Beispiel #1
0
  public void init() {

    System.out.println("Loading...");
    double start = System.currentTimeMillis();

    camera = new Camera(new Vector3f(0, 0, 0), new Quaternion(0, 0, 0, 1));
    game.setCamera(camera);
    camera.setPos(new Vector3f(0, 1, 0));

    level = Initializer.getInstance().loadLevel(camera);
    double finish = System.currentTimeMillis();

    System.out.println((finish - start) / 1000 + "s");
  }
Beispiel #2
0
 @Override
 public void enter() {
   init();
   game.getGameBackground().stop();
   game.getGameBackground().play(level.playTheme());
 }