private void internalPaintTabBackground(
      Graphics g, int tabPlacement, int tabIndex, int x, int y, int w, int h, boolean isSelected) {
    BufferedImage leftImg = null;
    BufferedImage middleImg = null;
    BufferedImage rightImg = null;

    Graphics2D g2 = (Graphics2D) g;

    AntialiasingManager.activateAntialiasing(g2);

    int tabOverlap = 0;

    if (isSelected) {
      if (tabPane.isEnabledAt(tabIndex)) {
        leftImg = DesktopUtilActivator.getImage(SELECTED_TAB_LEFT_BG);
        middleImg = DesktopUtilActivator.getImage(SELECTED_TAB_MIDDLE_BG);
        rightImg = DesktopUtilActivator.getImage(SELECTED_TAB_RIGHT_BG);

        tabOverlap = TAB_OVERLAP;
      } else {
        leftImg = DesktopUtilActivator.getImage(TAB_LEFT_BG);
        middleImg = DesktopUtilActivator.getImage(TAB_MIDDLE_BG);
        rightImg = DesktopUtilActivator.getImage(TAB_RIGHT_BG);
      }
    } else {
      leftImg = DesktopUtilActivator.getImage(TAB_LEFT_BG);
      middleImg = DesktopUtilActivator.getImage(TAB_MIDDLE_BG);
      rightImg = DesktopUtilActivator.getImage(TAB_RIGHT_BG);
    }

    // Remove the existing gap between the tabs and the panel, which is due
    // to the removal of the tabbed pane border.
    y++;
    // If the current tab is not the selected tab we paint it 2 more pixels
    // to the bottom in order to create the disabled look.
    if (!isSelected) y += 2;

    g2.drawImage(leftImg, x, y, null);
    g2.drawImage(
        middleImg,
        x + leftImg.getWidth(),
        y,
        w - leftImg.getWidth() - rightImg.getWidth() + tabOverlap,
        leftImg.getHeight(),
        null);
    g2.drawImage(rightImg, x + w - rightImg.getWidth() + tabOverlap, y, null);
  }
Beispiel #2
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  /**
   * Overrides the <code>paintComponent</code> method in <tt>JComponent</tt> to paint the screen
   * capture image as a background of this component.
   */
  @Override
  protected void paintComponent(Graphics g) {
    g = g.create();
    try {
      AntialiasingManager.activateAntialiasing(g);

      Graphics2D g2 = (Graphics2D) g;
      int width = getWidth();
      int height = getHeight();

      g2.drawImage(this.background, 0, 0, null);

      g2.setColor(new Color(255, 255, 255, 180));

      g2.fillRoundRect(0, 0, width, height, 10, 10);

      g2.setColor(Constants.BORDER_COLOR);

      g2.drawRoundRect(0, 0, width - 1, height - 1, 10, 10);
    } finally {
      g.dispose();
    }
  }