Beispiel #1
0
  /**
   * Look for received packets and invoke receive. Mark them to be sent if returned with len!=0 from
   * TcpIp layer.
   */
  public void run() {

    Packet p;
    PacketQueue rxQ = ejip.llRxQueue;
    if (rxQ == null) {
      if (Logging.LOG) Logging.wr("No link layer registered");
      return;
    }

    // get one received packet from the receive queue
    p = rxQ.deq();
    if (p != null) {
      receive(p);
    } else {
      udp.run();
      if (Ejip.TCP_ENABLED) tcp.run();
    }
  }
Beispiel #2
0
  /**
   * Process one IP packet. Change buffer and set length to get a packet sent back. called from
   * Net.loop().
   */
  public void receive(Packet p) {

    int i;
    int[] buf = p.buf;
    int len;

    i = buf[0];
    len = i & 0xffff; // length from IP header
    // NO options are assumed in ICMP/TCP/IP...
    // => copy if options present
    // but we just drop it now - too lazy
    if (len > p.len || (i >>> 24 != 0x45)) {
      if (Logging.LOG) Logging.wr("IP options -> discard");
      ejip.returnPacket(p); // packet to short or ip options => drop it
      return;
    } else {
      p.len = len; // correct for to long packets
    }

    // TODO fragmentation
    if (Ip.chkSum(buf, 0, 20) != 0) {
      ejip.returnPacket(p);
      if (Logging.LOG) Logging.wr("wrong IP checksum ");
      return;
    }

    int prot = (buf[2] >> 16) & 0xff; // protocol
    if (prot == PROT_ICMP) {
      doICMP(p);
      ip.doIp(p, prot);
    } else if (prot == Tcp.PROTOCOL) {
      if (Ejip.TCP_ENABLED) {
        // that's the new TCP processing
        tcp.process(p);
      } else {
        ejip.returnPacket(p); // mark packet free				
      }
    } else if (prot == Udp.PROTOCOL) {
      udp.process(p); // Udp generates the reply
    } else {
      ejip.returnPacket(p); // mark packet free
    }
  }