Beispiel #1
0
  @EventHandler
  public void onServerStarting(FMLServerStartingEvent event) {
    if (TragicConfig.getBoolean("allowDoom"))
      event.registerServerCommand(new tragicneko.tragicmc.commands.DoomCommand());
    if (TragicConfig.getBoolean("allowDoomsdays"))
      event.registerServerCommand(new tragicneko.tragicmc.commands.DoomsdayComand());

    if (!event.getServer().isFlightAllowed()) {
      TragicConfig.overrideObject("allowFlight", false);
      logWarning(
          "Flight potion effect is disabled due to the server not allowing it. Change the option in your server.properties file if you want it enabled.");
    }
  }
 @EventHandler
 public void serverStarting(FMLServerStartingEvent event) {
   event.registerServerCommand(new CommandSCHelp());
   event.registerServerCommand(new CommandModule());
 }
Beispiel #3
0
 @Override
 public void serverStarting(FMLServerStartingEvent event) {
   super.serverStarting(event);
   event.registerServerCommand(new CommandSchematicaDownload());
 }
 private void registerCommands(FMLServerStartingEvent event) {
   event.registerServerCommand(new Commands());
   event.registerServerCommand(new ShopCommand());
 }
 /**
  * Sets the server starting event which the {@link
  * FMLServerStartingEvent#registerServerCommand(net.minecraft.command.ICommand)} is called against
  * to register the commands.
  *
  * @param event The server starting event
  */
 public synchronized void flush(FMLServerStartingEvent event) {
   for (ForgeCommand cmd : this.pending) {
     event.registerServerCommand(cmd);
   }
   this.pending.clear();
 }