private boolean entityInRange(BaseEntity entity) { switch (TYPE) { case 0: Player player = (Player) entity; return SETTINGS.isEmpty() || (SETTINGS.charAt(0) == 'g' && player.isInGroup(SETTINGS.substring(2))) || (SETTINGS.charAt(0) == 'p' && player.getName().equalsIgnoreCase(SETTINGS.substring(2))); case 1: case 2: return true; case 3: if ((entity.isMob() || entity.isAnimal()) && entity instanceof Mob) { Mob mob = (Mob) entity; if (SETTINGS.isEmpty() || mob.getName().equalsIgnoreCase(SETTINGS)) return true; } break; case 4: case 5: return true; } return false; }
@SuppressWarnings("rawtypes") protected static boolean damageEntities( List list, World world, int x, int y, int z, int damage, String id) { y = getSafeY(world, x, y, z); boolean damaged = false; boolean isNamed = !id.isEmpty() && !id.equalsIgnoreCase("animal") && !id.equalsIgnoreCase("animals") && !id.equalsIgnoreCase("mob") && !id.equalsIgnoreCase("mobs"); for (Object obj : list) { BaseEntity entity = (BaseEntity) obj; if (entity != null && entity .getWorld() .isChunkLoaded((int) entity.getX(), (int) entity.getY(), (int) entity.getZ()) && (entity.isMob() || entity.isAnimal())) { Vector pVec = new Vector(entity.getX(), entity.getY(), entity.getZ()); if (entity.getWorld() == world && (pVec.getBlockX() == x || pVec.getBlockX() == x + 1 || pVec.getBlockX() == x - 1) && pVec.getBlockY() == y && (pVec.getBlockZ() == z || pVec.getBlockZ() == z + 1 || pVec.getBlockZ() == z - 1)) { if (isNamed) { // Mob mob = (Mob)entity; if (entity.getName().equalsIgnoreCase(id)) { entity.getEntity().a(ODamageSource.j, damage); damaged = true; } } else { entity.getEntity().a(ODamageSource.j, damage); damaged = true; } } } } return damaged; }