private void verifyResultsNativeAcospiFloatFloat(
     Allocation inV, Allocation out, boolean relaxed) {
   float[] arrayInV = new float[INPUTSIZE * 1];
   Arrays.fill(arrayInV, (float) 42);
   inV.copyTo(arrayInV);
   float[] arrayOut = new float[INPUTSIZE * 1];
   Arrays.fill(arrayOut, (float) 42);
   out.copyTo(arrayOut);
   StringBuilder message = new StringBuilder();
   boolean errorFound = false;
   for (int i = 0; i < INPUTSIZE; i++) {
     for (int j = 0; j < 1; j++) {
       // Extract the inputs.
       ArgumentsFloatFloat args = new ArgumentsFloatFloat();
       args.inV = arrayInV[i];
       // Figure out what the outputs should have been.
       Target target = new Target(relaxed);
       CoreMathVerifier.computeNativeAcospi(args, target);
       // Validate the outputs.
       boolean valid = true;
       if (!args.out.couldBe(arrayOut[i * 1 + j], 0.0005)) {
         valid = false;
       }
       if (!valid) {
         if (!errorFound) {
           errorFound = true;
           message.append("Input inV: ");
           appendVariableToMessage(message, args.inV);
           message.append("\n");
           message.append("Expected output out: ");
           appendVariableToMessage(message, args.out);
           message.append("\n");
           message.append("Actual   output out: ");
           appendVariableToMessage(message, arrayOut[i * 1 + j]);
           if (!args.out.couldBe(arrayOut[i * 1 + j], 0.0005)) {
             message.append(" FAIL");
           }
           message.append("\n");
           message.append("Errors at");
         }
         message.append(" [");
         message.append(Integer.toString(i));
         message.append(", ");
         message.append(Integer.toString(j));
         message.append("]");
       }
     }
   }
   assertFalse(
       "Incorrect output for checkNativeAcospiFloatFloat"
           + (relaxed ? "_relaxed" : "")
           + ":\n"
           + message.toString(),
       errorFound);
 }
Beispiel #2
0
 private void verifyResultsExpm1FloatFloat(Allocation in, Allocation out, boolean relaxed) {
   float[] arrayIn = new float[INPUTSIZE * 1];
   in.copyTo(arrayIn);
   float[] arrayOut = new float[INPUTSIZE * 1];
   out.copyTo(arrayOut);
   for (int i = 0; i < INPUTSIZE; i++) {
     for (int j = 0; j < 1; j++) {
       // Extract the inputs.
       ArgumentsFloatFloat args = new ArgumentsFloatFloat();
       args.in = arrayIn[i];
       // Figure out what the outputs should have been.
       Target target = new Target(relaxed);
       CoreMathVerifier.computeExpm1(args, target);
       // Validate the outputs.
       boolean valid = true;
       if (!args.out.couldBe(arrayOut[i * 1 + j])) {
         valid = false;
       }
       if (!valid) {
         StringBuilder message = new StringBuilder();
         message.append("Input in: ");
         message.append(
             String.format(
                 "%14.8g {%8x} %15a", args.in, Float.floatToRawIntBits(args.in), args.in));
         message.append("\n");
         message.append("Expected output out: ");
         message.append(args.out.toString());
         message.append("\n");
         message.append("Actual   output out: ");
         message.append(
             String.format(
                 "%14.8g {%8x} %15a",
                 arrayOut[i * 1 + j],
                 Float.floatToRawIntBits(arrayOut[i * 1 + j]),
                 arrayOut[i * 1 + j]));
         if (!args.out.couldBe(arrayOut[i * 1 + j])) {
           message.append(" FAIL");
         }
         message.append("\n");
         assertTrue(
             "Incorrect output for checkExpm1FloatFloat"
                 + (relaxed ? "_relaxed" : "")
                 + ":\n"
                 + message.toString(),
             valid);
       }
     }
   }
 }
  public void test_AllocationPadded_Byte3_3D() {
    Random random = new Random(0x172d8ab9);
    int w = random.nextInt(32);
    int h = random.nextInt(32);
    int d = random.nextInt(32);
    int arr_len = w * d * h * 3;

    byte[] inArray = new byte[arr_len];
    byte[] outArray = new byte[arr_len];
    random.nextBytes(inArray);

    Type.Builder typeBuilder = new Type.Builder(mRS, Element.I8_3(mRS));
    typeBuilder.setX(w).setY(h).setZ(d);
    Allocation alloc = Allocation.createTyped(mRS, typeBuilder.create());
    alloc.setAutoPadding(true);
    alloc.copyFrom(inArray);
    alloc.copyTo(outArray);

    boolean result = true;
    for (int i = 0; i < arr_len; i++) {
      if (inArray[i] != outArray[i]) {
        result = false;
        break;
      }
    }
    assertTrue(
        "test_AllocationCopyTo_3D_Padded_Byte Failed, output array does not match input", result);
  }
 @SuppressLint("NewApi")
 public static void setAlbumBackground(ImageView albumBg, Bitmap buffer, Activity mActivity) {
   Bitmap buffer_output = null;
   if (buffer != null) {
     // TODO Auto-generated method stub
     int img_width = buffer.getHeight();
     int img_height = buffer.getWidth();
     float ratio = (float) img_width / img_height;
     if (ratio < 1) ratio = 1 / ratio;
     if (ratio > 2) albumBg.setVisibility(View.INVISIBLE);
     buffer_output = Bitmap.createBitmap(buffer);
     final RenderScript rs = RenderScript.create(mActivity);
     final Allocation input =
         Allocation.createFromBitmap(
             rs, buffer, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT);
     final Allocation output = Allocation.createTyped(rs, input.getType());
     final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
     script.setRadius(20.0f);
     script.setInput(input);
     script.forEach(output);
     output.copyTo(buffer_output);
   }
   if (buffer_output != null) {
     albumBg.setVisibility(View.VISIBLE);
     albumBg.setImageBitmap(buffer_output);
   } else {
     albumBg.setVisibility(View.INVISIBLE);
   }
 }
  public void test_AllocationPadded_Long3_2D() {
    Random random = new Random(0x172d8ab9);
    int width = random.nextInt(128);
    int height = random.nextInt(128);
    int arr_len = width * height * 3;

    long[] inArray = new long[arr_len];
    long[] outArray = new long[arr_len];

    for (int i = 0; i < arr_len; i++) {
      inArray[i] = random.nextLong();
    }

    Type.Builder typeBuilder = new Type.Builder(mRS, Element.I64_3(mRS));
    typeBuilder.setX(width).setY(height);
    Allocation alloc = Allocation.createTyped(mRS, typeBuilder.create());
    alloc.setAutoPadding(true);
    alloc.copyFrom(inArray);
    alloc.copyTo(outArray);

    boolean result = true;
    for (int i = 0; i < arr_len; i++) {
      if (inArray[i] != outArray[i]) {
        result = false;
        break;
      }
    }
    assertTrue(
        "test_AllocationCopyTo_2D_Padded_Long Failed, output array does not match input", result);
  }
Beispiel #6
0
  /**
   * 高斯模糊
   *
   * @param bitmap
   * @return
   */
  @SuppressLint("NewApi")
  public static Bitmap blurBitmap(Bitmap bitmap) {

    // Let's create an empty bitmap with the same size of the bitmap we want
    // to blur
    Bitmap outBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Config.ARGB_8888);

    // Instantiate a new Renderscript
    RenderScript rs = RenderScript.create(MyApplication.getAppContext());

    // Create an Intrinsic Blur Script using the Renderscript U8_4(rs)
    ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));

    // Create the Allocations (in/out) with the Renderscript and the in/out
    // bitmaps
    Allocation allIn = Allocation.createFromBitmap(rs, bitmap);
    Allocation allOut = Allocation.createFromBitmap(rs, outBitmap);

    // Set the radius of the blur
    blurScript.setRadius(25.f);

    // Perform the Renderscript
    blurScript.setInput(allIn);
    blurScript.forEach(allOut);

    // Copy the final bitmap created by the out Allocation to the outBitmap
    allOut.copyTo(outBitmap);

    // recycle the original bitmap
    // bitmap.recycle();

    // After finishing everything, we destroy the Renderscript.
    rs.destroy();
    return outBitmap;
  }
  /**
   * Blurs the given Bitmap using RenderScript.
   *
   * @param context
   * @param bitmap
   * @return
   */
  @TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
  private static Bitmap blurUsingRenderScript(final Context context, final Bitmap bitmap) {
    // Create another bitmap that will hold the results of the filter.
    Bitmap blurredBitmap = bitmap.copy(bitmap.getConfig(), true);

    if (blurredBitmap != null) {
      // Create the Renderscript instance that will do the work.
      RenderScript rs = RenderScript.create(context);

      // Allocate memory for Renderscript to work with
      Allocation input =
          Allocation.createFromBitmap(
              rs, blurredBitmap, Allocation.MipmapControl.MIPMAP_FULL, Allocation.USAGE_SCRIPT);
      Allocation output = Allocation.createTyped(rs, input.getType());

      // Load up an instance of the specific script that we want to use.
      ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
      script.setInput(input);
      script.setRadius(4); // Set the blur radius
      script.forEach(output); // Start the ScriptIntrinisicBlur
      output.copyTo(blurredBitmap); // Copy the output to the blurred bitmap
    }

    return blurredBitmap;
  }
  public void test_AllocationPadded_Double3_1D() {
    Random random = new Random(0x172d8ab9);
    int width = random.nextInt(512);
    int arr_len = width * 3;

    double[] inArray = new double[arr_len];
    double[] outArray = new double[arr_len];

    for (int i = 0; i < arr_len; i++) {
      inArray[i] = (double) random.nextFloat();
    }

    Type.Builder typeBuilder = new Type.Builder(mRS, Element.F64_3(mRS));
    typeBuilder.setX(width);
    Allocation alloc = Allocation.createTyped(mRS, typeBuilder.create());
    alloc.setAutoPadding(true);
    alloc.copyFrom(inArray);
    alloc.copyTo(outArray);

    boolean result = true;
    for (int i = 0; i < arr_len; i++) {
      if (inArray[i] != outArray[i]) {
        result = false;
        break;
      }
    }
    assertTrue(
        "test_AllocationCopyTo_1D_Padded_Double Failed, output array does not match input", result);
  }
Beispiel #9
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 private void float4input(long seed, int testId) {
   Allocation mAllocationIn = Allocation.createSized(mRS, Element.F32_4(mRS), INPUTSIZE);
   Allocation mAllocationOut = Allocation.createSized(mRS, Element.U8_4(mRS), INPUTSIZE);
   float[] inArray = new float[INPUTSIZE * 4];
   byte[] outArray = new byte[INPUTSIZE * 4];
   byte[] refArray = new byte[INPUTSIZE * 4];
   RSUtils.genRandom(seed, 1, 0, inArray);
   mAllocationIn.copy1DRangeFrom(0, INPUTSIZE, inArray);
   try {
     RSUtils.forEach(this, testId, mAllocationIn, mAllocationOut);
   } catch (RSRuntimeException e) {
   }
   mAllocationOut.copyTo(outArray);
   for (int i = 0; i < outArray.length; i += 4) {
     int offset = i;
     Float4 inValues =
         new Float4(
             inArray[offset], inArray[offset + 1], inArray[offset + 2], inArray[offset + 3]);
     byte[] cValue = rs_PackColorTo8888(inValues);
     refArray[i] = cValue[0];
     refArray[i + 1] = cValue[1];
     refArray[i + 2] = cValue[2];
     refArray[i + 3] = cValue[3];
     for (int j = 0; j < 4; j++) {
       assertEquals(refArray[i + j] & 0xff, outArray[i + j] & 0xff);
     }
   }
 }
Beispiel #10
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 private void verifyResultsIlogbFloatInt(Allocation inV, Allocation out, boolean relaxed) {
   float[] arrayInV = new float[INPUTSIZE * 1];
   Arrays.fill(arrayInV, (float) 42);
   inV.copyTo(arrayInV);
   int[] arrayOut = new int[INPUTSIZE * 1];
   Arrays.fill(arrayOut, (int) 42);
   out.copyTo(arrayOut);
   StringBuilder message = new StringBuilder();
   boolean errorFound = false;
   for (int i = 0; i < INPUTSIZE; i++) {
     for (int j = 0; j < 1; j++) {
       // Extract the inputs.
       ArgumentsFloatInt args = new ArgumentsFloatInt();
       args.inV = arrayInV[i];
       // Extract the outputs.
       args.out = arrayOut[i * 1 + j];
       // Ask the CoreMathVerifier to validate.
       String errorMessage = CoreMathVerifier.verifyIlogb(args);
       boolean valid = errorMessage == null;
       if (!valid) {
         if (!errorFound) {
           errorFound = true;
           message.append("Input inV: ");
           appendVariableToMessage(message, args.inV);
           message.append("\n");
           message.append("Output out: ");
           appendVariableToMessage(message, args.out);
           message.append("\n");
           message.append(errorMessage);
           message.append("Errors at");
         }
         message.append(" [");
         message.append(Integer.toString(i));
         message.append(", ");
         message.append(Integer.toString(j));
         message.append("]");
       }
     }
   }
   assertFalse(
       "Incorrect output for checkIlogbFloatInt"
           + (relaxed ? "_relaxed" : "")
           + ":\n"
           + message.toString(),
       errorFound);
 }
Beispiel #11
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  public byte[] decodeBMPToYUV422(Bitmap bmp) {
    int width = bmp.getWidth();
    int height = bmp.getHeight();

    boolean needUpdateAllocation = false;
    if (mOriginHeight2 != height || mOriginWidth2 != width) {
      mOriginWidth2 = width;
      mOriginHeight2 = height;
      needUpdateAllocation = true;
    }
    Type.Builder tbIn = new Type.Builder(mRS, Element.RGBA_8888(mRS));
    tbIn.setX(width).setY(height);
    //		tbIn.setX(nv21.length);
    Type.Builder tbOut = new Type.Builder(mRS, Element.U8(mRS));
    tbOut.setX(width * height + width * height / 2);

    //		if(mInAlloc2==null){
    //			mInAlloc2=Allocation.createTyped(mRS, tbIn.create(),Allocation.USAGE_SCRIPT);
    //		}
    if (mOutAlloc2 == null || needUpdateAllocation) {
      mOutAlloc2 = Allocation.createTyped(mRS, tbOut.create(), Allocation.USAGE_SCRIPT);
    }
    mInAlloc2 = Allocation.createFromBitmap(mRS, bmp);

    mScript.bind_bmpInput(mInAlloc2);
    mScript.bind_yuvOutput(mOutAlloc2);
    //
    //		mScript.bind_input(mInAlloc2);
    //		mScript.bind_output(mOutAlloc2);
    mScript.set_mImageWidth(width);
    mScript.set_mImageHeight(height);

    int[] indexBuffer = new int[height];
    for (int i = 0; i < indexBuffer.length; i++) {
      indexBuffer[i] = i;
    }

    Type.Builder tbIndex = new Type.Builder(mRS, Element.I32(mRS));
    tbIndex.setX(indexBuffer.length);
    if (mIndexAlloc2 == null || needUpdateAllocation) {
      mIndexAlloc2 = Allocation.createTyped(mRS, tbIndex.create());
      mOriginHeight2 = height;
    }
    mIndexAlloc2.copyFrom(indexBuffer);

    mScript.forEach_process_jpg2yuv(mIndexAlloc2);

    if (mOutput2 == null || needUpdateAllocation) {
      mOutputLength2 = width * height + width * height / 2;
      mOutput2 = new byte[mOutputLength2];
    }

    mOutAlloc2.copyTo(mOutput2);

    return mOutput2;
  }
Beispiel #12
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 /*
 本程序中大概耗时为20-30毫秒
  */
 private Bitmap blurBitmap(Bitmap bitmap, int radius) {
   RenderScript rs = RenderScript.create(this);
   Allocation overlayAlloc = Allocation.createFromBitmap(rs, bitmap);
   ScriptIntrinsicBlur blur = ScriptIntrinsicBlur.create(rs, overlayAlloc.getElement());
   blur.setInput(overlayAlloc);
   blur.setRadius(radius);
   blur.forEach(overlayAlloc);
   overlayAlloc.copyTo(bitmap);
   rs.destroy();
   return bitmap;
 }
Beispiel #13
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 private void verify(double[] a1, double[] a2, Allocation alloc, String s, int vsize) {
   alloc.copyTo(a2);
   for (int i = 0; i < gWidth; i++) {
     if (a1[i] != a2[i]) {
       if ((vsize == 3) && ((i % 4) == 3)) {
         continue;
       }
       throw new RSRuntimeException(s + a1[i] + ", " + a2[i] + ", at " + i);
     }
     a2[i] = 0;
   }
   alloc.copyFrom(a2);
 }
  public Bitmap blur(Bitmap bitmap) {
    Bitmap blurredMap = bitmap.copy(bitmap.getConfig(), true);

    RenderScript rs = RenderScript.create(this);
    final Allocation input = Allocation.createFromBitmap(rs, blurredMap);
    final Allocation output = Allocation.createTyped(rs, input.getType());
    final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    script.setRadius(5f);
    script.setInput(input);
    script.forEach(output);
    output.copyTo(blurredMap);

    return blurredMap;
  }
Beispiel #15
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  @TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
  @Override
  protected Bitmap blur(Bitmap bitmap, int radius) {
    RenderScript rs = RenderScript.create(getActivity());
    Allocation overlayAlloc = Allocation.createFromBitmap(rs, bitmap);
    ScriptIntrinsicBlur blur = ScriptIntrinsicBlur.create(rs, overlayAlloc.getElement());

    blur.setInput(overlayAlloc);
    blur.setRadius(radius);
    blur.forEach(overlayAlloc);

    overlayAlloc.copyTo(bitmap);
    rs.destroy();
    return bitmap;
  }
Beispiel #16
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  public static Bitmap blur(Context context, Bitmap image, float radius) {
    int width = Math.round(image.getWidth() * BITMAP_SCALE);
    int height = Math.round(image.getHeight() * BITMAP_SCALE);

    Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false);
    Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);

    RenderScript rs = RenderScript.create(context);
    ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
    Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
    theIntrinsic.setRadius(radius);
    theIntrinsic.setInput(tmpIn);
    theIntrinsic.forEach(tmpOut);
    tmpOut.copyTo(outputBitmap);

    return outputBitmap;
  }
Beispiel #17
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  public byte[] decodeNV21ToRGB888(byte[] nv21, int width, int height, int degree) {

    Type.Builder tbIn = new Type.Builder(mRS, Element.U8(mRS));
    tbIn.setX(nv21.length);
    Type.Builder tbOut = new Type.Builder(mRS, Element.U8(mRS));
    tbOut.setX(width * height * 4);

    if (mInAlloc == null) {
      mInAlloc = Allocation.createTyped(mRS, tbIn.create());
    }
    if (mOutAlloc == null) {
      mOutAlloc = Allocation.createTyped(mRS, tbOut.create());
    }
    mInAlloc.copyFrom(nv21);

    mScript.bind_input(mInAlloc);
    mScript.bind_output(mOutAlloc);
    mScript.set_rotateDegree(degree);
    mScript.set_mImageWidth(width);
    mScript.set_mImageHeight(height);

    int[] indexBuffer = new int[height];
    for (int i = 0; i < indexBuffer.length; i++) {
      indexBuffer[i] = i;
    }

    Type.Builder tbIndex = new Type.Builder(mRS, Element.I32(mRS));
    tbIndex.setX(indexBuffer.length);
    if (mIndexAlloc == null) {
      mIndexAlloc = Allocation.createTyped(mRS, tbIndex.create());
    }
    mIndexAlloc.copyFrom(indexBuffer);

    mScript.forEach_process(mIndexAlloc);

    if (mOutput == null || mOutputLength == -1) {
      mOutputLength = width * height * 4;
      mOutput = new byte[mOutputLength];
    }

    mOutAlloc.copyTo(mOutput);

    return mOutput;
  }
  private void updateBlur() {
    if (!(mDrawable instanceof BitmapDrawable)) {
      return;
    }
    final int textViewHeight = mTextView.getHeight();
    if (textViewHeight == 0) {
      return;
    }

    // Determine the size of the TextView compared to the height of the ImageView
    final float ratio = (float) textViewHeight / mImageView.getHeight();

    // Get the Bitmap
    final BitmapDrawable bitmapDrawable = (BitmapDrawable) mDrawable;
    final Bitmap originalBitmap = bitmapDrawable.getBitmap();

    // Calculate the height as a ratio of the Bitmap
    int height = (int) (ratio * originalBitmap.getHeight());

    // The y position is the number of pixels height represents from the bottom of the Bitmap
    final int y = originalBitmap.getHeight() - height;

    final Bitmap portionToBlur =
        Bitmap.createBitmap(originalBitmap, 0, y, originalBitmap.getWidth(), height);
    final Bitmap blurredBitmap = portionToBlur.copy(Bitmap.Config.ARGB_8888, true);

    // Use RenderScript to blur the pixels
    RenderScript rs = RenderScript.create(getContext());
    ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    Allocation tmpIn = Allocation.createFromBitmap(rs, portionToBlur);
    Allocation tmpOut = Allocation.createFromBitmap(rs, blurredBitmap);
    theIntrinsic.setRadius(25f);
    theIntrinsic.setInput(tmpIn);
    theIntrinsic.forEach(tmpOut);
    tmpOut.copyTo(blurredBitmap);
    new Canvas(blurredBitmap).drawColor(mScrimColor);

    // Create the new bitmap using the old plus the blurred portion and display it
    final Bitmap newBitmap = originalBitmap.copy(Bitmap.Config.ARGB_8888, true);
    final Canvas canvas = new Canvas(newBitmap);
    canvas.drawBitmap(blurredBitmap, 0, y, new Paint());
    mImageView.setImageBitmap(newBitmap);
  }
Beispiel #19
0
  public static Bitmap convertToBlur(Bitmap bmp, Context context) {
    final int radius = 20;
    if (Build.VERSION.SDK_INT > 16) {
      Log.d(MenuView.class.getSimpleName(), "VERSION.SDK_INT " + Build.VERSION.SDK_INT);
      Bitmap bitmap = bmp.copy(bmp.getConfig(), true);

      final RenderScript rs = RenderScript.create(context);
      final Allocation input =
          Allocation.createFromBitmap(
              rs, bmp, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT);
      final Allocation output = Allocation.createTyped(rs, input.getType());
      final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
      script.setRadius(radius /* e.g. 3.f */);
      script.setInput(input);
      script.forEach(output);
      output.copyTo(bitmap);
      return bitmap;
    }
    return bmp;
  }
Beispiel #20
0
  /** 图片模糊效果 */
  public static Bitmap blurBitmap(Context context, Bitmap bitmap, float radius) {
    Bitmap outBitmap =
        Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888);
    RenderScript rs = RenderScript.create(context);

    ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));

    Allocation allIn = Allocation.createFromBitmap(rs, bitmap);
    Allocation allOut = Allocation.createFromBitmap(rs, bitmap);

    blurScript.setRadius(radius);

    blurScript.setInput(allIn);
    blurScript.forEach(allOut);

    allOut.copyTo(outBitmap);

    bitmap.recycle();
    rs.destroy();

    return outBitmap;
  }
  @TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
  public static Bitmap blur(Context context, Bitmap bitmap, int radius) throws RSRuntimeException {
    RenderScript rs = null;
    try {
      rs = RenderScript.create(context);
      Allocation input =
          Allocation.createFromBitmap(
              rs, bitmap, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT);
      Allocation output = Allocation.createTyped(rs, input.getType());
      ScriptIntrinsicBlur blur = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));

      blur.setInput(input);
      blur.setRadius(radius);
      blur.forEach(output);
      output.copyTo(bitmap);
    } finally {
      if (rs != null) {
        rs.destroy();
      }
    }

    return bitmap;
  }
  public void setBackgroundProfileImage(String url, ImageView imageView) {
    File possibleCachedFile =
        new File(getCacheDir() + File.separator, Integer.toString(url.hashCode()));

    if (possibleCachedFile.exists()) {
      Bitmap photo = BitmapFactory.decodeFile(possibleCachedFile.getPath());

      final RenderScript renderScript = RenderScript.create(this);
      final Allocation input =
          Allocation.createFromBitmap(
              renderScript, photo, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT);
      final Allocation output = Allocation.createTyped(renderScript, input.getType());
      final ScriptIntrinsicBlur script =
          ScriptIntrinsicBlur.create(renderScript, Element.U8_4(renderScript));

      script.setRadius(3.f);
      script.setInput(input);
      script.forEach(output);
      output.copyTo(photo);

      imageView.setImageBitmap(photo);
    }
  }
  public void blur(Bitmap bkg) {
    long startMs = System.currentTimeMillis();
    float radius = 20;

    bkg = small(bkg);
    Bitmap bitmap = bkg.copy(bkg.getConfig(), true);

    final RenderScript rs = RenderScript.create(context);
    final Allocation input =
        Allocation.createFromBitmap(
            rs, bkg, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT);
    final Allocation output = Allocation.createTyped(rs, input.getType());
    final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    script.setRadius(radius);
    script.setInput(input);
    script.forEach(output);
    output.copyTo(bitmap);

    bitmap = big(bitmap);
    this.bitmaps = bitmap;
    // setBackground(new BitmapDrawable(context.getResources(), bitmap));
    rs.destroy();
    Log.d("zhangle", "blur take away:" + (System.currentTimeMillis() - startMs) + "ms");
  }
  @SuppressLint("NewApi")
  public static Bitmap fastblur(Context context, Bitmap sentBitmap, int radius) {

    try {
      if (VERSION.SDK_INT > 16) {
        Bitmap bitmap = sentBitmap.copy(sentBitmap.getConfig(), true);

        final RenderScript rs = RenderScript.create(context);
        final Allocation input =
            Allocation.createFromBitmap(
                rs, sentBitmap, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT);
        final Allocation output = Allocation.createTyped(rs, input.getType());
        final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
        script.setRadius(radius /* e.g. 3.f */);
        script.setInput(input);
        script.forEach(output);
        output.copyTo(bitmap);
        return bitmap;
      }

      // Stack Blur v1.0 from
      // http://www.quasimondo.com/StackBlurForCanvas/StackBlurDemo.html
      //
      // Java Author: Mario Klingemann <mario at quasimondo.com>
      // http://incubator.quasimondo.com
      // created Feburary 29, 2004
      // Android port : Yahel Bouaziz <yahel at kayenko.com>
      // http://www.kayenko.com
      // ported april 5th, 2012

      // This is a compromise between Gaussian Blur and Box blur
      // It creates much better looking blurs than Box Blur, but is
      // 7x faster than my Gaussian Blur implementation.
      //
      // I called it Stack Blur because this describes best how this
      // filter works internally: it creates a kind of moving stack
      // of colors whilst scanning through the image. Thereby it
      // just has to add one new block of color to the right side
      // of the stack and remove the leftmost color. The remaining
      // colors on the topmost layer of the stack are either added on
      // or reduced by one, depending on if they are on the right or
      // on the left side of the stack.
      //
      // If you are using this algorithm in your code please add
      // the following line:
      //
      // Stack Blur Algorithm by Mario Klingemann <*****@*****.**>

      Bitmap bitmap = sentBitmap.copy(sentBitmap.getConfig(), true);

      if (radius < 1) {
        return (null);
      }

      int w = bitmap.getWidth();
      int h = bitmap.getHeight();

      int[] pix = new int[w * h];
      Log.e("pix", w + " " + h + " " + pix.length);
      bitmap.getPixels(pix, 0, w, 0, 0, w, h);

      int wm = w - 1;
      int hm = h - 1;
      int wh = w * h;
      int div = radius + radius + 1;

      int r[] = new int[wh];
      int g[] = new int[wh];
      int b[] = new int[wh];
      int rsum, gsum, bsum, x, y, i, p, yp, yi, yw;
      int vmin[] = new int[Math.max(w, h)];

      int divsum = (div + 1) >> 1;
      divsum *= divsum;
      int dv[] = new int[256 * divsum];
      for (i = 0; i < 256 * divsum; i++) {
        dv[i] = (i / divsum);
      }

      yw = yi = 0;

      int[][] stack = new int[div][3];
      int stackpointer;
      int stackstart;
      int[] sir;
      int rbs;
      int r1 = radius + 1;
      int routsum, goutsum, boutsum;
      int rinsum, ginsum, binsum;

      for (y = 0; y < h; y++) {
        rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0;
        for (i = -radius; i <= radius; i++) {
          p = pix[yi + Math.min(wm, Math.max(i, 0))];
          sir = stack[i + radius];
          sir[0] = (p & 0xff0000) >> 16;
          sir[1] = (p & 0x00ff00) >> 8;
          sir[2] = (p & 0x0000ff);
          rbs = r1 - Math.abs(i);
          rsum += sir[0] * rbs;
          gsum += sir[1] * rbs;
          bsum += sir[2] * rbs;
          if (i > 0) {
            rinsum += sir[0];
            ginsum += sir[1];
            binsum += sir[2];
          } else {
            routsum += sir[0];
            goutsum += sir[1];
            boutsum += sir[2];
          }
        }
        stackpointer = radius;

        for (x = 0; x < w; x++) {

          r[yi] = dv[rsum];
          g[yi] = dv[gsum];
          b[yi] = dv[bsum];

          rsum -= routsum;
          gsum -= goutsum;
          bsum -= boutsum;

          stackstart = stackpointer - radius + div;
          sir = stack[stackstart % div];

          routsum -= sir[0];
          goutsum -= sir[1];
          boutsum -= sir[2];

          if (y == 0) {
            vmin[x] = Math.min(x + radius + 1, wm);
          }
          p = pix[yw + vmin[x]];

          sir[0] = (p & 0xff0000) >> 16;
          sir[1] = (p & 0x00ff00) >> 8;
          sir[2] = (p & 0x0000ff);

          rinsum += sir[0];
          ginsum += sir[1];
          binsum += sir[2];

          rsum += rinsum;
          gsum += ginsum;
          bsum += binsum;

          stackpointer = (stackpointer + 1) % div;
          sir = stack[(stackpointer) % div];

          routsum += sir[0];
          goutsum += sir[1];
          boutsum += sir[2];

          rinsum -= sir[0];
          ginsum -= sir[1];
          binsum -= sir[2];

          yi++;
        }
        yw += w;
      }
      for (x = 0; x < w; x++) {
        rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0;
        yp = -radius * w;
        for (i = -radius; i <= radius; i++) {
          yi = Math.max(0, yp) + x;

          sir = stack[i + radius];

          sir[0] = r[yi];
          sir[1] = g[yi];
          sir[2] = b[yi];

          rbs = r1 - Math.abs(i);

          rsum += r[yi] * rbs;
          gsum += g[yi] * rbs;
          bsum += b[yi] * rbs;

          if (i > 0) {
            rinsum += sir[0];
            ginsum += sir[1];
            binsum += sir[2];
          } else {
            routsum += sir[0];
            goutsum += sir[1];
            boutsum += sir[2];
          }

          if (i < hm) {
            yp += w;
          }
        }
        yi = x;
        stackpointer = radius;
        for (y = 0; y < h; y++) {
          // Preserve alpha channel: ( 0xff000000 & pix[yi] )
          pix[yi] = (0xff000000 & pix[yi]) | (dv[rsum] << 16) | (dv[gsum] << 8) | dv[bsum];

          rsum -= routsum;
          gsum -= goutsum;
          bsum -= boutsum;

          stackstart = stackpointer - radius + div;
          sir = stack[stackstart % div];

          routsum -= sir[0];
          goutsum -= sir[1];
          boutsum -= sir[2];

          if (x == 0) {
            vmin[y] = Math.min(y + r1, hm) * w;
          }
          p = x + vmin[y];

          sir[0] = r[p];
          sir[1] = g[p];
          sir[2] = b[p];

          rinsum += sir[0];
          ginsum += sir[1];
          binsum += sir[2];

          rsum += rinsum;
          gsum += ginsum;
          bsum += binsum;

          stackpointer = (stackpointer + 1) % div;
          sir = stack[stackpointer];

          routsum += sir[0];
          goutsum += sir[1];
          boutsum += sir[2];

          rinsum -= sir[0];
          ginsum -= sir[1];
          binsum -= sir[2];

          yi += w;
        }
      }

      Log.e("pix", w + " " + h + " " + pix.length);
      bitmap.setPixels(pix, 0, w, 0, 0, w, h);
      return (bitmap);

    } catch (Exception e) {
      e.printStackTrace();
      return null;
    }
  }
  public synchronized void render(RenderingRequest request) {
    // TODO: cleanup/remove GEOMETRY / FILTERS paths
    synchronized (CachingPipeline.class) {
      if (getRenderScriptContext() == null) {
        return;
      }
      if ((request.getType() != RenderingRequest.PARTIAL_RENDERING
              && request.getType() != RenderingRequest.ICON_RENDERING
              && request.getBitmap() == null)
          || request.getImagePreset() == null) {
        return;
      }

      if (DEBUG) {
        Log.v(LOGTAG, "render image of type " + getType(request));
      }

      Bitmap bitmap = request.getBitmap();
      ImagePreset preset = request.getImagePreset();
      setupEnvironment(preset, true);
      mFiltersManager.freeFilterResources(preset);

      if (request.getType() == RenderingRequest.PARTIAL_RENDERING) {
        MasterImage master = MasterImage.getImage();
        bitmap =
            ImageLoader.getScaleOneImageForPreset(
                master.getActivity(),
                mEnvironment.getBimapCache(),
                master.getUri(),
                request.getBounds(),
                request.getDestination());
        if (bitmap == null) {
          Log.w(LOGTAG, "could not get bitmap for: " + getType(request));
          return;
        }
      }

      if (request.getType() == RenderingRequest.FULL_RENDERING
          || request.getType() == RenderingRequest.GEOMETRY_RENDERING
          || request.getType() == RenderingRequest.FILTERS_RENDERING) {
        updateOriginalAllocation(preset);
      }

      if (DEBUG && bitmap != null) {
        Log.v(
            LOGTAG,
            "after update, req bitmap ("
                + bitmap.getWidth()
                + "x"
                + bitmap.getHeight()
                + " ? resizeOriginal ("
                + mResizedOriginalBitmap.getWidth()
                + "x"
                + mResizedOriginalBitmap.getHeight());
      }

      if (request.getType() == RenderingRequest.FULL_RENDERING
          || request.getType() == RenderingRequest.GEOMETRY_RENDERING) {
        mOriginalAllocation.copyTo(bitmap);
      } else if (request.getType() == RenderingRequest.FILTERS_RENDERING) {
        mFiltersOnlyOriginalAllocation.copyTo(bitmap);
      }

      if (request.getType() == RenderingRequest.FULL_RENDERING
          || request.getType() == RenderingRequest.FILTERS_RENDERING
          || request.getType() == RenderingRequest.ICON_RENDERING
          || request.getType() == RenderingRequest.PARTIAL_RENDERING
          || request.getType() == RenderingRequest.STYLE_ICON_RENDERING) {

        if (request.getType() == RenderingRequest.ICON_RENDERING) {
          mEnvironment.setQuality(FilterEnvironment.QUALITY_ICON);
        } else {
          mEnvironment.setQuality(FilterEnvironment.QUALITY_PREVIEW);
        }

        if (request.getType() == RenderingRequest.ICON_RENDERING) {
          Rect iconBounds = request.getIconBounds();
          Bitmap source = MasterImage.getImage().getThumbnailBitmap();
          if (iconBounds.width() > source.getWidth() * 2) {
            source = MasterImage.getImage().getLargeThumbnailBitmap();
          }
          if (iconBounds != null) {
            bitmap =
                mEnvironment.getBitmap(iconBounds.width(), iconBounds.height(), BitmapCache.ICON);
            Canvas canvas = new Canvas(bitmap);
            Matrix m = new Matrix();
            float minSize = Math.min(source.getWidth(), source.getHeight());
            float maxSize = Math.max(iconBounds.width(), iconBounds.height());
            float scale = maxSize / minSize;
            m.setScale(scale, scale);
            float dx = (iconBounds.width() - (source.getWidth() * scale)) / 2.0f;
            float dy = (iconBounds.height() - (source.getHeight() * scale)) / 2.0f;
            m.postTranslate(dx, dy);
            canvas.drawBitmap(source, m, new Paint(Paint.FILTER_BITMAP_FLAG));
          } else {
            bitmap = mEnvironment.getBitmapCopy(source, BitmapCache.ICON);
          }
        }
        Bitmap bmp = preset.apply(bitmap, mEnvironment);
        if (!mEnvironment.needsStop()) {
          request.setBitmap(bmp);
        }
        mFiltersManager.freeFilterResources(preset);
      }
    }
  }
Beispiel #26
0
  @TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
  public static Bitmap fastblur(Context context, Bitmap sentBitmap, int radius) {
    if (Build.VERSION.SDK_INT > 16) {
      Bitmap bitmap = sentBitmap.copy(sentBitmap.getConfig(), true);
      final RenderScript rs = RenderScript.create(context);
      final Allocation input =
          Allocation.createFromBitmap(
              rs, sentBitmap, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT);
      final Allocation output = Allocation.createTyped(rs, input.getType());
      final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
      script.setRadius(radius);
      script.setInput(input);
      script.forEach(output);
      output.copyTo(bitmap);
      return bitmap;
    }

    Bitmap bitmap = sentBitmap.copy(sentBitmap.getConfig(), true);

    if (radius < 1) {
      return (null);
    }

    int w = bitmap.getWidth();
    int h = bitmap.getHeight();

    int[] pix = new int[w * h];
    bitmap.getPixels(pix, 0, w, 0, 0, w, h);

    int wm = w - 1;
    int hm = h - 1;
    int wh = w * h;
    int div = radius + radius + 1;

    int r[] = new int[wh];
    int g[] = new int[wh];
    int b[] = new int[wh];
    int rsum, gsum, bsum, x, y, i, p, yp, yi, yw;
    int vmin[] = new int[Math.max(w, h)];

    int divsum = (div + 1) >> 1;
    divsum *= divsum;
    int dv[] = new int[256 * divsum];
    for (i = 0; i < 256 * divsum; i++) {
      dv[i] = (i / divsum);
    }

    yw = yi = 0;

    int[][] stack = new int[div][3];
    int stackpointer;
    int stackstart;
    int[] sir;
    int rbs;
    int r1 = radius + 1;
    int routsum, goutsum, boutsum;
    int rinsum, ginsum, binsum;

    for (y = 0; y < h; y++) {
      rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0;
      for (i = -radius; i <= radius; i++) {
        p = pix[yi + Math.min(wm, Math.max(i, 0))];
        sir = stack[i + radius];
        sir[0] = (p & 0xff0000) >> 16;
        sir[1] = (p & 0x00ff00) >> 8;
        sir[2] = (p & 0x0000ff);
        rbs = r1 - Math.abs(i);
        rsum += sir[0] * rbs;
        gsum += sir[1] * rbs;
        bsum += sir[2] * rbs;
        if (i > 0) {
          rinsum += sir[0];
          ginsum += sir[1];
          binsum += sir[2];
        } else {
          routsum += sir[0];
          goutsum += sir[1];
          boutsum += sir[2];
        }
      }
      stackpointer = radius;

      for (x = 0; x < w; x++) {

        r[yi] = dv[rsum];
        g[yi] = dv[gsum];
        b[yi] = dv[bsum];

        rsum -= routsum;
        gsum -= goutsum;
        bsum -= boutsum;

        stackstart = stackpointer - radius + div;
        sir = stack[stackstart % div];

        routsum -= sir[0];
        goutsum -= sir[1];
        boutsum -= sir[2];

        if (y == 0) {
          vmin[x] = Math.min(x + radius + 1, wm);
        }
        p = pix[yw + vmin[x]];

        sir[0] = (p & 0xff0000) >> 16;
        sir[1] = (p & 0x00ff00) >> 8;
        sir[2] = (p & 0x0000ff);

        rinsum += sir[0];
        ginsum += sir[1];
        binsum += sir[2];

        rsum += rinsum;
        gsum += ginsum;
        bsum += binsum;

        stackpointer = (stackpointer + 1) % div;
        sir = stack[(stackpointer) % div];

        routsum += sir[0];
        goutsum += sir[1];
        boutsum += sir[2];

        rinsum -= sir[0];
        ginsum -= sir[1];
        binsum -= sir[2];

        yi++;
      }
      yw += w;
    }
    for (x = 0; x < w; x++) {
      rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0;
      yp = -radius * w;
      for (i = -radius; i <= radius; i++) {
        yi = Math.max(0, yp) + x;

        sir = stack[i + radius];

        sir[0] = r[yi];
        sir[1] = g[yi];
        sir[2] = b[yi];

        rbs = r1 - Math.abs(i);

        rsum += r[yi] * rbs;
        gsum += g[yi] * rbs;
        bsum += b[yi] * rbs;

        if (i > 0) {
          rinsum += sir[0];
          ginsum += sir[1];
          binsum += sir[2];
        } else {
          routsum += sir[0];
          goutsum += sir[1];
          boutsum += sir[2];
        }

        if (i < hm) {
          yp += w;
        }
      }
      yi = x;
      stackpointer = radius;
      for (y = 0; y < h; y++) {
        pix[yi] = (0xff000000 & pix[yi]) | (dv[rsum] << 16) | (dv[gsum] << 8) | dv[bsum];

        rsum -= routsum;
        gsum -= goutsum;
        bsum -= boutsum;

        stackstart = stackpointer - radius + div;
        sir = stack[stackstart % div];

        routsum -= sir[0];
        goutsum -= sir[1];
        boutsum -= sir[2];

        if (x == 0) {
          vmin[y] = Math.min(y + r1, hm) * w;
        }
        p = x + vmin[y];

        sir[0] = r[p];
        sir[1] = g[p];
        sir[2] = b[p];

        rinsum += sir[0];
        ginsum += sir[1];
        binsum += sir[2];

        rsum += rinsum;
        gsum += ginsum;
        bsum += binsum;

        stackpointer = (stackpointer + 1) % div;
        sir = stack[stackpointer];

        routsum += sir[0];
        goutsum += sir[1];
        boutsum += sir[2];

        rinsum -= sir[0];
        ginsum -= sir[1];
        binsum -= sir[2];

        yi += w;
      }
    }
    bitmap.setPixels(pix, 0, w, 0, 0, w, h);
    return (bitmap);
  }