Beispiel #1
0
  public boolean invoke(
      MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) {
    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    HashSet h = properTargets(mob, givenTarget, auto);
    if (h == null) return false;

    boolean success = proficiencyCheck(mob, 0, auto);
    boolean nothingDone = true;
    if (success) {
      for (Iterator e = h.iterator(); e.hasNext(); ) {
        MOB target = (MOB) e.next();
        // it worked, so build a copy of this ability,
        // and add it to the affects list of the
        // affected MOB.  Then tell everyone else
        // what happened.
        CMMsg msg =
            CMClass.getMsg(
                mob,
                target,
                this,
                verbalCastCode(mob, target, auto) | CMMsg.MASK_MALICIOUS,
                auto
                    ? ""
                    : "^S<S-NAME> "
                        + prayForWord(mob)
                        + " an unholy paralysis upon <T-NAMESELF>.^?");
        CMMsg msg2 =
            CMClass.getMsg(
                mob,
                target,
                this,
                CMMsg.MASK_MALICIOUS | CMMsg.TYP_PARALYZE | (auto ? CMMsg.MASK_ALWAYS : 0),
                null);
        if ((target != mob)
            && (mob.location().okMessage(mob, msg))
            && (mob.location().okMessage(mob, msg2))) {
          int levelDiff =
              target.envStats().level()
                  - (mob.envStats().level() + (2 * super.getXLEVELLevel(mob)));
          if (levelDiff < 0) levelDiff = 0;
          if (levelDiff > 6) levelDiff = 6;
          mob.location().send(mob, msg);
          mob.location().send(mob, msg2);
          if ((msg.value() <= 0) && (msg2.value() <= 0)) {
            success = maliciousAffect(mob, target, asLevel, 8 - levelDiff, -1);
            mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, "<S-NAME> can't move!");
          }
          nothingDone = false;
        }
      }
    }

    if (nothingDone)
      return maliciousFizzle(
          mob, null, "<S-NAME> attempt(s) to paralyze everyone, but flub(s) it.");

    // return whether it worked
    return success;
  }
Beispiel #2
0
 public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException {
   if (commands != null) commands.removeElementAt(0);
   if ((commands == null) || (commands.size() == 0)) {
     if (!CMLib.flags().isSleeping(mob)) mob.tell("You aren't sleeping!?");
     else {
       CMMsg msg =
           CMClass.getMsg(mob, null, null, CMMsg.MSG_STAND, "<S-NAME> awake(s) and stand(s) up.");
       if (mob.location().okMessage(mob, msg)) mob.location().send(mob, msg);
     }
   } else {
     String whom = CMParms.combine(commands, 0);
     MOB M = mob.location().fetchInhabitant(whom);
     if ((M == null) || (!CMLib.flags().canBeSeenBy(M, mob))) {
       mob.tell("You don't see '" + whom + "' here.");
       return false;
     }
     if (!CMLib.flags().isSleeping(M)) {
       mob.tell(M.name() + " is awake!");
       return false;
     }
     CMMsg msg =
         CMClass.getMsg(
             mob, M, null, CMMsg.MSG_NOISYMOVEMENT, "<S-NAME> attempt(s) to wake <T-NAME> up.");
     if (mob.location().okMessage(mob, msg)) {
       mob.location().send(mob, msg);
       execute(M, null, metaFlags | Command.METAFLAG_ORDER);
     }
   }
   return false;
 }
Beispiel #3
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    // now see if it worked
    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              somanticCastCode(mob, target, auto),
              L(
                      (auto ? "A " : "^S<S-NAME> incant(s) and point(s) at <T-NAMESELF>. A ")
                          + "long shard of ice streaks through the air!^?")
                  + CMLib.protocol().msp("spelldam2.wav", 40));
      final CMMsg msg2 =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_COLD | (auto ? CMMsg.MASK_ALWAYS : 0),
              null);
      if ((mob.location().okMessage(mob, msg)) && (mob.location().okMessage(mob, msg2))) {
        mob.location().send(mob, msg);
        invoker = mob;

        int damage = 0;
        final int maxDie = (adjustedLevel(mob, asLevel) + (2 * super.getX1Level(mob))) / 2;
        damage += CMLib.dice().roll(maxDie, 6, 15);
        mob.location().send(mob, msg2);
        if ((msg2.value() > 0) || (msg.value() > 0))
          damage = (int) Math.round(CMath.div(damage, 2.0));

        if (target.location() == mob.location())
          CMLib.combat()
              .postDamage(
                  mob,
                  target,
                  this,
                  damage,
                  CMMsg.MASK_ALWAYS | CMMsg.TYP_COLD,
                  Weapon.TYPE_FROSTING,
                  L("The lance <DAMAGE> <T-NAME>!"));
      }
    } else
      return maliciousFizzle(
          mob,
          target,
          L("<S-NAME> incant(s) and point(s) at <T-NAMESELF>, but flub(s) the spell."));

    // return whether it worked
    return success;
  }
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;
    final boolean undead = CMLib.flags().isUndead(target);

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              (undead ? 0 : CMMsg.MASK_MALICIOUS) | verbalCastCode(mob, target, auto),
              L(
                      auto
                          ? "A seriously painful burst assaults <T-NAME>."
                          : "^S<S-NAME> "
                              + prayWord(mob)
                              + " for a serious burst of pain at <T-NAMESELF>!^?")
                  + CMLib.protocol().msp("spelldam1.wav", 40));
      final CMMsg msg2 =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_UNDEAD | (auto ? CMMsg.MASK_ALWAYS : 0),
              null);
      final Room R = target.location();
      if ((R != null) && (R.okMessage(mob, msg)) && ((R.okMessage(mob, msg2)))) {
        R.send(mob, msg);
        R.send(mob, msg2);
        if ((msg.value() <= 0) && (msg2.value() <= 0)) {
          final int harming = CMLib.dice().roll(1, adjustedLevel(mob, asLevel) + 6, 4);
          CMLib.combat()
              .postDamage(
                  mob,
                  target,
                  this,
                  harming,
                  CMMsg.MASK_ALWAYS | CMMsg.TYP_UNDEAD,
                  Weapon.TYPE_BURSTING,
                  L("The unholy spell <DAMAGE> <T-NAME>!"));
        }
      }
    } else
      return maliciousFizzle(
          mob,
          target,
          L("<S-NAME> point(s) at <T-NAMESELF> and @x1, but nothing happens.", prayWord(mob)));

    // return whether it worked
    return success;
  }
Beispiel #5
0
  public boolean open(
      MOB mob, Environmental openThis, String openableWord, int dirCode, boolean quietly) {
    final String openWord = (!(openThis instanceof Exit)) ? "open" : ((Exit) openThis).openWord();
    final String openMsg =
        quietly
            ? null
            : ("<S-NAME> " + openWord + "(s) <T-NAMESELF>.")
                + CMLib.protocol().msp("dooropen.wav", 10);
    final CMMsg msg =
        CMClass.getMsg(mob, openThis, null, CMMsg.MSG_OPEN, openMsg, openableWord, openMsg);
    if (openThis instanceof Exit) {
      final boolean open = ((Exit) openThis).isOpen();
      if ((mob.location().okMessage(msg.source(), msg)) && (!open)) {
        mob.location().send(msg.source(), msg);

        if (dirCode < 0)
          for (int d = Directions.NUM_DIRECTIONS() - 1; d >= 0; d--)
            if (mob.location().getExitInDir(d) == openThis) {
              dirCode = d;
              break;
            }
        if ((dirCode >= 0) && (mob.location().getRoomInDir(dirCode) != null)) {
          final Room opR = mob.location().getRoomInDir(dirCode);
          final Exit opE = mob.location().getPairedExit(dirCode);
          if (opE != null) {
            final CMMsg altMsg =
                CMClass.getMsg(
                    msg.source(),
                    opE,
                    msg.tool(),
                    msg.sourceCode(),
                    null,
                    msg.targetCode(),
                    null,
                    msg.othersCode(),
                    null);
            opE.executeMsg(msg.source(), altMsg);
          }
          final int opCode = Directions.getOpDirectionCode(dirCode);
          if ((opE != null) && (opE.isOpen()) && (((Exit) openThis).isOpen())) {
            final boolean useShipDirs =
                (opR instanceof BoardableShip) || (opR.getArea() instanceof BoardableShip);
            final String inDirName =
                useShipDirs
                    ? Directions.getShipInDirectionName(opCode)
                    : Directions.getInDirectionName(opCode);
            opR.showHappens(CMMsg.MSG_OK_ACTION, L("@x1 @x2 opens.", opE.name(), inDirName));
          }
          return true;
        }
      }
    } else if (mob.location().okMessage(mob, msg)) {
      mob.location().send(mob, msg);
      return true;
    }
    return false;
  }
Beispiel #6
0
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {

    if (commands.size() < 1) {
      mob.tell("Chant to whom?");
      return false;
    }
    String mobName = CMParms.combine(commands, 0).trim().toUpperCase();
    MOB target = getTarget(mob, commands, givenTarget);

    Room newRoom = mob.location();
    if (target != null) {
      newRoom = target.location();
      if ((!CMLib.flags().isAnimalIntelligence(target)) || (target.amFollowing() != mob)) {
        mob.tell("You have no animal follower named '" + mobName + "' here.");
        return false;
      }
    } else {
      mob.tell("You have no animal follower named '" + mobName + "' here.");
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto
                  ? ""
                  : "^S<S-NAME> chant(s) to <T-NAMESELF>, invoking the a mystical connection.^?");
      CMMsg msg2 = CMClass.getMsg(mob, target, this, verbalCastCode(mob, target, auto), null);
      if ((mob.location().okMessage(mob, msg))
          && ((newRoom == mob.location()) || (newRoom.okMessage(mob, msg2)))) {
        mob.location().send(mob, msg);
        if (newRoom != mob.location()) newRoom.send(target, msg2);
        spy = target;
        beneficialAffect(mob, spy, asLevel, 0);
        Ability A = spy.fetchEffect(ID());
        if (A != null) {
          mob.addNonUninvokableEffect((Ability) A.copyOf());
          A.setAffectedOne(spy);
        }
      }

    } else
      beneficialVisualFizzle(
          mob, target, "<S-NAME> chant(s) to <T-NAMESELF>, but the magic fades.");

    // return whether it worked
    return success;
  }
Beispiel #7
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;
    Room R = CMLib.map().roomLocation(target);
    if (R == null) R = mob.location();

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              somanticCastCode(mob, target, auto),
              L(
                      auto
                          ? "<T-NAME> <T-IS-ARE> sprayed with acid."
                          : "^S<S-NAME> reach(es) for <T-NAMESELF>, spraying acid all over <T-HIM-HER>!^?")
                  + CMLib.protocol().msp("spelldam1.wav", 40));
      final CMMsg msg2 =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_ACID | (auto ? CMMsg.MASK_ALWAYS : 0),
              null);
      if ((R.okMessage(mob, msg)) && ((R.okMessage(mob, msg2)))) {
        R.send(mob, msg);
        R.send(mob, msg2);
        invoker = mob;
        final int numDice = (adjustedLevel(mob, asLevel) + (2 * super.getX1Level(invoker()))) / 2;
        int damage = CMLib.dice().roll(2, numDice, 1);
        if ((msg2.value() > 0) || (msg.value() > 0))
          damage = (int) Math.round(CMath.div(damage, 2.0));
        CMLib.combat()
            .postDamage(
                mob,
                target,
                this,
                damage,
                CMMsg.MASK_ALWAYS | CMMsg.TYP_ACID,
                Weapon.TYPE_MELTING,
                L("The acid <DAMAGE> <T-NAME>!"));
        maliciousAffect(mob, target, asLevel, 3, -1);
      }
    } else
      return maliciousFizzle(
          mob, target, L("<S-NAME> reach(es) for <T-NAMESELF>, but nothing more happens."));

    return success;
  }
Beispiel #8
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_UNDEAD | (auto ? CMMsg.MASK_ALWAYS : 0),
              null);
      final CMMsg msg2 =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto ? "" : L("^S<S-NAME> reach(es) at <T-NAMESELF>, @x1!^?", prayingWord(mob)));
      if ((mob.location().okMessage(mob, msg)) && (mob.location().okMessage(mob, msg2))) {
        mob.location().send(mob, msg2);
        mob.location().send(mob, msg);
        if ((msg.value() <= 0) && (msg2.value() <= 0)) {
          final int damage = CMLib.dice().roll(1, adjustedLevel(mob, asLevel), 0);
          CMLib.combat()
              .postDamage(
                  mob,
                  target,
                  this,
                  damage,
                  CMMsg.MASK_ALWAYS | CMMsg.TYP_UNDEAD,
                  Weapon.TYPE_BURSTING,
                  auto
                      ? L("<T-NAME> shudder(s) in a draining magical wake.")
                      : L("The draining grasp <DAMAGE> <T-NAME>."));
          if (mob != target)
            CMLib.combat()
                .postHealing(
                    mob, mob, this, CMMsg.MASK_ALWAYS | CMMsg.TYP_CAST_SPELL, damage, null);
        }
      }
    } else
      return maliciousFizzle(
          mob,
          target,
          L("<S-NAME> reach(es) for <T-NAMESELF>, @x1, but the spell fades.", prayingWord(mob)));

    // return whether it worked
    return success;
  }
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    final Room R = target.location();
    if (success) {
      final Prayer_Thunderbolt newOne = (Prayer_Thunderbolt) this.copyOf();
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              newOne,
              verbalCastCode(mob, target, auto),
              L(
                      auto
                          ? "<T-NAME> is filled with a holy charge!"
                          : "^S<S-NAME> " + prayForWord(mob) + " to strike down <T-NAMESELF>!^?")
                  + CMLib.protocol().msp("lightning.wav", 40));
      final CMMsg msg2 =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_ELECTRIC | (auto ? CMMsg.MASK_ALWAYS : 0),
              null);
      if ((R.okMessage(mob, msg)) && ((R.okMessage(mob, msg2)))) {
        R.send(mob, msg);
        R.send(mob, msg2);
        if ((msg.value() <= 0) && (msg2.value() <= 0)) {
          final int harming =
              CMLib.dice().roll(1, adjustedLevel(mob, asLevel), adjustedLevel(mob, asLevel));
          CMLib.combat()
              .postDamage(
                  mob,
                  target,
                  this,
                  harming,
                  CMMsg.MASK_ALWAYS | CMMsg.TYP_ELECTRIC,
                  Weapon.TYPE_STRIKING,
                  L("^SThe STRIKE of @x1 <DAMAGES> <T-NAME>!^?", hisHerDiety(mob)));
        }
      }
    } else
      return maliciousFizzle(mob, target, L("<S-NAME> @x1, but nothing happens.", prayWord(mob)));

    // return whether it worked
    return success;
  }
Beispiel #10
0
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, 0, auto);
    CMMsg msg2 = null;
    if ((mob != target) && (!mob.getGroupMembers(new HashSet<MOB>()).contains(target)))
      msg2 =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto) | CMMsg.MASK_MALICIOUS,
              "<T-NAME> do(es) not seem to like <S-NAME> messing with <T-HIS-HER> head.");

    if (success && (CMLib.factions().getFaction(CMLib.factions().AlignID()) != null)) {
      // it worked, so build a copy of this ability,
      // and add it to the affects list of the
      // affected MOB.  Then tell everyone else
      // what happened.
      CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              (auto
                  ? "<T-NAME> feel(s) more good."
                  : "^S<S-NAME> " + prayWord(mob) + " to atone <T-NAMESELF>!^?"));
      if ((mob.location().okMessage(mob, msg))
          && ((msg2 == null) || (mob.location().okMessage(mob, msg2)))) {
        mob.location().send(mob, msg);
        if ((msg.value() <= 0) && ((msg2 == null) || (msg2.value() <= 0))) {
          target.tell("Good, pure thoughts fill your head.");
          int evilness = CMLib.dice().roll(10, adjustedLevel(mob, asLevel), 0);
          CMLib.factions().postFactionChange(target, this, CMLib.factions().AlignID(), evilness);
        }
        if (msg2 != null) mob.location().send(mob, msg2);
      }
    } else {
      if ((msg2 != null) && (mob.location().okMessage(mob, msg2))) mob.location().send(mob, msg2);
      return beneficialWordsFizzle(
          mob,
          target,
          "<S-NAME> point(s) at <T-NAMESELF> and " + prayWord(mob) + ", but nothing happens.");
    }

    // return whether it worked
    return success;
  }
Beispiel #11
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);
    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              null,
              this,
              CMMsg.MSG_SPEAK,
              auto ? "" : L("^S<S-NAME> scream(s) a mighty RALLYING CRY!!^?"));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        final Set<MOB> h = properTargets(mob, givenTarget, auto);
        if (h == null) return false;
        for (final Object element : h) {
          final MOB target = (MOB) element;
          target.location().show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> seem(s) rallied!"));
          timesTicking = 0;
          hpUp = mob.phyStats().level() + (2 * getXLEVELLevel(mob));
          beneficialAffect(mob, target, asLevel, 0);
          target.recoverMaxState();
          if (target.fetchEffect(ID()) != null) mob.curState().adjHitPoints(hpUp, mob.maxState());
        }
      }
    } else beneficialWordsFizzle(mob, null, auto ? "" : L("<S-NAME> mumble(s) a weak rally cry."));

    // return whether it worked
    return success;
  }
  @Override
  public boolean okMessage(final Environmental myHost, final CMMsg msg) {
    if ((affected instanceof MOB)
        && (msg.amISource((MOB) affected))
        && (msg.targetMinor() == CMMsg.TYP_DAMAGE)
        && (msg.tool() instanceof Weapon)
        && (msg.value() > 0)
        && (msg.target() instanceof MOB)
        && (((Weapon) msg.tool()).weaponClassification() == Weapon.CLASS_THROWN)) {
      if (CMLib.dice().rollPercentage() < 25) helpProficiency((MOB) affected, 0);
      final CMMsg msg2 =
          CMClass.getMsg(
              (MOB) msg.target(),
              msg.tool(),
              this,
              CMMsg.MSG_OK_VISUAL,
              L("^F^<FIGHT^><T-NAME> fragment(s) in <S-NAME>!^</FIGHT^>^?"));
      CMLib.color().fixSourceFightColor(msg2);
      msg.addTrailerMsg(msg2);
      msg.setValue(
          msg.value()
              + (int)
                  Math.round(
                      CMath.mul(
                          3.0 * msg.value(),
                          CMath.div(proficiency(), 100.0 - (10.0 * getXLEVELLevel(invoker()))))));
    }

    return super.okMessage(myHost, msg);
  }
Beispiel #13
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    final Item I =
        getTarget(mob, mob.location(), givenTarget, commands, Wearable.FILTER_UNWORNONLY);
    if (I == null) return false;
    if (((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_VEGETATION)
        && ((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_WOODEN)) {
      mob.tell(L("Your plant knowledge can tell you nothing about @x1.", I.name(mob)));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
    final boolean success = proficiencyCheck(mob, 0, auto);

    if (!success) mob.tell(L("Your plant senses fail you."));
    else {
      final CMMsg msg =
          CMClass.getMsg(mob, I, null, CMMsg.MSG_DELICATE_SMALL_HANDS_ACT | CMMsg.MASK_MAGIC, null);
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        final StringBuffer str = new StringBuffer("");
        str.append(
            L(
                "@x1 is a kind of @x2.  ",
                I.name(mob),
                RawMaterial.CODES.NAME(I.material()).toLowerCase()));
        if (isPlant(I)) str.append(L("It was summoned by @x1.", I.rawSecretIdentity()));
        else str.append(L("It is either processed by hand, or grown wild."));
        mob.tell(str.toString());
      }
    }
    return success;
  }
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      invoker = mob;
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto ? "" : L("^S<S-NAME> incant(s) to <T-NAMESELF>.^?"));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        if (msg.value() <= 0) {
          target
              .curState()
              .adjThirst(
                  -150 - ((mob.phyStats().level() + (2 * getXLEVELLevel(mob))) * 100),
                  target.maxState().maxThirst(target.baseWeight()));
          mob.location()
              .show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> feel(s) incredibly thirsty!"));
        }
      }
    } else
      return maliciousFizzle(
          mob, target, L("<S-NAME> incant(s) to <T-NAMESELF>, but the spell fades."));
    // return whether it worked
    return success;
  }
Beispiel #15
0
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    String dir = CMParms.combine(commands, 0);
    if (commands.size() > 0) dir = (String) commands.lastElement();
    int dirCode = Directions.getGoodDirectionCode(dir);
    if (!preInvoke(mob, commands, givenTarget, auto, asLevel, 0, 0.0)) return false;

    MOB highestMOB = getHighestLevelMOB(mob, null);
    int levelDiff =
        mob.phyStats().level() + (2 * super.getXLEVELLevel(mob)) - getMOBLevel(highestMOB);

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = false;
    CMMsg msg =
        CMClass.getMsg(
            mob,
            null,
            this,
            auto ? CMMsg.MSG_OK_VISUAL : CMMsg.MSG_DELICATE_HANDS_ACT,
            "<S-NAME> walk(s) carefully " + Directions.getDirectionName(dirCode) + ".");
    if (mob.location().okMessage(mob, msg)) {
      mob.location().send(mob, msg);
      if (levelDiff < 0) levelDiff = levelDiff * 8;
      else levelDiff = levelDiff * 10;
      success = proficiencyCheck(mob, levelDiff, auto);
      int oldDex = mob.baseCharStats().getStat(CharStats.STAT_DEXTERITY);
      if (success) mob.baseCharStats().setStat(CharStats.STAT_DEXTERITY, oldDex + 100);
      mob.recoverCharStats();
      CMLib.tracking().walk(mob, dirCode, false, false);
      if (oldDex != mob.baseCharStats().getStat(CharStats.STAT_DEXTERITY))
        mob.baseCharStats().setStat(CharStats.STAT_DEXTERITY, oldDex);
      mob.recoverCharStats();
    }
    return success;
  }
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      invoker = mob;
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto ? "" : L("^S<S-NAME> incant(s) at <T-NAMESELF>.^?"));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        if (msg.value() <= 0) {
          mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> get(s) sick!"));
          success = maliciousAffect(mob, target, asLevel, 0, -1) != null;
        }
      }
    } else
      return maliciousFizzle(
          mob, target, L("<S-NAME> incant(s) at <T-NAMESELF>, but the spell fizzles."));

    // return whether it worked
    return success;
  }
Beispiel #17
0
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    Physical target = getAnyTarget(mob, commands, givenTarget, Wearable.FILTER_ANY);
    if (target == null) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      // it worked, so build a copy of this ability,
      // and add it to the affects list of the
      // affected MOB.  Then tell everyone else
      // what happened.
      CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto ? "" : "^S<S-NAME> " + prayWord(mob) + " to extinguish <T-NAMESELF>.^?");
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        CMLib.utensils().extinguish(mob, target, false);
        target.recoverPhyStats();
        mob.location().recoverRoomStats();
      }
    } else
      return beneficialWordsFizzle(
          mob,
          target,
          "<S-NAME> " + prayWord(mob) + " to extinguish <T-NAMESELF>, but nothing happens.");
    // return whether it worked
    return success;
  }
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);
    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto ? "" : L("^S<S-NAME> whistle(s) to <T-NAMESELF>.^?"));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        mob.location()
            .show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> attain(s) an aquatic aura!"));
        beneficialAffect(mob, target, asLevel, 0);
      }
    } else
      beneficialWordsFizzle(
          mob, target, L("<S-NAME> whistle(s) to <T-NAMESELF>, but nothing happens."));

    return success;
  }
Beispiel #19
0
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, 0, auto);
    if (success) {
      // it worked, so build a copy of this ability,
      // and add it to the affects list of the
      // affected MOB.  Then tell everyone else
      // what happened.
      CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MSK_MALICIOUS_MOVE | CMMsg.TYP_PARALYZE | (auto ? CMMsg.MASK_ALWAYS : 0),
              auto ? "" : "^S<S-NAME> paralyze(s) <T-NAMESELF>.^?");
      if (target.location().okMessage(target, msg)) {
        target.location().send(target, msg);
        if (msg.value() <= 0) {
          success = maliciousAffect(mob, target, asLevel, 5, -1);
          mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, "<S-NAME> can't move!");
        }
      }
    } else
      return maliciousFizzle(
          mob, target, "<S-NAME> attempt(s) to paralyze <T-NAMESELF>, but fail(s)!");

    // return whether it worked
    return success;
  }
Beispiel #20
0
  public boolean invoke(
      MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) {
    MOB target = getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, 0, auto);
    if (success) {
      CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto
                  ? "<T-NAME> feel(s) magically protected."
                  : "^S<S-NAME> invoke(s) an absorbing barrier of protection around <T-NAMESELF>.^?");
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        beneficialAffect(mob, target, asLevel, 0);
      }
    } else
      beneficialWordsFizzle(
          mob, target, "<S-NAME> attempt(s) to invoke an absorbing barrier, but fail(s).");

    return success;
  }
Beispiel #21
0
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    if (!rightPlace(mob, auto)) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    // now see if it worked
    boolean success = proficiencyCheck(mob, 0, auto);
    if (success) {
      CMMsg msg =
          CMClass.getMsg(
              mob,
              null,
              this,
              verbalCastCode(mob, null, auto),
              auto ? "" : "^S<S-NAME> chant(s) to the ground.^?");
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        buildMyThing(mob, mob.location());
      }
    } else
      return beneficialWordsFizzle(
          mob, null, "<S-NAME> chant(s) to the ground, but nothing happens.");

    // return whether it worked
    return success;
  }
Beispiel #22
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    if (mob.isInCombat()) {
      mob.tell(L("You can't hibernate while in combat!"));
      return false;
    }
    if (!CMLib.flags().isSitting(mob)) {
      mob.tell(L("You must be in a sitting, restful position to hibernate."));
      return false;
    }
    // now see if it worked
    final boolean success = proficiencyCheck(mob, 0, auto);
    if (success) {
      invoker = mob;
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              null,
              this,
              CMMsg.MSG_SLEEP | CMMsg.MASK_MAGIC,
              L("<S-NAME> begin(s) to hibernate..."));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        oldState = mob.curState();
        beneficialAffect(mob, mob, asLevel, Ability.TICKS_FOREVER);
        helpProficiency(mob, 0);
      }
    } else
      return beneficialVisualFizzle(
          mob, null, L("<S-NAME> chant(s) to hibernate, but lose(s) concentration."));

    // return whether it worked
    return success;
  }
Beispiel #23
0
 public boolean processFollow(MOB mob, MOB tofollow, boolean quiet) {
   if (mob == null) return false;
   Room R = mob.location();
   if (R == null) return false;
   if (tofollow != null) {
     if (tofollow == mob) {
       return nofollow(mob, true, false);
     }
     if (mob.getGroupMembers(new HashSet<MOB>()).contains(tofollow)) {
       if (!quiet) mob.tell("You are already a member of " + tofollow.name() + "'s group!");
       return false;
     }
     if (nofollow(mob, false, false)) {
       CMMsg msg =
           CMClass.getMsg(
               mob,
               tofollow,
               null,
               CMMsg.MSG_FOLLOW,
               quiet ? null : "<S-NAME> follow(s) <T-NAMESELF>.");
       if (R.okMessage(mob, msg)) R.send(mob, msg);
       else return false;
     } else return false;
   } else return nofollow(mob, !quiet, quiet);
   return true;
 }
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {

      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto
                  ? L("An anti-plant shell surrounds <T-NAME>!")
                  : L("^S<S-NAME> cast(s) the anti-plant shell around <T-NAMESELF>!^?"));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        beneficialAffect(mob, target, asLevel, 0);
      }
    } else
      return beneficialWordsFizzle(
          mob, target, L("<S-NAME> cast(s) a shell at <T-NAMESELF>, but the magic fizzles."));

    // return whether it worked
    return success;
  }
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    MOB target = mob;
    if ((auto) && (givenTarget != null) && (givenTarget instanceof MOB)) target = (MOB) givenTarget;
    if (target.fetchEffect(this.ID()) != null) {
      mob.tell(target, null, null, L("<S-NAME> <S-IS-ARE> already observing."));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    final CMMsg msg =
        CMClass.getMsg(
            mob,
            target,
            this,
            auto ? CMMsg.MSG_OK_ACTION : (CMMsg.MSG_DELICATE_HANDS_ACT | CMMsg.MASK_EYES),
            auto
                ? L("<T-NAME> become(s) observant.")
                : L(
                    "<S-NAME> open(s) <S-HIS-HER> eyes and observe(s) <S-HIS-HER> surroundings carefully."));
    if (!success)
      return beneficialVisualFizzle(
          mob, null, L("<S-NAME> look(s) around carefully, but become(s) distracted."));
    else if (mob.location().okMessage(mob, msg)) {
      mob.location().send(mob, msg);
      beneficialAffect(mob, target, asLevel, 0);
    }
    return success;
  }
Beispiel #26
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;
    Room R = CMLib.map().roomLocation(target);
    if (R == null) R = mob.location();

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    if ((auto) && (givenTarget != null) && (givenTarget instanceof MOB)) target = (MOB) givenTarget;
    // now see if it worked
    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              somanticCastCode(mob, target, auto),
              auto ? "" : L("^S<S-NAME> speak(s) and gesture(s) to <T-NAMESELF>.^?"));
      if (R.okMessage(mob, msg)) {
        R.send(mob, msg);
        R.show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> seem(s) much more likeable!"));
        beneficialAffect(mob, target, asLevel, 0);
      }
    } else
      return beneficialVisualFizzle(
          mob,
          target,
          L("<S-NAME> incant(s) gracefully to <T-NAMESELF>, but nothing more happens."));

    // return whether it worked
    return success;
  }
Beispiel #27
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    if ((!auto) && (!mob.isInCombat())) {
      mob.tell(L("You must be in combat first!"));
      return false;
    }

    MOB target = mob;
    if ((auto) && (givenTarget != null) && (givenTarget instanceof MOB)) target = (MOB) givenTarget;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    // now see if it worked
    final boolean success = proficiencyCheck(mob, 0, auto);
    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MSG_QUIETMOVEMENT,
              auto
                  ? L("<T-NAME> is braced for an attack!")
                  : L("<S-NAME> brace(s) for an attack!"));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        beneficialAffect(mob, target, asLevel, 0);
      }
    } else
      return beneficialVisualFizzle(
          mob, null, L("<S-NAME> attempt(s) to brace <S-HIM-HERSELF>, but get(s) distracted."));

    // return whether it worked
    return success;
  }
Beispiel #28
0
  @Override
  public void executeMsg(Environmental affecting, CMMsg msg) {
    super.executeMsg(affecting, msg);
    final MOB source = msg.source();
    if (!canFreelyBehaveNormal(affecting)) return;
    final MOB observer = (MOB) affecting;

    if ((source != observer)
        && (msg.amITarget(observer))
        && (msg.targetMinor() == CMMsg.TYP_GIVE)
        && (msg.tool() instanceof Coins)) {
      if ((CMLib.flags().canBeSeenBy(source, observer))
          && (CMLib.flags().canBeSeenBy(observer, source))) {
        double value = ((Coins) msg.tool()).getTotalValue();
        final String currency = ((Coins) msg.tool()).getCurrency().toUpperCase();
        double takeCut = getMyCut(affecting, currency);
        double amountToTake = CMLib.beanCounter().abbreviatedRePrice(observer, value * takeCut);
        if ((amountToTake > 0.0)
            && (amountToTake
                < CMLib.beanCounter()
                    .getLowestDenomination(CMLib.beanCounter().getCurrency(observer))))
          amountToTake =
              CMLib.beanCounter().getLowestDenomination(CMLib.beanCounter().getCurrency(observer));
        value -= amountToTake;
        observer.recoverPhyStats();
        final Coins C = CMLib.beanCounter().makeBestCurrency(observer, value);
        if ((value > 0.0) && (C != null)) {
          // this message will actually end up triggering the hand-over.
          final CMMsg newMsg =
              CMClass.getMsg(
                  observer,
                  source,
                  C,
                  CMMsg.MSG_SPEAK,
                  L("^T<S-NAME> say(s) 'Thank you for your business' to <T-NAMESELF>.^?"));
          C.setOwner(observer);
          final long num = C.getNumberOfCoins();
          final String curr = C.getCurrency();
          final double denom = C.getDenomination();
          C.destroy();
          C.setNumberOfCoins(num);
          C.setCurrency(curr);
          C.setDenomination(denom);
          msg.addTrailerMsg(newMsg);
        } else CMLib.commands().postSay(observer, source, L("Gee, thanks. :)"), true, false);
        ((Coins) msg.tool()).destroy();
      } else if (!CMLib.flags().canBeSeenBy(source, observer))
        CMLib.commands()
            .postSay(observer, null, L("Wha?  Where did this come from?  Cool!"), true, false);
    } else if ((msg.source() == observer)
        && (msg.target() instanceof MOB)
        && (msg.targetMinor() == CMMsg.TYP_SPEAK)
        && (msg.tool() instanceof Coins)
        && (((Coins) msg.tool()).amDestroyed())
        && (!msg.source().isMine(msg.tool()))
        && (!((MOB) msg.target()).isMine(msg.tool())))
      CMLib.beanCounter()
          .giveSomeoneMoney(msg.source(), (MOB) msg.target(), ((Coins) msg.tool()).getTotalValue());
  }
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    MOB target = null;
    Ability reAffect = null;
    if (mob.isInCombat()) {
      if (mob.rangeToTarget() > 0) {
        mob.tell(L("You are too far away to touch!"));
        return false;
      }
      final MOB victim = mob.getVictim();
      reAffect = victim.fetchEffect("Undead_WeakEnergyDrain");
      if (reAffect == null) reAffect = victim.fetchEffect("Undead_EnergyDrain");
      if (reAffect != null) target = victim;
    }
    if (target == null) target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, 0, auto);

    String str = null;
    if (success) {
      str = auto ? "" : L("^S<S-NAME> extend(s) an energy draining hand to <T-NAMESELF>!^?");
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MSK_MALICIOUS_MOVE | CMMsg.TYP_UNDEAD | (auto ? CMMsg.MASK_ALWAYS : 0),
              str);
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        if (msg.value() <= 0) {
          mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> <S-IS-ARE> drained!"));
          if (reAffect != null) {
            if (reAffect instanceof Undead_EnergyDrain)
              ((Undead_EnergyDrain) reAffect).levelsDown++;
            ((StdAbility) reAffect)
                .setTickDownRemaining(
                    ((StdAbility) reAffect).getTickDownRemaining() + mob.phyStats().level());
            mob.recoverPhyStats();
            mob.recoverCharStats();
            mob.recoverMaxState();
          } else {
            direction = 1;
            if (target.charStats().getMyRace().racialCategory().equalsIgnoreCase("Undead"))
              direction = -1;
            success = maliciousAffect(mob, target, asLevel, 0, -1) != null;
          }
        }
      }
    } else
      return maliciousFizzle(
          mob, target, L("<S-NAME> attempt(s) to drain <T-NAMESELF>, but fail(s)."));

    return success;
  }
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    if (target.charStats().getBodyPart(Race.BODY_FOOT) == 0) {
      mob.tell(L("@x1 has no feet!", target.name(mob)));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);
    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto) | CMMsg.MASK_MALICIOUS,
              auto ? "" : L("^S<S-NAME> chant(s) at <T-YOUPOSS> feet!^?"));
      final CMMsg msg2 =
          CMClass.getMsg(
              mob, target, this, verbalCastMask(mob, target, auto) | CMMsg.TYP_DISEASE, null);
      if ((mob.location().okMessage(mob, msg)) && (mob.location().okMessage(mob, msg2))) {
        mob.location().send(mob, msg);
        mob.location().send(mob, msg2);
        if ((msg.value() <= 0) && (msg2.value() <= 0)) {
          invoker = mob;
          maliciousAffect(mob, target, asLevel, Ability.TICKS_ALMOST_FOREVER, -1);
          mob.location()
              .show(
                  target,
                  null,
                  CMMsg.MSG_OK_VISUAL,
                  L("A fungus sprouts up between <S-YOUPOSS> toes!"));
        } else spreadImmunity(target);
      }
    } else
      return maliciousFizzle(
          mob, target, L("<S-NAME> chant(s) at <T-YOUPOSS> feet, but nothing happens."));

    // return whether it worked
    return success;
  }