message);
          if (message.equals("Game was deleted")) {
            screen.getDeleteGamePanel().removeGame();
          }
          break;
      }
    }